Player Matchup

Nike
Nike
SaveSapphire
Nike
Level 160
God Stats
2W - 2L
1,516 SR
Queue Stats
101W - 90L
1,485 Elo+
Party 1
Atlas
Atlas
ThatDudeGp
Atlas
Level 98
God Stats
11W - 11L
1,451 SR
Queue Stats
46W - 49L
1,430 Elo+
Party 1
Discordia
Discordia
Thiczums
Discordia
Level 80
God Stats
8W - 6L
1,674 SR
Queue Stats
101W - 102L
1,473 Elo+
Party 1
Da Ji
Da Ji
epicmermaid7566
Da Ji
Level 133
God Stats
2W - 4L
1,401 SR
Queue Stats
78W - 69L
1,507 Elo+
Solo
Neith
Neith
kingwicket
Neith
Level 65
God Stats
8W - 10L
1,430 SR
Queue Stats
161W - 187L
1,412 Elo+
Party 1
Team Averages
Level 107
1,494 SR
1,461 Elo+

VS

Team Averages
Level 123
1,615 SR
1,467 Elo+
Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BIGB00TYKATY
Bakasura
Level 115
God Stats
5W - 2L
1,328 SR
Queue Stats
127W - 125L
1,356 Elo+
Solo
Cthulhu
Cthulhu
RB_AJOG_14
Cthulhu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 70L
1,423 Elo+
Solo
Discordia
Discordia
jhonny4
Discordia
Level 110
God Stats
3W - 1L
1,652 SR
Queue Stats
23W - 12L
1,519 Elo+
Solo
Bacchus
Bacchus
shadowwalker439
Bacchus
Level 128
God Stats
11W - 0L
2,095 SR
Queue Stats
76W - 67L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,883
588
1,850
6,795
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
6
0 / 2 / 0
4,150
415
3,139
8,069
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Discordia
Thiczums
Discordia
10
1 / 2 / 1
5,652
565
2,298
4,503
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 4 / 4
5,444
544
5,990
10,087
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
7
2 / 5 / 1
4,820
482
8,914
8,537
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 2 / 3
5,747
575
6,668
6,929
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bakasura
BIGB00TYKATY
Bakasura
12
3 / 1 / 3
5,914
591
4,653
11,446
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Cthulhu
RB_AJOG_14
Cthulhu
10
0 / 1 / 0
5,556
556
4,881
6,059
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
jhonny4
Discordia
11
4 / 1 / 2
6,409
641
3,353
2,980
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 6
5,806
581
5,069
9,432
6,632
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
13
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
3
2.25
W
Bakasura
BIGB00TYKATY
Bakasura
3
1
3
4.5
W
Cthulhu
RB_AJOG_14
Cthulhu
0
1
0
0
L
1
0
0
1
L
Atlas
0
2
0
0
L
Discordia
Thiczums
Discordia
1
2
1
0.75
L
2
4
4
1
W
Discordia
jhonny4
Discordia
4
1
2
5
L
Neith
2
5
1
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
24,624
37,991
Taken
36,846
15,953
Mitigated
20,107
6,935
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,668
3,008
0
2,627
6,929
2,444
32
987
5,942
0
39,057
W
Bakasura
BIGB00TYKATY
Bakasura
4,653
2,841
0
6,212
11,446
5,018
0
1,968
9,478
0
36,529
W
Cthulhu
RB_AJOG_14
Cthulhu
4,881
840
0
1,910
6,059
5,092
0
230
5,829
35,134
920
L
1,850
312
0
875
6,795
4,117
0
3,594
2,593
0
45,728
L
Atlas
3,139
1,771
0
1,255
8,069
4,044
0
1,231
6,519
10,158
0
L
Discordia
Thiczums
Discordia
2,298
241
0
1,000
4,503
1,483
0
1,892
2,501
39,121
0
L
5,990
1,162
0
2,384
10,087
3,564
18
2,010
7,644
0
31,535
W
Discordia
jhonny4
Discordia
3,353
364
0
831
2,980
921
143
826
2,154
36,932
1,255
L
Neith
8,914
3,720
0
1,421
8,537
2,745
0
3,649
4,601
0
30,715
W
5,069
731
1,140
3,213
9,432
6,632
0
1,774
7,658
14,291
1,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
29,432
272
Minions Killed
305
0
Camps Cleared
0
914,721
Distance Traveled
944,008
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,747
575
67
7
0
163,223
0
W
Bakasura
5,914
591
81
8
0
208,418
0
W
Cthulhu
5,556
556
74
7
0
192,141
3
L
Nike
5,883
588
95
10
0
180,221
5
L
Atlas
4,150
415
12
1
0
179,096
4
L
Discordia
5,652
565
79
8
0
189,266
4
L
Da Ji
5,444
544
51
5
0
198,187
0
W
Discordia
6,409
641
67
7
0
171,772
0
L
Neith
4,820
482
35
4
0
167,951
0
W
Bacchus
5,806
581
16
2
0
208,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role