Player Matchup

Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
Barrikz
King Arthur
Gold I
Level 147
God Stats
4W - 8L
1,663 SR
Queue Stats
88W - 81L
1,628 MMR
Solo
Mercury
Mercury
Platinum IV
NotFamaz
Mercury
Platinum IV
Level 158
God Stats
27W - 21L
1,679 SR
Queue Stats
328W - 337L
1,645 MMR
Solo
Athena
Athena
Platinum V
Seer
Athena
Platinum V
Level 158
God Stats
2W - 0L
1,857 SR
Queue Stats
38W - 34L
1,617 MMR
Solo
Zeus
Zeus
Gold III
jaffarayala
Zeus
Gold III
Level 159
God Stats
1W - 1L
1,205 SR
Queue Stats
120W - 121L
1,629 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,581 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,647 SR
1,607 MMR
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
ItsNotMyWall3t
Ganesha
Gold II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,633 MMR
Solo
Achilles
Achilles
Platinum IV
Jhandg
Achilles
Platinum IV
Level 184
God Stats
1W - 3L
1,626 SR
Queue Stats
89W - 86L
1,635 MMR
Solo
Awilix
Awilix
Platinum V
VEGBeans
Awilix
Platinum V
Level 119
God Stats
2W - 7L
1,881 SR
Queue Stats
182W - 194L
1,653 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
adddyz
Baron Samedi
Gold II
Level 144
God Stats
1W - 1L
1,731 SR
Queue Stats
118W - 133L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 1 / 1
5,552
555
1,733
5,838
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Barrikz
King Arthur
12
3 / 0 / 2
6,943
694
7,152
9,503
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
NotFamaz
Mercury
12
3 / 0 / 2
6,635
664
1,486
6,133
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Athena
Seer
Athena
9
1 / 0 / 4
5,524
552
5,415
8,881
7,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
1 / 0 / 1
6,234
623
4,384
3,245
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
CthulhuAgniKuzenboThoth

VS

Bans
OdinAresSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 1
5,062
506
3,691
5,900
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,098
510
2,237
6,007
4,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Achilles
Jhandg
Achilles
10
0 / 3 / 0
5,205
521
5,795
11,266
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
VEGBeans
Awilix
9
1 / 2 / 0
4,947
495
897
7,009
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
adddyz
Baron Samedi
11
0 / 1 / 0
5,079
508
1,207
4,702
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
1
0.5
L
Artemis
 
Artemis
0
1
1
0.5
W
King Arthur
Barrikz
King Arthur
3
0
2
4
L
0
1
0
0
L
Achilles
Jhandg
Achilles
0
3
0
0
W
Mercury
NotFamaz
Mercury
3
0
2
4
W
Athena
Seer
Athena
1
0
4
3
L
Awilix
VEGBeans
Awilix
1
2
0
0.5
L
Baron Samedi
adddyz
Baron Samedi
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
13,827
33,600
Taken
34,884
17,910
Mitigated
19,317
7,527
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,733
437
0
1,093
5,838
2,168
0
651
5,187
0
42,756
L
Artemis
 
Artemis
3,691
1,170
0
1,735
5,900
2,032
0
2,261
3,639
0
35,957
W
King Arthur
Barrikz
King Arthur
7,152
1,633
0
3,188
9,503
4,353
0
0
8,787
0
52,983
L
2,237
414
0
2,086
6,007
4,440
0
2,950
3,057
15,985
0
L
Achilles
Jhandg
Achilles
5,795
1,372
0
4,302
11,266
8,678
0
481
10,785
0
36,713
W
Mercury
NotFamaz
Mercury
1,486
411
0
801
6,133
2,702
0
0
6,098
0
58,546
W
Athena
Seer
Athena
5,415
1,840
0
1,945
8,881
7,587
7
1,301
7,498
18,037
855
L
Awilix
VEGBeans
Awilix
897
64
0
3,525
7,009
2,305
0
1,011
5,998
0
28,500
L
Baron Samedi
adddyz
Baron Samedi
1,207
140
0
782
4,702
1,862
0
2,839
1,863
32,745
0
W
4,384
827
0
500
3,245
1,100
111
1,284
1,797
46,748
1,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
25,391
374
Minions Killed
292
0
Camps Cleared
0
1,082,840
Distance Traveled
986,206
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,552
555
79
8
0
193,695
0
L
Artemis
5,062
506
73
7
0
157,628
1
W
King Arthur
6,943
694
96
10
0
207,459
1
L
Ganesha
5,098
510
5
1
0
206,911
1
L
Achilles
5,205
521
65
7
0
191,366
0
W
Mercury
6,635
664
93
9
0
271,325
2
W
Athena
5,524
552
27
3
0
230,867
0
L
Awilix
4,947
495
68
7
0
245,354
0
L
Baron Samedi
5,079
508
81
8
0
184,947
3
W
Zeus
6,234
623
79
8
0
179,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role