Player Matchup

Artemis
Artemis
HoneyBadger9831
Artemis
Level 142
God Stats
10W - 7L
1,680 SR
Queue Stats
28W - 25L
1,453 Elo+
Party 1
Ymir
Ymir
NiceMalice
Ymir
Level 48
God Stats
12W - 6L
1,794 SR
Queue Stats
22W - 15L
1,491 Elo+
Party 1
Anubis
Anubis
roboclown420
Anubis
Level 128
God Stats
4W - 1L
1,853 SR
Queue Stats
41W - 57L
1,407 Elo+
Solo
Team Averages
Level 106
1,776 SR
1,450 Elo+

VS

Team Averages
Level 103
1,505 SR
1,453 Elo+
Geb
Geb
HOLLOWofCHAOS
Geb
Level 100
God Stats
2W - 0L
1,483 SR
Queue Stats
86W - 89L
1,389 Elo+
Solo
Hera
Hera
LoneRakshasa
Hera
Level 107
God Stats
162W - 110L
1,532 SR
Queue Stats
425W - 440L
1,448 Elo+
Solo
Ganesha
Ganesha
deoraesse47
Ganesha
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,848
685
7,945
6,527
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 1
6,454
645
4,571
11,908
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Anubis
11
0 / 5 / 1
6,626
663
3,769
8,293
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
7,238
724
3,763
12,434
5,164
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
9 / 0 / 1
8,633
863
11,587
3,857
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
deoraesse47
Ganesha
13
1 / 0 / 10
7,766
777
7,302
8,399
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
1
3
1
0.5
W
9
0
1
9.5
L
1
3
1
0.5
W
Ganesha
deoraesse47
Ganesha
1
0
10
6
L
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,285
Damage
22,652
26,728
Taken
24,690
16,224
Mitigated
10,766
3,436
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,763
45
0
3,143
12,434
5,164
100
3,929
8,203
11,074
1,748
L
7,945
1,787
43
142
6,527
2,288
336
5,594
550
0
23,563
W
11,587
1,599
0
717
3,857
1,470
931
842
2,894
29,692
0
L
4,571
726
321
1,017
11,908
10,050
232
7,979
3,315
14,668
61
W
Ganesha
deoraesse47
Ganesha
7,302
243
0
2,904
8,399
4,132
0
3,027
5,243
28,403
860
L
Anubis
3,769
135
333
1,580
8,293
3,886
165
6,651
1,164
20,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,928
Gold Earned
23,637
99
Minions Killed
110
0
Camps Cleared
0
499,417
Distance Traveled
585,692
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,238
724
37
4
0
191,799
0
L
Artemis
6,848
685
37
4
0
172,220
0
W
Hera
8,633
863
48
5
0
197,385
2
L
Ymir
6,454
645
15
2
0
170,997
0
W
Ganesha
7,766
777
25
3
0
196,508
2
L
Anubis
6,626
663
47
5
0
156,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role