Player Matchup

Ymir
Ymir
BlackMemeJesus
Ymir
Level 76
God Stats
3W - 0L
1,873 SR
Queue Stats
48W - 47L
1,526 Elo+
Party 1
Terra
Terra
ChoobertDoobert
Terra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 97L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
Hunterxlnt
Ah Puch
Level 159
God Stats
2W - 1L
1,635 SR
Queue Stats
78W - 74L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
Valinthos
Gilgamesh
Level 96
God Stats
6W - 4L
1,534 SR
Queue Stats
132W - 116L
1,571 Elo+
Solo
Amaterasu
Amaterasu
xLakata
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,560 Elo+
Party 1
Team Averages
Level 88
1,608 SR
1,549 Elo+

VS

Team Averages
Level 67
1,530 SR
1,415 Elo+
Guan Yu
Guan Yu
DaddydD0UG
Guan Yu
Level 36
God Stats
2W - 1L
1,743 SR
Queue Stats
17W - 32L
1,343 Elo+
Party 2
Yu Huang
Yu Huang
Elmasduro1309
Yu Huang
Level 64
God Stats
1W - 4L
1,407 SR
Queue Stats
357W - 370L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Fischer2405
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Keigaroo
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,427 Elo+
Solo
Skadi
Skadi
Merboy
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 82L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
10,360
863
6,099
13,699
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 15
9,436
786
5,936
13,958
12,724
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Hunterxlnt
Ah Puch
18
6 / 1 / 8
10,587
882
19,405
13,540
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gilgamesh
Valinthos
Gilgamesh
15
3 / 3 / 10
9,314
776
13,032
15,786
15,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
xLakata
Amaterasu
15
3 / 3 / 10
9,224
769
9,787
17,782
17,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaddydD0UG
Guan Yu
15
4 / 4 / 5
8,790
733
11,392
15,020
20,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
Elmasduro1309
Yu Huang
13
1 / 4 / 5
7,399
617
12,463
8,578
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
Fischer2405
Ao Kuang
15
4 / 2 / 7
8,853
738
12,398
12,838
11,096
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Keigaroo
Nemesis
13
2 / 3 / 5
7,658
638
7,645
12,503
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Skadi
Merboy
Skadi
14
1 / 3 / 7
7,683
640
7,813
11,305
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
16
Kills
12
12
Deaths
16
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
0
3
15
2.5
L
Guan Yu
DaddydD0UG
Guan Yu
4
4
5
1.63
L
Yu Huang
Elmasduro1309
Yu Huang
1
4
5
0.88
L
Ao Kuang
Fischer2405
Ao Kuang
4
2
7
3.75
W
Ah Puch
Hunterxlnt
Ah Puch
6
1
8
10
L
Nemesis
Keigaroo
Nemesis
2
3
5
1.5
L
Skadi
Merboy
Skadi
1
3
7
1.5
W
Gilgamesh
Valinthos
Gilgamesh
3
3
10
2.67
W
Amaterasu
xLakata
Amaterasu
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,259
Damage
51,711
74,765
Taken
60,244
67,594
Mitigated
54,203
30,480
Healing
22,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,099
1,238
1,045
2,382
13,699
14,431
801
4,101
9,237
15,206
0
W
5,936
894
7,040
4,024
13,958
12,724
884
4,357
8,922
13,527
383
L
Guan Yu
DaddydD0UG
Guan Yu
11,392
708
4,451
4,754
15,020
20,484
0
6,912
7,266
0
16,569
L
Yu Huang
Elmasduro1309
Yu Huang
12,463
744
0
432
8,578
4,025
0
4,891
3,508
22,732
0
L
Ao Kuang
Fischer2405
Ao Kuang
12,398
2,909
899
4,849
12,838
11,096
0
5,548
6,850
19,467
966
W
Ah Puch
Hunterxlnt
Ah Puch
19,405
606
1,454
5,890
13,540
7,058
1,827
3,430
9,434
38,881
0
L
Nemesis
Keigaroo
Nemesis
7,645
1,959
1,673
2,509
12,503
13,134
0
6,814
5,235
0
14,559
L
Skadi
Merboy
Skadi
7,813
1,845
1,073
1,471
11,305
5,464
0
7,169
3,989
0
21,119
W
Gilgamesh
Valinthos
Gilgamesh
13,032
3,817
305
1,092
15,786
15,393
1,993
4,741
10,242
0
20,349
W
Amaterasu
xLakata
Amaterasu
9,787
3,554
837
6,411
17,782
17,988
1,749
6,582
10,541
0
18,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,921
Gold Earned
40,383
117
Minions Killed
129
0
Camps Cleared
0
1,228,099
Distance Traveled
1,098,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,360
863
15
1
0
237,859
0
W
Terra
9,436
786
12
1
0
242,318
0
L
Guan Yu
8,790
733
17
1
0
230,379
0
L
Yu Huang
7,399
617
25
2
0
198,578
0
L
Ao Kuang
8,853
738
27
2
0
230,367
0
W
Ah Puch
10,587
882
45
4
0
237,160
0
L
Nemesis
7,658
638
26
2
0
248,108
0
L
Skadi
7,683
640
34
3
0
191,242
0
W
Gilgamesh
9,314
776
23
2
0
242,012
0
W
Amaterasu
9,224
769
22
2
0
268,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role