Player Matchup

Atlas
Atlas
Coffeeez4closers
Atlas
Level 102
God Stats
6W - 20L
1,333 SR
Queue Stats
31W - 42L
1,417 Elo+
Party 2
Zhong Kui
Zhong Kui
Damzur
Zhong Kui
Level 30
God Stats
4W - 4L
1,693 SR
Queue Stats
17W - 20L
1,383 Elo+
Solo
King Arthur
King Arthur
FallenSeven
King Arthur
Level 21
God Stats
2W - 8L
1,209 SR
Queue Stats
3W - 13L
1,291 Elo+
Party 2
Cernunnos
Cernunnos
MakaloHyena
Cernunnos
Level 18
God Stats
2W - 6L
1,566 SR
Queue Stats
3W - 12L
1,311 Elo+
Party 2
Kali
Kali
Whiteflame3091
Kali
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,429 Elo+
Party 2
Team Averages
Level 55
1,460 SR
1,366 Elo+

VS

Team Averages
Level 57
1,719 SR
1,759 Elo+
Hachiman
Hachiman
BFCDaily
Hachiman
Level 127
God Stats
6W - 1L
1,874 SR
Queue Stats
17W - 7L
1,639 Elo+
Party 1
Mulan
Mulan
ForceChris
Mulan
Level 17
God Stats
3W - 0L
1,846 SR
Queue Stats
6W - 1L
1,909 Elo+
Party 3
Eset
Eset
LarryLegend414
Eset
Level 126
God Stats
2W - 2L
1,446 SR
Queue Stats
69W - 49L
1,625 Elo+
Party 3
Yemoja
Yemoja
RaGoesBurr
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,740 Elo+
Party 3
Nemesis
Nemesis
kindaworth
Nemesis
Level 6
God Stats
6W - 0L
1,928 SR
Queue Stats
43W - 16L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,715
472
1,729
5,193
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Zhong Kui
Damzur
Zhong Kui
7
0 / 4 / 0
4,433
443
3,654
9,289
5,809
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FallenSeven
King Arthur
9
1 / 2 / 0
5,377
538
5,160
10,772
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
MakaloHyena
Cernunnos
8
1 / 3 / 0
4,814
481
2,941
6,595
2,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 1
4,702
470
1,995
8,447
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BFCDaily
Hachiman
11
4 / 1 / 0
6,123
612
6,067
6,035
1,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mulan
10
0 / 1 / 4
5,344
534
6,573
8,901
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

11
3 / 0 / 4
6,282
628
5,480
4,312
1,647
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
RaGoesBurr
Yemoja
10
3 / 0 / 3
6,102
610
3,562
6,331
4,074
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nemesis
kindaworth
Nemesis
13
4 / 0 / 1
6,388
639
3,418
6,824
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BFCDaily
Hachiman
4
1
0
4
L
0
1
0
0
L
Zhong Kui
Damzur
Zhong Kui
0
4
0
0
L
King Arthur
FallenSeven
King Arthur
1
2
0
0.5
W
Mulan
0
1
4
2
W
3
0
4
5
L
Cernunnos
MakaloHyena
Cernunnos
1
3
0
0.33
W
Yemoja
RaGoesBurr
Yemoja
3
0
3
4.5
L
0
4
1
0.13
W
Nemesis
kindaworth
Nemesis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,479
Damage
25,100
40,296
Taken
32,403
21,385
Mitigated
17,151
8,837
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BFCDaily
Hachiman
6,067
4,391
0
2,640
6,035
1,991
0
652
5,171
0
43,715
L
1,729
527
0
500
5,193
2,394
0
779
4,414
19,393
0
L
Zhong Kui
Damzur
Zhong Kui
3,654
276
0
2,970
9,289
5,809
189
4,584
4,705
26,935
0
L
King Arthur
FallenSeven
King Arthur
5,160
982
0
2,250
10,772
7,978
0
1,630
9,142
0
29,194
W
Mulan
6,573
931
0
2,658
8,901
6,822
0
0
8,901
0
33,212
W
5,480
686
195
1,977
4,312
1,647
0
1,797
2,515
49,611
981
L
Cernunnos
MakaloHyena
Cernunnos
2,941
1,258
0
1,558
6,595
2,091
0
254
6,341
0
24,106
W
Yemoja
RaGoesBurr
Yemoja
3,562
932
1,842
2,194
6,331
4,074
0
1,860
4,191
19,183
3,363
L
1,995
650
0
1,559
8,447
3,113
0
1,525
6,922
0
24,799
W
Nemesis
kindaworth
Nemesis
3,418
1,635
0
5,322
6,824
2,617
0
582
6,242
0
54,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
30,239
193
Minions Killed
356
0
Camps Cleared
0
933,616
Distance Traveled
973,310
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,123
612
67
7
0
171,860
0
L
Atlas
4,715
472
31
3
0
186,406
5
L
Zhong Kui
4,433
443
39
4
0
168,845
0
L
King Arthur
5,377
538
37
4
0
205,612
0
W
Mulan
5,344
534
58
6
0
172,815
0
W
Eset
6,282
628
87
9
0
196,734
1
L
Cernunnos
4,814
481
46
5
0
171,057
0
W
Yemoja
6,102
610
34
3
0
181,976
2
L
Kali
4,702
470
40
4
0
201,696
2
W
Nemesis
6,388
639
110
11
0
249,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role