Player Matchup

Kuzenbo
Kuzenbo
BigginBalsy
Kuzenbo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 61L
1,505 Elo+
Solo
Horus
Horus
DragonSlayerJ856
Horus
Level 89
God Stats
2W - 0L
1,452 SR
Queue Stats
49W - 47L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MasterOogway1010
Cu Chulainn
Level 96
God Stats
1W - 0L
1,866 SR
Queue Stats
52W - 45L
1,565 Elo+
Party 1
Set
Set
RedPorcupine
Set
Level 74
God Stats
1W - 1L
1,309 SR
Queue Stats
37W - 49L
1,447 Elo+
Party 1
Vulcan
Vulcan
xXNeonDeonXx
Vulcan
Level 154
God Stats
8W - 3L
1,656 SR
Queue Stats
65W - 82L
1,516 Elo+
Party 1
Team Averages
Level 106
1,557 SR
1,505 Elo+

VS

Team Averages
Level 99
1,517 SR
1,484 Elo+
Ix Chel
Ix Chel
FlushestEnd87
Ix Chel
Level 85
God Stats
0W - 1L
1,404 SR
Queue Stats
40W - 41L
1,429 Elo+
Solo
Danzaburou
Danzaburou
YoyoTripp
Danzaburou
Level 127
God Stats
4W - 3L
1,657 SR
Queue Stats
97W - 99L
1,500 Elo+
Party 2
Bakasura
Bakasura
mosbysjedi
Bakasura
Level 104
God Stats
3W - 4L
1,490 SR
Queue Stats
118W - 125L
1,499 Elo+
Party 2
Ares
Ares
scoter01
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Thoth
Thoth
xATOMSKx
Thoth
Level 151
God Stats
1W - 3L
1,535 SR
Queue Stats
133W - 135L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigginBalsy
Kuzenbo
17
1 / 2 / 16
11,245
750
11,592
17,022
26,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 2 / 18
10,097
673
5,467
18,136
20,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
MasterOogway1010
Cu Chulainn
18
5 / 4 / 16
11,353
757
14,752
22,454
21,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 16
11,471
765
15,719
15,035
10,772
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
11 / 1 / 8
12,359
824
33,966
9,138
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
3 / 3 / 8
9,944
663
10,992
12,972
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
YoyoTripp
Danzaburou
17
2 / 5 / 8
10,464
698
16,356
18,912
7,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bakasura
mosbysjedi
Bakasura
15
2 / 5 / 6
9,378
625
10,957
23,261
24,057
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ares
14
0 / 7 / 9
8,770
585
8,181
18,499
13,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
xATOMSKx
Thoth
19
4 / 4 / 7
11,172
745
18,309
11,928
5,104
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
24
Kills
11
12
Deaths
24
74
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BigginBalsy
Kuzenbo
1
2
16
4.5
W
1
2
18
5
L
Ix Chel
3
3
8
2.33
W
Cu Chulainn
MasterOogway1010
Cu Chulainn
5
4
16
3.25
W
6
3
16
4.67
L
Danzaburou
YoyoTripp
Danzaburou
2
5
8
1.2
L
Bakasura
mosbysjedi
Bakasura
2
5
6
1
L
Ares
0
7
9
0.64
L
Thoth
xATOMSKx
Thoth
4
4
7
1.88
W
Vulcan
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,496
Damage
64,795
81,785
Taken
85,572
84,487
Mitigated
55,726
37,241
Healing
31,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BigginBalsy
Kuzenbo
11,592
3,088
4,422
3,783
17,022
26,743
844
8,895
7,230
21,203
1,630
W
5,467
1,761
8,428
8,748
18,136
20,525
1,169
8,466
8,917
0
10,382
L
Ix Chel
10,992
1,177
11,074
4,897
12,972
5,051
75
5,879
6,872
30,575
0
W
Cu Chulainn
MasterOogway1010
Cu Chulainn
14,752
1,772
1,562
3,348
22,454
21,457
1,208
9,543
12,344
0
29,472
W
15,719
5,713
1,600
2,862
15,035
10,772
0
5,336
8,867
0
30,994
L
Danzaburou
YoyoTripp
Danzaburou
16,356
6,096
1,993
3,810
18,912
7,619
842
8,999
9,416
0
42,633
L
Bakasura
mosbysjedi
Bakasura
10,957
5,717
1,914
4,733
23,261
24,057
136
11,696
10,741
0
11,687
L
Ares
8,181
397
947
591
18,499
13,895
335
11,016
6,819
10,933
259
L
Thoth
xATOMSKx
Thoth
18,309
653
613
737
11,928
5,104
180
5,899
5,816
47,854
0
W
Vulcan
33,966
16,039
1,290
1,198
9,138
4,990
3,283
5,116
3,917
66,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,525
Gold Earned
49,728
196
Minions Killed
190
0
Camps Cleared
0
1,421,646
Distance Traveled
1,247,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,245
750
23
2
0
278,861
0
W
Horus
10,097
673
16
1
0
279,435
0
L
Ix Chel
9,944
663
54
4
0
261,003
0
W
Cu Chulainn
11,353
757
16
1
0
273,532
0
W
Set
11,471
765
46
3
0
290,723
0
L
Danzaburou
10,464
698
43
3
0
241,043
0
L
Bakasura
9,378
625
33
2
0
246,222
0
L
Ares
8,770
585
6
0
0
242,377
0
L
Thoth
11,172
745
54
4
0
257,111
0
W
Vulcan
12,359
824
95
6
0
299,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role