Player Matchup

Anubis
Anubis
Frezler
Anubis
Level 150
God Stats
24W - 11L
1,952 SR
Queue Stats
137W - 132L
1,535 Elo+
Party 2
Lancelot
Lancelot
Omegarichard
Lancelot
Level 154
God Stats
9W - 5L
1,653 SR
Queue Stats
144W - 133L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
SirCarlJones
Heimdallr
Level 141
God Stats
2W - 0L
1,346 SR
Queue Stats
81W - 65L
1,541 Elo+
Party 1
Yemoja
Yemoja
alpeteha
Yemoja
Level 57
God Stats
10W - 4L
1,709 SR
Queue Stats
73W - 57L
1,545 Elo+
Party 1
Mulan
Mulan
jbastian14
Mulan
Level 77
God Stats
14W - 9L
1,489 SR
Queue Stats
67W - 54L
1,520 Elo+
Party 1
Team Averages
Level 116
1,630 SR
1,535 Elo+

VS

Team Averages
Level 103
1,519 SR
1,495 Elo+
Charybdis
Charybdis
DEMTurtlesFTW
Charybdis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,582 Elo+
Party 3
Janus
Janus
HAD3SBL1NK
Janus
Level 126
God Stats
7W - 8L
1,580 SR
Queue Stats
60W - 55L
1,592 Elo+
Solo
Mulan
Mulan
MAGeckoB
Mulan
Level 79
God Stats
0W - 2L
1,514 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
gk4mp
Cthulhu
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 3
He Bo
He Bo
gozinta4
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frezler
Anubis
10
0 / 0 / 2
5,296
662
1,621
3,756
1,877
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lancelot
Omegarichard
Lancelot
9
4 / 0 / 1
5,019
627
4,755
6,277
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
SirCarlJones
Heimdallr
7
1 / 1 / 2
4,429
554
4,930
6,109
2,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
alpeteha
Yemoja
7
1 / 0 / 2
4,787
598
543
5,682
2,874
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Mulan
9
1 / 0 / 0
5,309
664
4,127
5,804
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEMTurtlesFTW
Charybdis
7
0 / 2 / 1
4,398
550
4,436
4,983
1,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
8
1 / 1 / 0
4,585
573
2,051
1,850
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mulan
MAGeckoB
Mulan
8
0 / 1 / 0
4,816
602
3,023
5,983
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cthulhu
gk4mp
Cthulhu
7
0 / 2 / 0
4,541
568
3,521
7,055
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
gozinta4
He Bo
9
0 / 1 / 1
4,661
583
2,548
5,715
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
1
1
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DEMTurtlesFTW
Charybdis
0
2
1
0.25
W
Anubis
Frezler
Anubis
0
0
2
1
L
Janus
1
1
0
1
L
Mulan
MAGeckoB
Mulan
0
1
0
0
W
Lancelot
Omegarichard
Lancelot
4
0
1
4.5
W
Heimdallr
SirCarlJones
Heimdallr
1
1
2
2
W
Yemoja
alpeteha
Yemoja
1
0
2
2
L
Cthulhu
gk4mp
Cthulhu
0
2
0
0
L
He Bo
gozinta4
He Bo
0
1
1
0.5
W
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,976
Damage
15,579
27,628
Taken
25,586
14,228
Mitigated
10,479
13,627
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DEMTurtlesFTW
Charybdis
4,436
2,897
0
1,987
4,983
1,450
514
174
4,809
0
31,073
W
Anubis
Frezler
Anubis
1,621
83
0
2,813
3,756
1,877
0
1,245
2,471
42,233
126
L
Janus
2,051
368
0
385
1,850
560
0
99
1,751
22,869
0
L
Mulan
MAGeckoB
Mulan
3,023
325
0
1,535
5,983
3,267
0
0
5,562
0
24,629
W
Lancelot
Omegarichard
Lancelot
4,755
1,349
0
1,808
6,277
2,392
0
2,394
3,801
0
23,261
W
Heimdallr
SirCarlJones
Heimdallr
4,930
2,404
0
1,317
6,109
2,254
0
2,168
3,911
0
30,023
W
Yemoja
alpeteha
Yemoja
543
530
2,731
2,614
5,682
2,874
0
2,038
3,588
6,837
0
L
Cthulhu
gk4mp
Cthulhu
3,521
163
116
2,092
7,055
3,779
184
651
6,404
12,883
0
L
He Bo
gozinta4
He Bo
2,548
239
0
2,710
5,715
1,423
0
1,240
4,475
28,993
678
W
Mulan
4,127
438
0
2,344
5,804
4,831
0
0
5,352
0
33,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
23,001
241
Minions Killed
214
0
Camps Cleared
0
856,234
Distance Traveled
763,045
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,398
550
54
7
0
145,430
0
W
Anubis
5,296
662
86
11
0
180,899
0
L
Janus
4,585
573
47
6
0
113,815
1
L
Mulan
4,816
602
44
6
0
146,359
0
W
Lancelot
5,019
627
37
5
0
212,263
0
W
Heimdallr
4,429
554
45
6
0
161,085
0
W
Yemoja
4,787
598
13
2
0
148,917
0
L
Cthulhu
4,541
568
11
1
0
198,897
0
L
He Bo
4,661
583
58
7
0
158,544
1
W
Mulan
5,309
664
60
8
0
153,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role