Player Matchup

Chang'e
Chang'e
Bpanch
Chang'e
Level 122
God Stats
7W - 5L
1,564 SR
Queue Stats
71W - 58L
1,591 Elo+
Party 3
Thanatos
Thanatos
ChargingJohnson
Thanatos
Level 166
God Stats
2W - 6L
1,451 SR
Queue Stats
131W - 135L
1,554 Elo+
Solo
Ymir
Ymir
RealBasqui
Ymir
Level 147
God Stats
2W - 1L
1,656 SR
Queue Stats
65W - 45L
1,668 Elo+
Solo
Hercules
Hercules
Scrubisthesmite
Hercules
Level 60
God Stats
19W - 20L
1,574 SR
Queue Stats
71W - 58L
1,591 Elo+
Party 3
Charybdis
Charybdis
gmanggs
Charybdis
Level 65
God Stats
2W - 1L
1,830 SR
Queue Stats
72W - 59L
1,589 Elo+
Party 3
Team Averages
Level 112
1,615 SR
1,598 Elo+

VS

Team Averages
Level 151
1,720 SR
1,559 Elo+
Bacchus
Bacchus
BruhCattt
Bacchus
Level 162
God Stats
2W - 0L
1,921 SR
Queue Stats
51W - 46L
1,587 Elo+
Party 2
Erlang Shen
Erlang Shen
IAmChimiChang
Erlang Shen
Level 126
God Stats
1W - 2L
1,520 SR
Queue Stats
124W - 118L
1,490 Elo+
Solo
Xbalanque
Xbalanque
Kross9153
Xbalanque
Level 148
God Stats
3W - 0L
1,604 SR
Queue Stats
94W - 96L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
SpİcyToast
Sylvanus
Level 154
God Stats
9W - 3L
1,682 SR
Queue Stats
64W - 51L
1,592 Elo+
Party 1
Ra
Ra
Unsedused
Ra
Level 163
God Stats
2W - 0L
1,876 SR
Queue Stats
45W - 43L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bpanch
Chang'e
18
2 / 4 / 3
11,004
524
11,718
17,725
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
18
6 / 3 / 3
10,559
503
9,729
20,535
9,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 4
10,993
523
9,306
21,568
23,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
14
0 / 4 / 3
9,078
432
7,651
20,846
24,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
gmanggs
Charybdis
16
2 / 6 / 3
10,489
499
13,325
18,445
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BruhCattt
Bacchus
17
4 / 6 / 8
10,683
509
8,652
19,534
19,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
IAmChimiChang
Erlang Shen
20
3 / 2 / 7
11,850
564
12,831
24,304
16,465
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
Kross9153
Xbalanque
19
8 / 1 / 5
12,373
589
20,251
16,479
8,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
SpİcyToast
Sylvanus
17
0 / 1 / 13
10,834
516
9,699
17,718
20,983
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 3 / 5
12,032
573
14,759
14,241
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
13
Kills
21
21
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bpanch
Chang'e
2
4
3
0.88
W
Bacchus
BruhCattt
Bacchus
4
6
8
1.33
L
Thanatos
6
3
3
2.5
W
Erlang Shen
IAmChimiChang
Erlang Shen
3
2
7
3.25
W
Xbalanque
Kross9153
Xbalanque
8
1
5
10.5
L
3
4
4
1.25
L
Hercules
0
4
3
0.38
W
Sylvanus
SpİcyToast
Sylvanus
0
1
13
6.5
W
6
3
5
2.83
L
Charybdis
gmanggs
Charybdis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,729
Damage
66,192
99,119
Taken
92,276
72,488
Mitigated
73,105
44,029
Healing
45,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bpanch
Chang'e
11,718
1,061
2,292
7,487
17,725
7,252
0
8,189
9,432
110,022
695
W
Bacchus
BruhCattt
Bacchus
8,652
1,374
0
3,218
19,534
19,840
0
6,183
13,351
44,031
3,296
L
Thanatos
9,729
2,914
0
19,671
20,535
9,860
0
5,332
14,974
0
82,317
W
Erlang Shen
IAmChimiChang
Erlang Shen
12,831
7,272
0
15,594
24,304
16,465
1,003
4,464
19,840
0
125,365
W
Xbalanque
Kross9153
Xbalanque
20,251
11,976
0
6,263
16,479
8,586
1,438
1,222
15,257
0
112,671
L
9,306
2,693
198
4,747
21,568
23,806
204
7,087
13,601
83,597
4,376
L
Hercules
7,651
2,552
0
5,273
20,846
24,781
0
6,716
13,949
0
35,895
W
Sylvanus
SpİcyToast
Sylvanus
9,699
3,000
4,774
7,313
17,718
20,983
295
4,586
13,132
31,778
1,153
W
14,759
1,505
2,969
5,462
14,241
7,231
58
6,344
7,897
111,745
1,530
L
Charybdis
gmanggs
Charybdis
13,325
4,495
0
4,361
18,445
6,789
0
3,849
14,554
0
91,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,123
Gold Earned
57,772
632
Minions Killed
596
0
Camps Cleared
0
1,988,499
Distance Traveled
2,072,702
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,004
524
200
10
0
405,978
3
W
Bacchus
10,683
509
84
4
0
351,900
0
L
Thanatos
10,559
503
108
5
0
479,653
0
W
Erlang Shen
11,850
564
146
7
0
476,138
0
W
Xbalanque
12,373
589
151
7
0
406,436
6
L
Ymir
10,993
523
138
7
0
319,789
0
L
Hercules
9,078
432
41
2
0
435,245
2
W
Sylvanus
10,834
516
29
1
0
438,338
5
W
Ra
12,032
573
186
9
0
399,890
3
L
Charybdis
10,489
499
145
7
0
347,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role