Player Matchup

Discordia
Discordia
BigFatTony28
Discordia
Level 85
God Stats
2W - 1L
1,859 SR
Queue Stats
56W - 55L
1,554 Elo+
Solo
Anubis
Anubis
SeaOfFueygoes
Anubis
Level 140
God Stats
2W - 2L
1,613 SR
Queue Stats
176W - 177L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
TheShadou
Gilgamesh
Level 66
God Stats
1W - 1L
1,690 SR
Queue Stats
38W - 39L
1,515 Elo+
Solo
Olorun
Olorun
XenonCross
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,542 Elo+
Solo
Ishtar
Ishtar
lyndseylovee
Ishtar
Level 109
God Stats
1W - 4L
1,277 SR
Queue Stats
172W - 173L
1,502 Elo+
Party 1
Team Averages
Level 97
1,588 SR
1,521 Elo+

VS

Team Averages
Level 120
1,615 SR
1,537 Elo+
Raijin
Raijin
AbsoluteH3R0
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
AloneNDepressed
Zhong Kui
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,520 Elo+
Solo
Arachne
Arachne
Calculussparrow
Arachne
Level 142
God Stats
1W - 0L
1,856 SR
Queue Stats
28W - 25L
1,567 Elo+
Solo
Artio
Artio
Ewirick
Artio
Level 89
God Stats
2W - 0L
1,703 SR
Queue Stats
91W - 87L
1,512 Elo+
Solo
Vamana
Vamana
THEKILLER560
Vamana
Level 99
God Stats
5W - 4L
1,514 SR
Queue Stats
211W - 199L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigFatTony28
Discordia
14
4 / 4 / 3
8,460
769
13,162
7,075
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 7
8,000
727
12,241
10,041
5,682
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheShadou
Gilgamesh
15
5 / 2 / 5
8,490
772
10,740
12,626
17,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
XenonCross
Olorun
15
3 / 4 / 6
8,742
795
9,876
10,755
4,716
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
13
0 / 5 / 8
7,521
684
9,634
10,374
4,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
7 / 2 / 6
9,697
882
14,728
8,820
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
AloneNDepressed
Zhong Kui
18
5 / 2 / 11
10,430
948
12,720
15,139
13,733
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 4 / 8
9,348
850
6,626
13,843
7,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Ewirick
Artio
14
1 / 3 / 15
9,099
827
5,756
18,870
19,280
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
13
2 / 3 / 9
8,222
747
8,020
11,093
10,150
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
14
Kills
19
19
Deaths
14
29
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
2
6
5
W
Zhong Kui
AloneNDepressed
Zhong Kui
5
2
11
5.25
L
Discordia
BigFatTony28
Discordia
4
4
3
1.38
W
4
4
8
2
W
Artio
Ewirick
Artio
1
3
15
2.83
L
2
4
7
1.38
W
Vamana
2
3
9
2.17
L
Gilgamesh
TheShadou
Gilgamesh
5
2
5
3.75
L
Olorun
XenonCross
Olorun
3
4
6
1.5
L
Ishtar
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,653
Damage
47,850
50,871
Taken
67,765
34,633
Mitigated
55,145
14,709
Healing
27,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
14,728
1,066
1,292
993
8,820
4,564
110
4,447
4,089
23,735
0
W
Zhong Kui
AloneNDepressed
Zhong Kui
12,720
1,804
343
6,771
15,139
13,733
833
8,403
6,508
39,514
0
L
Discordia
BigFatTony28
Discordia
13,162
835
1,208
771
7,075
2,886
0
4,674
2,401
28,951
805
W
6,626
3,326
547
4,566
13,843
7,418
138
7,206
6,468
0
15,600
W
Artio
Ewirick
Artio
5,756
195
5,472
6,343
18,870
19,280
0
8,941
9,572
11,034
0
L
12,241
122
1,063
2,831
10,041
5,682
0
5,056
4,985
28,794
0
W
Vamana
8,020
1,947
19
1,264
11,093
10,150
0
6,013
4,842
0
13,395
L
Gilgamesh
TheShadou
Gilgamesh
10,740
1,381
335
2,840
12,626
17,057
0
8,140
4,486
574
12,245
L
Olorun
XenonCross
Olorun
9,876
4,843
1,135
3,097
10,755
4,716
0
8,064
2,691
19,384
527
L
Ishtar
9,634
5,706
663
766
10,374
4,292
0
7,270
3,104
0
17,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,213
Gold Earned
46,796
146
Minions Killed
128
0
Camps Cleared
0
1,002,959
Distance Traveled
1,107,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,697
882
16
1
0
202,355
0
W
Zhong Kui
10,430
948
76
7
0
208,461
0
L
Discordia
8,460
769
38
3
0
194,574
0
W
Arachne
9,348
850
26
2
0
213,093
0
W
Artio
9,099
827
6
1
0
237,778
0
L
Anubis
8,000
727
45
4
0
196,781
0
W
Vamana
8,222
747
4
0
0
246,038
0
L
Gilgamesh
8,490
772
16
1
0
253,993
0
L
Olorun
8,742
795
32
3
0
177,547
0
L
Ishtar
7,521
684
15
1
0
180,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role