Player Matchup

Bellona
Bellona
Kainenabled
Bellona
Level 113
God Stats
1W - 1L
1,680 SR
Queue Stats
22W - 21L
1,526 Elo+
Party 1
Charybdis
Charybdis
KonstantFPS
Charybdis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,542 Elo+
Party 1
Chang'e
Chang'e
Rekcut91
Chang'e
Level 118
God Stats
4W - 3L
1,626 SR
Queue Stats
28W - 31L
1,526 Elo+
Party 1
Team Averages
Level 116
1,602 SR
1,531 Elo+

VS

Team Averages
Level 107
1,641 SR
1,643 Elo+
Cupid
Cupid
KINGBLACK2520
Cupid
Level 157
God Stats
1W - 0L
1,923 SR
Queue Stats
3W - 0L
1,840 Elo+
Solo
Horus
Horus
MikeJaundice
Horus
Level 80
God Stats
2W - 2L
1,257 SR
Queue Stats
85W - 89L
1,517 Elo+
Party 2
Apollo
Apollo
Zigityjoe
Apollo
Level 83
God Stats
2W - 0L
1,741 SR
Queue Stats
107W - 87L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kainenabled
Bellona
17
1 / 2 / 3
11,368
632
14,889
19,204
22,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
KonstantFPS
Charybdis
16
1 / 6 / 3
11,235
624
20,383
16,485
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Rekcut91
Chang'e
17
2 / 3 / 1
11,551
642
11,409
13,693
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 5
13,021
723
15,706
19,048
8,924
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
2 / 4 / 6
11,481
638
7,730
21,568
20,664
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Zigityjoe
Apollo
19
3 / 0 / 7
12,530
696
18,871
16,765
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
11
11
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Bellona
Kainenabled
Bellona
1
2
3
1.25
L
Charybdis
KonstantFPS
Charybdis
1
6
3
0.42
W
2
4
6
1.25
L
Chang'e
Rekcut91
Chang'e
2
3
1
0.83
W
Apollo
Zigityjoe
Apollo
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,681
Damage
42,307
49,382
Taken
57,381
35,223
Mitigated
38,445
15,653
Healing
25,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,706
8,531
3,043
11,482
19,048
8,924
1,066
3,888
14,347
0
69,854
L
Bellona
Kainenabled
Bellona
14,889
3,055
0
4,887
19,204
22,928
474
39
19,165
0
43,445
L
Charybdis
KonstantFPS
Charybdis
20,383
7,494
0
695
16,485
6,603
694
0
16,483
0
56,280
W
7,730
2,162
2,165
6,764
21,568
20,664
475
3,755
16,452
0
18,425
L
Chang'e
Rekcut91
Chang'e
11,409
1,155
4,479
5,592
13,693
5,692
381
45
13,648
56,147
2,296
W
Apollo
Zigityjoe
Apollo
18,871
10,971
0
2,185
16,765
8,857
1,177
1,939
14,169
0
75,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
37,032
222
Minions Killed
214
0
Camps Cleared
0
929,554
Distance Traveled
963,387
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,021
723
86
5
0
284,146
10
L
Bellona
11,368
632
67
4
0
350,705
0
L
Charybdis
11,235
624
70
4
0
278,507
0
W
Horus
11,481
638
24
1
0
334,005
0
L
Chang'e
11,551
642
85
5
0
300,342
6
W
Apollo
12,530
696
104
6
0
345,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role