Player Matchup

Chiron
Chiron
AlmightySmurf33
Chiron
Level 66
God Stats
2W - 0L
1,786 SR
Queue Stats
14W - 11L
1,507 Elo+
Party 1
Hercules
Hercules
Berto79
Hercules
Level 125
God Stats
1W - 0L
1,713 SR
Queue Stats
36W - 36L
1,533 Elo+
Party 3
Merlin
Merlin
BigCamo94
Merlin
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 44L
1,533 Elo+
Party 3
Vulcan
Vulcan
callmethorr
Vulcan
Level 73
God Stats
7W - 5L
1,467 SR
Queue Stats
134W - 129L
1,531 Elo+
Solo
Ymir
Ymir
javistoxicc
Ymir
Level 88
God Stats
2W - 0L
1,760 SR
Queue Stats
57W - 54L
1,501 Elo+
Party 1
Team Averages
Level 100
1,602 SR
1,521 Elo+

VS

Team Averages
Level 92
1,676 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
Harrow97
Ah Muzen Cab
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,478 Elo+
Solo
Odin
Odin
RenLad
Odin
Level 84
God Stats
1W - 2L
1,578 SR
Queue Stats
62W - 67L
1,496 Elo+
Solo
Ares
Ares
WiGeTtA777xX
Ares
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 173L
1,526 Elo+
Party 2
Nut
Nut
rios123
Nut
Level 41
God Stats
2W - 2L
1,828 SR
Queue Stats
39W - 44L
1,531 Elo+
Party 2
Kuzenbo
Kuzenbo
xXSoulGremoryXx
Kuzenbo
Level 129
God Stats
2W - 1L
1,976 SR
Queue Stats
86W - 89L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
6,041
863
4,908
6,612
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Berto79
Hercules
14
2 / 0 / 5
7,359
1,051
5,104
12,503
6,881
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
BigCamo94
Merlin
13
2 / 1 / 4
7,199
1,028
5,294
3,729
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
10
0 / 2 / 6
5,827
832
7,051
4,569
1,992
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 1 / 3
6,251
893
2,350
5,409
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Harrow97
Ah Muzen Cab
12
3 / 1 / 3
7,081
1,012
10,576
5,582
3,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
RenLad
Odin
11
1 / 1 / 5
6,146
878
5,106
5,858
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 3
6,511
930
5,818
8,145
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nut
9
0 / 1 / 1
5,357
765
1,073
3,344
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

11
0 / 2 / 4
6,251
893
5,106
7,211
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
7
Kills
6
6
Deaths
7
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Hercules
Berto79
Hercules
2
0
5
4.5
W
Merlin
BigCamo94
Merlin
2
1
4
4
L
Ah Muzen Cab
Harrow97
Ah Muzen Cab
3
1
3
4.5
L
Odin
RenLad
Odin
1
1
5
3.5
L
2
2
3
1.75
W
Vulcan
0
2
6
1.5
W
2
1
3
3.5
L
Nut
0
1
1
0.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,707
Damage
27,679
32,822
Taken
30,140
17,057
Mitigated
28,416
15,138
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,908
1,158
589
1,486
6,612
2,475
0
2,411
4,201
0
10,737
W
Hercules
Berto79
Hercules
5,104
1,249
2,471
8,003
12,503
6,881
0
4,584
7,622
0
12,386
W
Merlin
BigCamo94
Merlin
5,294
335
0
445
3,729
1,581
0
822
2,866
20,561
155
L
Ah Muzen Cab
Harrow97
Ah Muzen Cab
10,576
1,465
935
1,709
5,582
3,310
0
2,643
2,939
0
28,127
L
Odin
RenLad
Odin
5,106
536
433
923
5,858
5,559
0
3,322
2,536
0
8,741
L
5,818
99
1,034
2,434
8,145
8,327
0
3,197
4,948
6,842
250
W
Vulcan
7,051
4,550
698
463
4,569
1,992
0
1,610
2,915
15,239
0
W
2,350
73
719
264
5,409
4,128
0
1,313
4,016
4,917
0
L
Nut
1,073
504
0
484
3,344
1,564
0
1,537
1,807
0
6,003
L
5,106
1,997
653
1,452
7,211
9,656
0
3,957
3,254
13,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
31,346
111
Minions Killed
74
0
Camps Cleared
0
711,990
Distance Traveled
702,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,041
863
23
3
0
132,165
0
W
Hercules
7,359
1,051
22
3
0
164,557
0
W
Merlin
7,199
1,028
41
6
0
140,417
0
L
Ah Muzen Cab
7,081
1,012
34
5
0
142,211
0
L
Odin
6,146
878
7
1
0
156,049
0
L
Ares
6,511
930
3
0
0
138,344
0
W
Vulcan
5,827
832
15
2
0
130,297
0
W
Ymir
6,251
893
10
1
0
144,554
0
L
Nut
5,357
765
11
2
0
104,055
0
L
Kuzenbo
6,251
893
19
3
0
161,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role