Player Matchup

Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
AldoFlowW
Chaac
Level 129
God Stats
1W - 0L
1,225 SR
Queue Stats
14W - 5L
1,543 Elo+
Solo
Skadi
Skadi
CadaverCat
Skadi
Level 156
God Stats
8W - 6L
1,563 SR
Queue Stats
46W - 49L
1,480 Elo+
Party 1
Agni
Agni
DragonFlameKid34
Agni
Level 157
God Stats
7W - 0L
1,907 SR
Queue Stats
183W - 167L
1,481 Elo+
Party 3
Atlas
Atlas
maggotwarlord
Atlas
Level 150
God Stats
2W - 3L
1,274 SR
Queue Stats
51W - 58L
1,493 Elo+
Party 1
Team Averages
Level 147
1,494 SR
1,499 Elo+

VS

Team Averages
Level 146
1,590 SR
1,473 Elo+
Geb
Geb
DarkLynx24
Geb
Level 156
God Stats
1W - 2L
1,587 SR
Queue Stats
93W - 93L
1,434 Elo+
Party 2
Chang'e
Chang'e
LittleHunter45
Chang'e
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 89L
1,444 Elo+
Party 2
King Arthur
King Arthur
Thereal2k_sgh1
King Arthur
Level 159
God Stats
9W - 6L
1,597 SR
Queue Stats
50W - 41L
1,529 Elo+
Solo
Fenrir
Fenrir
grave_25
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,479 Elo+
Solo
Hou Yi
Hou Yi
xTruthxTTV
Hou Yi
Level 143
God Stats
12W - 5L
1,764 SR
Queue Stats
159W - 164L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 0 / 5
8,373
598
4,560
9,769
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
AldoFlowW
Chaac
13
2 / 3 / 1
8,104
579
4,598
9,138
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
12
4 / 1 / 5
7,294
521
6,818
7,499
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 1 / 3
8,473
605
11,566
8,205
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 1 / 9
8,021
573
7,613
14,064
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,346
453
5,990
11,830
8,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 0
6,594
471
4,913
10,830
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
Thereal2k_sgh1
King Arthur
12
3 / 2 / 0
7,427
531
7,674
10,854
11,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Fenrir
grave_25
Fenrir
9
1 / 9 / 1
6,098
436
5,516
14,757
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
xTruthxTTV
Hou Yi
9
0 / 3 / 1
5,953
425
2,255
5,367
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
6
6
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
5
7.5
W
Chaac
AldoFlowW
Chaac
2
3
1
0.83
W
Skadi
4
1
5
6.5
L
1
3
1
0.5
W
7
1
3
8.5
L
1
2
0
0.5
L
King Arthur
Thereal2k_sgh1
King Arthur
3
2
0
1.5
L
Fenrir
grave_25
Fenrir
1
9
1
0.17
W
1
1
9
5.5
L
Hou Yi
xTruthxTTV
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,155
Damage
26,348
48,675
Taken
53,638
29,165
Mitigated
32,308
9,639
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,560
1,587
0
1,186
9,769
4,205
0
748
9,021
0
66,704
W
Chaac
AldoFlowW
Chaac
4,598
574
0
1,897
9,138
5,880
235
251
8,887
0
52,896
W
Skadi
6,818
2,910
0
0
7,499
3,060
1,449
1,482
6,017
0
53,301
L
5,990
655
0
1,298
11,830
8,591
0
5,034
6,598
23,874
0
W
11,566
1,295
0
2,366
8,205
3,267
388
3,927
4,278
44,118
3,394
L
4,913
363
1,040
2,729
10,830
3,894
0
6,072
4,244
43,818
0
L
King Arthur
Thereal2k_sgh1
King Arthur
7,674
1,232
0
1,690
10,854
11,580
0
381
10,427
1,576
54,205
L
Fenrir
grave_25
Fenrir
5,516
1,891
0
682
14,757
6,347
0
3,291
11,064
0
33,215
W
7,613
2,849
233
3,957
14,064
12,753
294
5,087
8,977
31,668
3,341
L
Hou Yi
xTruthxTTV
Hou Yi
2,255
1,513
0
883
5,367
1,896
1,024
1,741
3,602
0
30,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
32,418
367
Minions Killed
280
0
Camps Cleared
0
1,308,557
Distance Traveled
1,166,215
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,373
598
92
7
0
304,195
0
W
Chaac
8,104
579
94
7
0
276,679
1
W
Skadi
7,294
521
73
5
0
241,440
2
L
Geb
6,346
453
21
2
0
263,973
2
W
Agni
8,473
605
77
6
0
264,764
3
L
Chang'e
6,594
471
80
6
0
267,865
4
L
King Arthur
7,427
531
81
6
0
215,534
0
L
Fenrir
6,098
436
51
4
0
269,035
0
W
Atlas
8,021
573
31
2
0
221,479
1
L
Hou Yi
5,953
425
47
3
0
149,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role