Player Matchup

Raijin
Raijin
Platinum II
Antjr1234
Raijin
Platinum II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,897 MMR
Party 1
Bellona
Bellona
Platinum I
Erozia_SlashYer
Bellona
Platinum I
Level 157
God Stats
7W - 8L
1,255 SR
Queue Stats
106W - 98L
1,900 MMR
Solo
Chang'e
Chang'e
Platinum II
JrobertoSWAG
Chang'e
Platinum II
Level 125
God Stats
0W - 1L
1,869 SR
Queue Stats
58W - 52L
1,843 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
SackSmacker
Heimdallr
Platinum II
Level 148
God Stats
1W - 2L
1,632 SR
Queue Stats
49W - 32L
1,881 MMR
Solo
Geb
Geb
Platinum I
Topgunn14
Geb
Platinum I
Level 72
God Stats
0W - 2L
1,580 SR
Queue Stats
57W - 43L
1,865 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,567 SR
1,877 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,666 SR
1,877 MMR
Janus
Janus
Platinum II
BDemon102
Janus
Platinum II
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
100W - 88L
1,871 MMR
Solo
Mercury
Mercury
Diamond IV
BadJung
Mercury
Diamond IV
Level 148
God Stats
7W - 6L
1,590 SR
Queue Stats
176W - 163L
1,868 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
TheBugOnYou
Erlang Shen
Platinum I
Level 149
God Stats
11W - 7L
1,706 SR
Queue Stats
128W - 117L
1,898 MMR
Solo
Anhur
Anhur
Platinum IV
TheCaImBefore
Anhur
Platinum IV
Level 159
God Stats
15W - 4L
1,837 SR
Queue Stats
70W - 62L
1,858 MMR
Solo
Sylvanus
Sylvanus
Platinum I
WilliamKhalifa
Sylvanus
Platinum I
Level 168
God Stats
3W - 0L
1,914 SR
Queue Stats
70W - 69L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Antjr1234
Raijin
16
1 / 7 / 1
9,990
454
10,412
16,707
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 1
11,125
506
20,310
36,751
42,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
JrobertoSWAG
Chang'e
18
2 / 3 / 1
10,965
498
13,820
18,562
7,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heimdallr
SackSmacker
Heimdallr
18
1 / 4 / 1
10,861
494
17,266
17,077
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

13
0 / 8 / 4
9,593
436
9,108
24,464
20,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Bans
KukulkanOdinThothAgniSusano

VS

Bans
AthenaKuzenboCharonAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BDemon102
Janus
20
7 / 2 / 8
14,342
652
22,362
16,890
8,532
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mercury
BadJung
Mercury
20
10 / 2 / 5
13,524
615
18,480
22,665
10,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
TheBugOnYou
Erlang Shen
20
3 / 0 / 7
13,876
631
25,754
34,470
36,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 0 / 5
14,005
637
16,959
19,869
9,855
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
17
1 / 1 / 12
11,682
531
7,908
21,437
25,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
24
24
Deaths
5
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Raijin
Antjr1234
Raijin
1
7
1
0.21
W
Janus
BDemon102
Janus
7
2
8
5.5
W
Mercury
BadJung
Mercury
10
2
5
6.25
L
1
2
1
0.75
L
Chang'e
JrobertoSWAG
Chang'e
2
3
1
0.83
L
Heimdallr
SackSmacker
Heimdallr
1
4
1
0.38
W
Erlang Shen
TheBugOnYou
Erlang Shen
3
0
7
6.5
W
3
0
5
5.5
L
0
8
4
0.25
W
Sylvanus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,916
Damage
91,463
113,561
Taken
115,331
84,876
Mitigated
91,770
37,873
Healing
60,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Antjr1234
Raijin
10,412
273
0
1,480
16,707
6,100
0
7,709
8,663
76,063
1,083
W
Janus
BDemon102
Janus
22,362
1,168
0
2,222
16,890
8,532
696
10,807
6,083
127,888
1,720
W
Mercury
BadJung
Mercury
18,480
10,915
0
8,173
22,665
10,777
2,823
5,864
16,801
0
113,455
L
20,310
10,853
0
16,799
36,751
42,244
655
3,257
31,350
0
91,833
L
Chang'e
JrobertoSWAG
Chang'e
13,820
1,436
1,837
11,426
18,562
7,469
0
4,738
13,580
106,949
1,706
L
Heimdallr
SackSmacker
Heimdallr
17,266
9,762
0
4,254
17,077
8,441
2,593
3,048
13,915
0
112,486
W
Erlang Shen
TheBugOnYou
Erlang Shen
25,754
12,508
0
22,335
34,470
36,957
2,869
6,431
28,039
0
128,104
W
16,959
8,032
0
11,789
19,869
9,855
8,952
3,736
16,133
0
142,115
L
9,108
558
0
2,077
24,464
20,622
0
9,915
14,060
26,939
0
W
Sylvanus
7,908
2,427
5,873
9,893
21,437
25,649
1,196
7,427
14,010
32,002
1,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,534
Gold Earned
67,429
660
Minions Killed
778
0
Camps Cleared
0
2,013,117
Distance Traveled
2,343,446
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,990
454
147
7
0
357,762
2
W
Janus
14,342
652
207
9
0
434,741
6
W
Mercury
13,524
615
141
6
0
584,441
4
L
Bellona
11,125
506
148
7
0
406,481
8
L
Chang'e
10,965
498
159
7
0
457,696
4
L
Heimdallr
10,861
494
176
8
0
374,726
6
W
Erlang Shen
13,876
631
194
9
0
454,397
6
W
Anhur
14,005
637
206
9
0
405,002
5
L
Geb
9,593
436
30
1
0
416,452
11
W
Sylvanus
11,682
531
30
1
0
464,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role