Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Arch-Bishop_11
Arachne
Level 154
God Stats
10W - 6L
1,631 SR
Queue Stats
18W - 13L
1,567 Elo+
Party 1
Chang'e
Chang'e
bigboysteaks
Chang'e
Level 62
God Stats
5W - 1L
1,679 SR
Queue Stats
24W - 24L
1,477 Elo+
Party 1
Neith
Neith
roger2340
Neith
Level 144
God Stats
3W - 1L
1,856 SR
Queue Stats
16W - 26L
1,428 Elo+
Solo
Team Averages
Level 129
1,633 SR
1,494 Elo+

VS

Team Averages
Level 158
1,485 SR
1,445 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
WirednBlind
Bacchus
Level 158
God Stats
9W - 12L
1,544 SR
Queue Stats
26W - 68L
1,383 Elo+
Party 2
Medusa
Medusa
sqwrrel
Medusa
Level 193
God Stats
10W - 24L
1,362 SR
Queue Stats
54W - 107L
1,399 Elo+
Party 2
Janus
Janus
xL3gendx3
Janus
Level 156
God Stats
8W - 14L
1,517 SR
Queue Stats
192W - 233L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
6 / 0 / 1
9,707
747
9,486
8,435
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
 
Hel
11
0 / 1 / 1
6,723
517
3,897
8,172
5,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 1 / 2
7,685
591
6,095
13,034
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
bigboysteaks
Chang'e
14
0 / 1 / 4
7,964
613
4,928
9,280
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
roger2340
Neith
12
0 / 2 / 1
6,677
514
7,881
8,622
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 1 / 1
6,080
468
1,904
8,665
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
 
Gilgamesh
10
0 / 6 / 0
5,958
458
2,735
14,286
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
WirednBlind
Bacchus
9
1 / 2 / 2
5,559
428
3,575
10,538
10,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Medusa
sqwrrel
Medusa
12
2 / 0 / 1
6,805
523
10,125
10,931
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
xL3gendx3
Janus
13
1 / 3 / 1
7,019
540
4,755
6,395
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
4
5
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
0
1
6.5
W
Hel
 
Hel
0
1
1
0.5
L
Bastet
 
Bastet
0
1
1
0.5
L
Gilgamesh
 
Gilgamesh
0
6
0
0
W
6
1
2
7
L
Bacchus
WirednBlind
Bacchus
1
2
2
1
W
Chang'e
bigboysteaks
Chang'e
0
1
4
2
W
Neith
roger2340
Neith
0
2
1
0.25
L
Medusa
sqwrrel
Medusa
2
0
1
2.5
L
Janus
xL3gendx3
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,287
Damage
23,094
47,543
Taken
50,815
24,866
Mitigated
26,963
27,959
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,486
3,195
0
5,632
8,435
7,659
0
317
8,084
1,086
76,163
W
Hel
 
Hel
3,897
392
1,675
4,353
8,172
5,234
186
2,020
6,152
18,757
0
L
Bastet
 
Bastet
1,904
311
0
4,882
8,665
3,028
0
1,578
7,038
0
44,858
L
Gilgamesh
 
Gilgamesh
2,735
1,158
0
2,888
14,286
6,840
0
0
13,583
0
38,658
W
6,095
3,934
0
7,532
13,034
5,360
528
1,055
11,899
0
58,859
L
Bacchus
WirednBlind
Bacchus
3,575
300
0
1,702
10,538
10,554
0
1,785
8,679
17,349
0
W
Chang'e
bigboysteaks
Chang'e
4,928
260
1,375
5,542
9,280
3,223
205
3,512
5,410
59,611
2,760
W
Neith
roger2340
Neith
7,881
1,631
0
1,850
8,622
3,390
480
1,157
7,465
0
60,699
L
Medusa
sqwrrel
Medusa
10,125
3,448
0
3,168
10,931
4,272
0
2,592
8,339
0
64,380
L
Janus
xL3gendx3
Janus
4,755
363
0
1,615
6,395
2,269
0
2,834
3,561
57,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,756
Gold Earned
31,421
461
Minions Killed
373
0
Camps Cleared
0
1,356,123
Distance Traveled
1,230,823
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,707
747
126
10
0
240,190
0
W
Hel
6,723
517
19
1
0
272,887
2
L
Bastet
6,080
468
90
7
0
240,432
0
L
Gilgamesh
5,958
458
64
5
0
230,911
4
W
Arachne
7,685
591
85
7
0
309,812
0
L
Bacchus
5,559
428
22
2
0
261,856
4
W
Chang'e
7,964
613
113
9
0
291,872
0
W
Neith
6,677
514
118
9
0
241,362
1
L
Medusa
6,805
523
81
6
0
245,132
0
L
Janus
7,019
540
116
9
0
252,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role