Player Matchup

Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AleclouZ
Neith
Level 121
God Stats
9W - 4L
1,669 SR
Queue Stats
119W - 114L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
ModoGallardou
Jormungandr
Level 45
God Stats
11W - 10L
1,429 SR
Queue Stats
104W - 116L
1,490 Elo+
Party 2
Zeus
Zeus
Reinert_
Zeus
Level 129
God Stats
2W - 0L
1,867 SR
Queue Stats
28W - 34L
1,483 Elo+
Solo
Ravana
Ravana
byclandr0
Ravana
Level 97
God Stats
4W - 1L
1,571 SR
Queue Stats
60W - 61L
1,495 Elo+
Solo
Team Averages
Level 95
1,607 SR
1,490 Elo+

VS

Team Averages
Level 109
1,470 SR
1,498 Elo+
Surtr
Surtr
AnjelFenix
Surtr
Level 156
God Stats
2W - 9L
1,291 SR
Queue Stats
48W - 47L
1,489 Elo+
Solo
Ishtar
Ishtar
Dotrak
Ishtar
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,628 Elo+
Solo
Cthulhu
Cthulhu
HaT_BlacK_2
Cthulhu
Level 103
God Stats
14W - 9L
1,627 SR
Queue Stats
198W - 201L
1,478 Elo+
Party 1
Zeus
Zeus
Leandro Gt2
Zeus
Level 132
God Stats
2W - 4L
1,375 SR
Queue Stats
269W - 279L
1,421 Elo+
Solo
Fenrir
Fenrir
XxAlexis34YTxX
Fenrir
Level 100
God Stats
13W - 13L
1,555 SR
Queue Stats
204W - 204L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 1 / 5
8,312
594
5,366
12,473
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
AleclouZ
Neith
13
2 / 1 / 1
7,838
560
8,658
8,664
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
ModoGallardou
Jormungandr
12
3 / 1 / 4
7,673
548
4,647
8,394
6,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zeus
14
2 / 4 / 2
7,813
558
7,510
8,546
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
byclandr0
Ravana
14
3 / 2 / 0
8,571
612
6,361
9,061
6,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 4 / 1
6,630
474
7,075
14,104
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Dotrak
Ishtar
8
0 / 3 / 1
5,438
388
2,763
7,816
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
HaT_BlacK_2
Cthulhu
13
1 / 1 / 3
6,958
497
7,438
10,110
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 1
7,626
545
6,751
8,971
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 2
7,491
535
4,420
12,831
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
9
9
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
5
5.5
W
Neith
AleclouZ
Neith
2
1
1
2.5
L
Surtr
1
4
1
0.38
L
Ishtar
Dotrak
Ishtar
0
3
1
0.17
L
Cthulhu
HaT_BlacK_2
Cthulhu
1
1
3
2.5
L
3
3
1
1.17
W
Jormungandr
ModoGallardou
Jormungandr
3
1
4
5
W
Zeus
2
4
2
0.75
L
4
2
2
2.5
W
Ravana
byclandr0
Ravana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,542
Damage
28,447
47,138
Taken
53,832
25,030
Mitigated
30,635
13,136
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,366
1,131
0
6,908
12,473
4,878
0
2,467
9,883
0
70,690
W
Neith
AleclouZ
Neith
8,658
3,213
0
2,613
8,664
3,415
0
2,600
5,556
0
68,732
L
Surtr
7,075
3,315
0
2,336
14,104
9,410
0
2,376
11,728
706
42,934
L
Ishtar
Dotrak
Ishtar
2,763
2,027
0
1,902
7,816
2,910
0
1,177
6,639
0
23,919
L
Cthulhu
HaT_BlacK_2
Cthulhu
7,438
832
146
1,819
10,110
8,719
0
1,961
8,149
44,613
1,650
L
6,751
750
0
1,770
8,971
3,236
0
4,815
4,156
62,050
1,147
W
Jormungandr
ModoGallardou
Jormungandr
4,647
1,138
0
924
8,394
6,508
0
3,697
4,279
24,489
776
W
Zeus
7,510
686
0
450
8,546
3,578
0
4,296
4,250
61,389
1,107
L
4,420
888
0
2,485
12,831
6,360
0
1,740
11,091
0
47,027
W
Ravana
byclandr0
Ravana
6,361
1,673
0
2,241
9,061
6,651
0
267
8,399
0
67,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
34,143
501
Minions Killed
335
0
Camps Cleared
0
1,372,235
Distance Traveled
1,240,651
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,312
594
105
8
0
329,194
0
W
Neith
7,838
560
119
9
0
274,788
0
L
Surtr
6,630
474
73
5
0
230,949
0
L
Ishtar
5,438
388
43
3
0
159,470
0
L
Cthulhu
6,958
497
53
4
0
293,803
4
L
Zeus
7,626
545
100
7
0
250,205
6
W
Jormungandr
7,673
548
36
3
0
287,983
1
W
Zeus
7,813
558
121
9
0
241,829
0
L
Fenrir
7,491
535
66
5
0
306,224
0
W
Ravana
8,571
612
120
9
0
238,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role