Player Matchup

Nut
Nut
CeasingComa209
Nut
Level 142
God Stats
17W - 15L
1,636 SR
Queue Stats
68W - 62L
1,477 Elo+
Solo
Hades
Hades
Onyx Cultra
Hades
Level 127
God Stats
8W - 3L
1,909 SR
Queue Stats
76W - 64L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
Onyx Jabby
Cthulhu
Level 137
God Stats
10W - 5L
1,673 SR
Queue Stats
77W - 56L
1,569 Elo+
Party 1
Bellona
Bellona
Onyx PandaZz
Bellona
Level 128
God Stats
2W - 2L
1,733 SR
Queue Stats
31W - 30L
1,483 Elo+
Party 1
Scylla
Scylla
QscarTheMonster
Scylla
Level 116
God Stats
2W - 2L
1,697 SR
Queue Stats
77W - 70L
1,500 Elo+
Solo
Team Averages
Level 130
1,730 SR
1,517 Elo+

VS

Team Averages
Level 123
1,602 SR
1,562 Elo+
Terra
Terra
ClaminTime
Terra
Level 126
God Stats
7W - 3L
1,746 SR
Queue Stats
81W - 66L
1,539 Elo+
Party 2
Rama
Rama
Like Jeter
Rama
Level 158
God Stats
1W - 1L
1,478 SR
Queue Stats
78W - 60L
1,608 Elo+
Solo
Ymir
Ymir
MrDankturtle
Ymir
Level 146
God Stats
3W - 10L
1,327 SR
Queue Stats
108W - 94L
1,590 Elo+
Solo
Janus
Janus
big charliebear
Janus
Level 65
God Stats
30W - 26L
1,637 SR
Queue Stats
127W - 116L
1,560 Elo+
Party 2
Bacchus
Bacchus
dragonlord23456
Bacchus
Level 120
God Stats
2W - 1L
1,825 SR
Queue Stats
67W - 59L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
5,825
583
8,074
6,184
2,146
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

12
1 / 0 / 0
6,573
657
4,693
7,302
3,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Onyx Jabby
Cthulhu
10
2 / 0 / 2
6,067
607
5,785
7,719
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bellona
Onyx PandaZz
Bellona
12
5 / 0 / 2
6,599
660
3,040
7,288
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 3
6,671
667
3,293
4,727
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 1 / 0
5,636
564
4,409
8,490
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 2 / 0
5,217
522
3,874
7,605
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
0 / 3 / 0
4,987
499
2,175
11,353
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 0
5,600
560
4,984
4,828
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
4,975
498
759
6,664
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Terra
0
1
0
0
L
0
2
0
0
L
0
3
0
0
W
1
0
0
1
W
Cthulhu
Onyx Jabby
Cthulhu
2
0
2
3
W
Bellona
Onyx PandaZz
Bellona
5
0
2
6
W
0
0
3
1.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
16,201
33,220
Taken
38,940
16,858
Mitigated
22,070
16,159
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,074
4,996
0
3,462
6,184
2,146
941
1,001
5,143
0
39,509
L
Terra
4,409
1,051
0
3,685
8,490
6,053
0
4,683
3,807
39,434
0
L
3,874
3,492
0
2,467
7,605
2,767
0
1,460
6,145
0
48,144
L
2,175
1,078
121
2,145
11,353
7,355
0
4,107
7,138
8,733
0
W
4,693
1,345
0
5,085
7,302
3,686
0
3,851
2,893
47,393
1,808
W
Cthulhu
Onyx Jabby
Cthulhu
5,785
322
0
2,872
7,719
5,002
81
1,992
5,571
27,214
2,444
W
Bellona
Onyx PandaZz
Bellona
3,040
629
0
3,626
7,288
4,396
0
1,253
5,923
0
45,808
W
3,293
128
0
1,114
4,727
1,628
0
2,852
1,555
57,040
583
L
4,984
41
0
1,229
4,828
1,734
0
1,717
2,945
45,575
626
L
759
80
0
1,183
6,664
4,161
0
1,043
5,506
30,203
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,735
Gold Earned
26,415
391
Minions Killed
319
0
Camps Cleared
0
1,033,775
Distance Traveled
1,050,839
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,825
583
69
7
0
192,565
0
L
Terra
5,636
564
74
7
0
206,589
0
L
Rama
5,217
522
86
9
0
188,322
0
L
Ymir
4,987
499
6
1
0
209,314
3
W
Hades
6,573
657
103
10
0
167,681
0
W
Cthulhu
6,067
607
32
3
0
239,763
0
W
Bellona
6,599
660
70
7
0
247,826
0
W
Scylla
6,671
667
117
12
0
185,940
0
L
Janus
5,600
560
103
10
0
211,117
1
L
Bacchus
4,975
498
50
5
0
235,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role