Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
I R JAMMIN
Apollo
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 138L
1,354 Elo+
Solo
Cerberus
Cerberus
VALENTINBERTH
Cerberus
Level 59
God Stats
37W - 15L
1,940 SR
Queue Stats
201W - 210L
1,432 Elo+
Solo
Team Averages
Level 91
1,647 SR
1,429 Elo+

VS

Team Averages
Level 52
1,692 SR
1,353 Elo+
Ymir
Ymir
Whyduck1337
Ymir
Level 36
God Stats
4W - 2L
1,669 SR
Queue Stats
11W - 11L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
bobblekill
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,157 Elo+
Solo
Merlin
Merlin
borokoro
Merlin
Level 52
God Stats
2W - 0L
1,907 SR
Queue Stats
11W - 11L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 2 / 4
7,935
794
12,276
8,489
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
I R JAMMIN
Apollo
12
2 / 3 / 4
7,184
718
5,840
9,730
4,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
VALENTINBERTH
Cerberus
12
2 / 3 / 4
7,632
763
7,630
13,629
11,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,918
792
6,905
10,864
8,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
bobblekill
Danzaburou
13
5 / 2 / 1
8,280
828
11,914
10,637
3,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
borokoro
Merlin
12
2 / 3 / 2
7,484
748
6,866
8,536
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
6
Kills
8
8
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
2
4
2
L
Apollo
I R JAMMIN
Apollo
2
3
4
1.33
L
Cerberus
VALENTINBERTH
Cerberus
2
3
4
1.33
W
1
1
7
4.5
W
Danzaburou
bobblekill
Danzaburou
5
2
1
2.75
W
Merlin
borokoro
Merlin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
25,685
31,848
Taken
30,037
20,593
Mitigated
15,023
5,610
Healing
1,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,276
1,974
0
900
8,489
3,978
0
4,494
3,995
37,722
0
L
Apollo
I R JAMMIN
Apollo
5,840
2,598
0
1,388
9,730
4,690
0
4,696
5,034
0
14,711
L
Cerberus
VALENTINBERTH
Cerberus
7,630
637
0
3,322
13,629
11,925
0
3,989
9,640
18,470
1,096
W
6,905
1,691
0
116
10,864
8,315
0
5,885
3,991
17,851
1,388
W
Danzaburou
bobblekill
Danzaburou
11,914
6,658
0
1,202
10,637
3,958
974
5,867
3,889
0
31,364
W
Merlin
borokoro
Merlin
6,866
871
0
226
8,536
2,750
505
5,556
2,461
28,944
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
23,682
140
Minions Killed
112
0
Camps Cleared
0
586,266
Distance Traveled
542,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,935
794
57
6
0
193,916
0
L
Apollo
7,184
718
27
3
0
209,383
0
L
Cerberus
7,632
763
56
6
0
182,967
0
W
Ymir
7,918
792
31
3
0
196,743
0
W
Danzaburou
8,280
828
38
4
0
171,857
0
W
Merlin
7,484
748
43
4
0
174,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role