Player Matchup

Pele
Pele
AZTK FLEX
Pele
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,449 Elo+
Solo
Thoth
Thoth
GullahGullah
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,524 Elo+
Solo
Cthulhu
Cthulhu
TheDragonzDogma
Cthulhu
Level 153
God Stats
1W - 1L
1,603 SR
Queue Stats
8W - 8L
1,515 Elo+
Party 2
Ix Chel
Ix Chel
TheWraithDragon
Ix Chel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,517 Elo+
Party 2
Scylla
Scylla
johnnyshot87
Scylla
Level 179
God Stats
0W - 3L
1,115 SR
Queue Stats
76W - 68L
1,589 Elo+
Solo
Team Averages
Level 129
1,444 SR
1,519 Elo+

VS

Team Averages
Level 162
1,546 SR
1,538 Elo+
Baba Yaga
Baba Yaga
Alesad
Baba Yaga
Level 138
God Stats
3W - 3L
1,498 SR
Queue Stats
186W - 185L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
DopierThunder46
Gilgamesh
Level 120
God Stats
5W - 2L
1,723 SR
Queue Stats
321W - 329L
1,511 Elo+
Solo
Shiva
Shiva
FamiIyDinner69
Shiva
Level 156
God Stats
1W - 1L
1,280 SR
Queue Stats
87W - 76L
1,569 Elo+
Party 1
Charon
Charon
Two3asyCody
Charon
Level 238
God Stats
2W - 0L
1,727 SR
Queue Stats
120W - 110L
1,548 Elo+
Party 1
Terra
Terra
donocat
Terra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 1 / 0
4,902
980
1,948
3,708
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 0
4,576
915
2,104
2,398
785
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 1
5,065
1,013
2,947
4,661
4,141
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
4,953
991
2,498
3,190
1,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Scylla
10
0 / 1 / 1
5,238
1,048
4,445
3,074
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alesad
Baba Yaga
10
2 / 1 / 2
5,775
1,155
6,542
2,907
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DopierThunder46
Gilgamesh
10
1 / 0 / 2
5,586
1,117
2,066
4,180
4,398
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 2
5,414
1,083
3,115
4,867
5,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon
10
0 / 0 / 4
5,608
1,122
3,172
3,886
3,781
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Terra
donocat
Terra
10
1 / 0 / 3
6,324
1,265
1,703
5,579
5,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
5
5
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
1
1
0
1
W
Baba Yaga
Alesad
Baba Yaga
2
1
2
3
W
Gilgamesh
DopierThunder46
Gilgamesh
1
0
2
2
W
1
1
2
2
L
0
1
0
0
L
1
0
1
1.5
L
0
2
1
0.25
W
Charon
0
0
4
2
W
Terra
donocat
Terra
1
0
3
2.5
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,942
Damage
16,598
17,031
Taken
21,419
8,392
Mitigated
21,084
4,399
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,948
129
311
368
3,708
1,189
0
2,388
1,320
0
4,784
W
Baba Yaga
Alesad
Baba Yaga
6,542
136
0
497
2,907
1,407
81
804
2,103
12,394
528
W
Gilgamesh
DopierThunder46
Gilgamesh
2,066
130
742
607
4,180
4,398
470
2,027
2,153
0
5,479
W
3,115
507
1,391
1,475
4,867
5,621
158
2,611
2,256
0
7,211
L
2,104
148
0
144
2,398
785
0
1,422
976
3,643
0
L
2,947
20
322
216
4,661
4,141
0
2,649
2,012
6,989
0
L
2,498
161
384
360
3,190
1,171
0
1,936
1,254
5,639
0
W
Charon
3,172
409
547
1,172
3,886
3,781
432
2,738
1,148
10,240
792
W
Terra
donocat
Terra
1,703
42
2,838
2,690
5,579
5,877
194
3,814
1,765
3,128
962
L
Scylla
4,445
26
1,138
1,156
3,074
1,106
0
2,602
472
10,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
28,707
46
Minions Killed
49
0
Camps Cleared
0
469,791
Distance Traveled
507,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,902
980
6
1
0
88,652
0
W
Baba Yaga
5,775
1,155
18
4
0
88,689
0
W
Gilgamesh
5,586
1,117
3
1
0
117,123
0
W
Shiva
5,414
1,083
11
2
0
103,792
0
L
Thoth
4,576
915
6
1
0
65,225
0
L
Cthulhu
5,065
1,013
5
1
0
106,933
0
L
Ix Chel
4,953
991
8
2
0
104,963
0
W
Charon
5,608
1,122
13
3
0
88,092
0
W
Terra
6,324
1,265
4
1
0
109,853
0
L
Scylla
5,238
1,048
21
4
0
104,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role