Player Matchup

Fafnir
Fafnir
El_Campeon_2004
Fafnir
Level 129
God Stats
3W - 1L
1,891 SR
Queue Stats
66W - 58L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
FatalVengeance9
Cabrakan
Level 125
God Stats
2W - 3L
1,338 SR
Queue Stats
177W - 180L
1,499 Elo+
Party 1
Surtr
Surtr
PrimalCenturion
Surtr
Level 127
God Stats
2W - 1L
1,312 SR
Queue Stats
57W - 77L
1,391 Elo+
Party 1
Ra
Ra
lennartroemm
Ra
Level 125
God Stats
13W - 10L
1,627 SR
Queue Stats
136W - 141L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
tdturtle1
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,476 Elo+
Party 2
Team Averages
Level 126
1,534 SR
1,447 Elo+

VS

Team Averages
Level 140
1,530 SR
1,529 Elo+
Odin
Odin
LORDJOSEPH01
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 143L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Malcohm
Cthulhu
Level 156
God Stats
1W - 1L
1,726 SR
Queue Stats
150W - 113L
1,587 Elo+
Solo
Serqet
Serqet
NobleNord
Serqet
Level 124
God Stats
12W - 10L
1,408 SR
Queue Stats
52W - 36L
1,542 Elo+
Solo
Vulcan
Vulcan
Nunzio8
Vulcan
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 206L
1,519 Elo+
Party 3
Izanami
Izanami
josh jezak
Izanami
Level 147
God Stats
3W - 5L
1,516 SR
Queue Stats
214W - 211L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,600
720
893
3,067
2,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
7
2 / 0 / 0
3,789
758
638
2,799
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
3,919
784
0
1,799
883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

7
0 / 1 / 2
3,898
780
1,310
2,902
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
tdturtle1
Danzaburou
6
1 / 1 / 1
3,613
723
2,437
3,440
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,418
484
0
0
0
Cthulhu
Malcohm
Cthulhu
5
0 / 1 / 1
3,215
643
2,338
3,235
1,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
NobleNord
Serqet
5
1 / 2 / 0
3,184
637
1,076
3,964
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Nunzio8
Vulcan
7
0 / 0 / 1
3,679
736
1,564
1,271
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
josh jezak
Izanami
5
0 / 1 / 0
3,034
607
1,180
2,906
869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Cabrakan
2
0
0
2
L
0
0
0
0
L
Cthulhu
Malcohm
Cthulhu
0
1
1
0.5
L
Serqet
NobleNord
Serqet
1
2
0
0.5
L
Vulcan
Nunzio8
Vulcan
0
0
1
0.5
W
0
0
0
0
L
Izanami
josh jezak
Izanami
0
1
0
0
W
0
1
2
1
W
Danzaburou
tdturtle1
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,278
Damage
6,158
14,007
Taken
11,376
6,696
Mitigated
4,331
5,511
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
893
400
0
1,049
3,067
2,338
0
777
2,290
6,170
0
W
Cabrakan
638
158
0
1,505
2,799
1,548
0
357
2,377
11,874
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Malcohm
Cthulhu
2,338
444
0
1,172
3,235
1,961
0
519
2,716
9,712
0
L
Serqet
NobleNord
Serqet
1,076
210
0
1,863
3,964
1,116
0
905
2,967
0
10,859
L
Vulcan
Nunzio8
Vulcan
1,564
456
0
500
1,271
385
0
655
548
18,932
0
W
0
0
0
621
1,799
883
0
0
1,799
186
19,516
L
Izanami
josh jezak
Izanami
1,180
670
0
980
2,906
869
0
602
2,304
0
15,020
W
1,310
309
336
812
2,902
815
0
1,027
1,543
20,710
0
W
Danzaburou
tdturtle1
Danzaburou
2,437
1,129
0
1,188
3,440
1,112
0
1,470
1,970
0
20,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,819
Gold Earned
15,530
167
Minions Killed
103
0
Camps Cleared
0
520,230
Distance Traveled
438,084
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,600
720
5
1
0
107,597
0
W
Cabrakan
3,789
758
32
6
0
115,687
0
L
Odin
2,418
484
0
0
0
0
0
L
Cthulhu
3,215
643
8
2
0
111,389
1
L
Serqet
3,184
637
25
5
0
120,197
0
L
Vulcan
3,679
736
41
8
0
104,864
0
W
Surtr
3,919
784
40
8
0
86,385
0
L
Izanami
3,034
607
29
6
0
101,634
0
W
Ra
3,898
780
51
10
0
107,779
0
W
Danzaburou
3,613
723
39
8
0
102,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role