Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Zyrpulse
Anubis
Level 252
God Stats
85W - 35L
1,738 SR
Queue Stats
189W - 118L
1,793 Elo+
Party 1
Ne Zha
Ne Zha
iTzMizzix
Ne Zha
Level 205
God Stats
2W - 1L
1,887 SR
Queue Stats
66W - 33L
1,829 Elo+
Party 1
Team Averages
Level 181
1,708 SR
1,707 Elo+

VS

Team Averages
Level 116
1,609 SR
1,578 Elo+
Fenrir
Fenrir
Chmielewskiii
Fenrir
Level 41
God Stats
2W - 3L
1,326 SR
Queue Stats
8W - 16L
1,477 Elo+
Solo
Amaterasu
Amaterasu
RayyyChill
Amaterasu
Level 149
God Stats
2W - 2L
1,653 SR
Queue Stats
32W - 27L
1,683 Elo+
Party 2
Anubis
Anubis
xvsvxv
Anubis
Level 159
God Stats
1W - 1L
1,848 SR
Queue Stats
20W - 21L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 0 / 1
7,855
873
10,099
7,774
2,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Zyrpulse
Anubis
12
0 / 2 / 6
6,830
759
6,246
5,760
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
iTzMizzix
Ne Zha
11
2 / 1 / 4
7,020
780
7,948
8,448
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,027
670
3,167
8,917
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
RayyyChill
Amaterasu
11
1 / 3 / 1
5,911
657
3,851
11,368
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
xvsvxv
Anubis
12
1 / 0 / 2
6,259
695
6,812
7,208
2,813
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
L
1
4
1
0.38
L
Amaterasu
RayyyChill
Amaterasu
1
3
1
0.5
W
Anubis
Zyrpulse
Anubis
0
2
6
1.5
W
Ne Zha
iTzMizzix
Ne Zha
2
1
4
4
L
Anubis
xvsvxv
Anubis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,293
Damage
13,830
21,982
Taken
27,493
10,700
Mitigated
12,034
7,246
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,099
4,908
0
3,454
7,774
2,871
1,530
2,355
5,243
0
40,570
L
3,167
262
0
535
8,917
3,309
0
2,254
6,319
0
14,414
L
Amaterasu
RayyyChill
Amaterasu
3,851
1,010
0
2,186
11,368
5,912
0
2,886
8,203
0
14,490
W
Anubis
Zyrpulse
Anubis
6,246
119
0
931
5,760
2,515
465
1,942
3,716
31,509
656
W
Ne Zha
iTzMizzix
Ne Zha
7,948
1,056
0
2,861
8,448
5,314
405
2,588
5,732
0
17,202
L
Anubis
xvsvxv
Anubis
6,812
187
0
2,852
7,208
2,813
0
936
5,938
27,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,705
Gold Earned
18,197
117
Minions Killed
106
0
Camps Cleared
0
482,367
Distance Traveled
491,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,855
873
43
5
0
173,056
0
L
Fenrir
6,027
670
28
3
0
148,988
0
L
Amaterasu
5,911
657
20
2
0
175,090
0
W
Anubis
6,830
759
54
6
0
155,340
0
W
Ne Zha
7,020
780
20
2
0
153,971
0
L
Anubis
6,259
695
58
6
0
166,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role