Player Matchup

Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DROREGON22
Kuzenbo
Level 62
God Stats
0W - 2L
1,264 SR
Queue Stats
71W - 71L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
JimmyDanglerSr
Jing Wei
Level 124
God Stats
1W - 2L
1,646 SR
Queue Stats
102W - 104L
1,458 Elo+
Party 1
Geb
Geb
Oscartheking014
Geb
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
1,480 Elo+
Solo
Zeus
Zeus
vicdabrown33
Zeus
Level 123
God Stats
5W - 4L
1,645 SR
Queue Stats
158W - 155L
1,463 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,478 Elo+

VS

Team Averages
Level 118
1,642 SR
1,626 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Finick
Ao Kuang
Level 127
God Stats
3W - 0L
1,826 SR
Queue Stats
100W - 32L
1,713 Elo+
Party 2
Nemesis
Nemesis
SlitherSnakeyK
Nemesis
Level 102
God Stats
2W - 0L
1,978 SR
Queue Stats
88W - 22L
1,711 Elo+
Party 2
Ullr
Ullr
Vikmor
Ullr
Level 107
God Stats
3W - 1L
1,651 SR
Queue Stats
59W - 14L
1,754 Elo+
Party 2
Cupid
Cupid
oTappyTap
Cupid
Level 128
God Stats
1W - 2L
1,255 SR
Queue Stats
128W - 159L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 1 / 0
4,432
886
432
1,489
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
DROREGON22
Kuzenbo
8
0 / 3 / 1
4,659
932
1,555
5,733
5,271
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jing Wei
11
1 / 2 / 1
5,097
1,019
3,060
4,648
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 2
5,505
1,101
4,404
5,983
5,219
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 2
5,274
1,055
5,984
2,950
967
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 1 / 4
5,360
1,072
1,019
3,116
1,598
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
Finick
Ao Kuang
11
7 / 2 / 3
6,834
1,367
6,488
7,685
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
1 / 0 / 8
5,882
1,176
3,290
5,342
4,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ullr
Vikmor
Ullr
11
1 / 0 / 6
5,938
1,188
5,811
5,060
1,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
oTappyTap
Cupid
11
1 / 0 / 6
6,109
1,222
3,060
2,756
1,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
10
10
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
W
Tiamat
 
Tiamat
0
1
4
2
L
Kuzenbo
DROREGON22
Kuzenbo
0
3
1
0.17
W
Ao Kuang
Finick
Ao Kuang
7
2
3
4.25
L
Jing Wei
1
2
1
0.75
L
1
3
2
0.67
W
1
0
8
5
W
Ullr
Vikmor
Ullr
1
0
6
4
W
Cupid
oTappyTap
Cupid
1
0
6
4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,435
Damage
19,668
20,803
Taken
23,959
13,781
Mitigated
14,257
4,526
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
432
33
31
178
1,489
587
0
418
995
432
0
W
Tiamat
 
Tiamat
1,019
183
123
393
3,116
1,598
93
2,017
1,099
5,115
0
L
Kuzenbo
DROREGON22
Kuzenbo
1,555
349
333
628
5,733
5,271
0
1,894
3,598
2,075
4
W
Ao Kuang
Finick
Ao Kuang
6,488
1,234
192
2,614
7,685
5,559
17
2,102
5,583
8,399
0
L
Jing Wei
3,060
1,293
0
1,260
4,648
1,737
0
1,657
2,728
0
8,390
L
4,404
269
127
1,092
5,983
5,219
0
2,033
3,702
7,101
0
W
3,290
507
1,284
1,793
5,342
4,128
0
3,181
2,161
0
7,789
W
Ullr
Vikmor
Ullr
5,811
2,017
311
1,261
5,060
1,947
184
3,492
1,568
0
11,038
W
Cupid
oTappyTap
Cupid
3,060
1,667
3,699
1,807
2,756
1,025
837
1,579
1,177
0
15,831
L
5,984
196
83
794
2,950
967
0
937
1,806
15,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
30,123
34
Minions Killed
66
0
Camps Cleared
0
375,481
Distance Traveled
534,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,432
886
0
0
0
29,784
0
W
Tiamat
5,360
1,072
7
1
0
105,770
0
L
Kuzenbo
4,659
932
3
1
0
67,085
0
W
Ao Kuang
6,834
1,367
4
1
0
94,146
0
L
Jing Wei
5,097
1,019
3
1
0
94,083
0
L
Geb
5,505
1,101
6
1
0
90,433
0
W
Nemesis
5,882
1,176
10
2
0
130,424
0
W
Ullr
5,938
1,188
11
2
0
110,056
0
W
Cupid
6,109
1,222
34
7
0
93,957
0
L
Zeus
5,274
1,055
22
4
0
94,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role