Player Matchup

Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
JoezyTV
Bakasura
Gold V
Level 128
God Stats
4W - 2L
1,643 SR
Queue Stats
8W - 5L
1,642 MMR
Party 1
Ares
Ares
Platinum III
MasterLuis
Ares
Platinum III
Level 182
God Stats
4W - 0L
1,892 SR
Queue Stats
269W - 275L
1,587 MMR
Solo
Shiva
Shiva
Silver II
Onyx Mack
Shiva
Silver II
Level 106
God Stats
3W - 2L
1,610 SR
Queue Stats
5W - 4L
1,539 MMR
Party 1
Ra
Ra
Gold I
Sharkidelic
Ra
Gold I
Level 176
God Stats
15W - 10L
1,647 SR
Queue Stats
155W - 154L
1,616 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,658 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,598 SR
1,596 MMR
Charon
Charon
Gold IV
ChadTheDad420
Charon
Gold IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,560 MMR
Party 2
Odin
Odin
Gold II
ChristianAmison
Odin
Gold II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,602 MMR
Solo
Agni
Agni
Gold III
HoodieJort
Agni
Gold III
Level 89
God Stats
11W - 9L
1,633 SR
Queue Stats
41W - 40L
1,605 MMR
Party 2
Anhur
Anhur
Gold III
MajinBuusha
Anhur
Gold III
Level 159
God Stats
0W - 1L
1,505 SR
Queue Stats
32W - 31L
1,598 MMR
Solo
Bellona
Bellona
Gold V
Schnimee
Bellona
Gold V
Level 65
God Stats
6W - 3L
1,854 SR
Queue Stats
19W - 17L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
4 / 0 / 3
6,839
622
10,124
5,291
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
JoezyTV
Bakasura
11
3 / 3 / 1
6,109
555
4,952
9,625
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 6
6,441
586
4,669
7,688
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Onyx Mack
Shiva
11
1 / 1 / 0
6,401
582
8,584
8,845
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 4
7,326
666
3,416
6,212
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangAthenaAwilixAchilles

VS

Bans
JanusThothDa JiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,109
464
1,931
11,809
5,157
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 3 / 0
5,736
521
2,920
9,959
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

10
0 / 3 / 1
5,575
507
3,697
5,080
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
1 / 3 / 1
5,340
485
4,968
7,922
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
Schnimee
Bellona
11
1 / 0 / 2
6,035
549
5,469
13,777
12,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
3
5.5
L
0
4
2
0.25
L
3
3
0
1
L
0
3
1
0.17
W
Bakasura
JoezyTV
Bakasura
3
3
1
1.17
L
1
3
1
0.5
W
2
1
6
5
W
Shiva
Onyx Mack
Shiva
1
1
0
1
L
Bellona
Schnimee
Bellona
1
0
2
2
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,745
Damage
18,985
37,661
Taken
48,547
20,009
Mitigated
25,440
14,571
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,124
5,563
0
2,288
5,291
1,815
1,446
773
4,512
0
58,847
L
1,931
460
711
1,998
11,809
5,157
0
2,443
9,026
12,960
0
L
2,920
768
0
2,848
9,959
3,745
0
1,284
8,089
0
37,713
L
3,697
312
0
871
5,080
1,485
0
1,664
3,169
41,498
0
W
Bakasura
JoezyTV
Bakasura
4,952
3,492
0
4,295
9,625
3,889
0
457
9,118
0
39,906
L
4,968
3,404
0
2,001
7,922
2,470
0
1,783
5,979
0
32,455
W
4,669
93
0
2,280
7,688
5,406
0
1,322
6,326
18,374
0
W
Shiva
Onyx Mack
Shiva
8,584
1,649
0
2,757
8,845
6,215
0
805
7,980
112
46,915
L
Bellona
Schnimee
Bellona
5,469
1,905
0
6,537
13,777
12,583
0
578
12,092
0
42,861
W
3,416
293
264
2,687
6,212
2,684
0
2,090
3,952
56,782
1,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
27,795
389
Minions Killed
315
0
Camps Cleared
0
1,090,338
Distance Traveled
1,061,497
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,839
622
105
10
0
198,890
0
L
Charon
5,109
464
13
1
0
209,605
3
L
Odin
5,736
521
74
7
0
225,318
2
L
Agni
5,575
507
96
9
0
220,376
1
W
Bakasura
6,109
555
80
7
0
222,264
1
L
Anhur
5,340
485
61
6
0
179,689
2
W
Ares
6,441
586
14
1
0
231,028
2
W
Shiva
6,401
582
72
7
0
211,862
0
L
Bellona
6,035
549
71
6
0
226,509
2
W
Ra
7,326
666
118
11
0
226,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role