Player Matchup

Izanami
Izanami
chily032
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,624 Elo+
Party 1
King Arthur
King Arthur
juandi1073etc
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,598 Elo+
Party 1
Janus
Janus
sergioMC500
Janus
Level 75
God Stats
6W - 1L
1,900 SR
Queue Stats
18W - 12L
1,611 Elo+
Party 1
Team Averages
Level 108
1,633 SR
1,611 Elo+

VS

Team Averages
Level 123
1,578 SR
1,542 Elo+
Ra
Ra
Attica224
Ra
Level 139
God Stats
3W - 3L
1,480 SR
Queue Stats
154W - 119L
1,552 Elo+
Party 2
Geb
Geb
DeviltryZerø
Geb
Level 143
God Stats
2W - 3L
1,888 SR
Queue Stats
47W - 36L
1,585 Elo+
Party 2
Charybdis
Charybdis
Miaccy
Charybdis
Level 87
God Stats
3W - 5L
1,365 SR
Queue Stats
105W - 103L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
chily032
Izanami
13
1 / 0 / 3
7,680
768
6,623
7,904
3,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
juandi1073etc
King Arthur
12
1 / 0 / 4
7,320
732
6,590
10,169
8,473
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 2
8,192
819
8,863
2,170
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,001
700
6,935
5,157
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
0 / 3 / 0
6,400
640
3,602
11,325
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Miaccy
Charybdis
11
0 / 3 / 0
6,772
677
3,741
7,940
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
L
Charybdis
Miaccy
Charybdis
0
3
0
0
W
Izanami
chily032
Izanami
1
0
3
2.5
W
King Arthur
juandi1073etc
King Arthur
1
0
4
3
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
14,278
20,243
Taken
24,422
12,523
Mitigated
12,316
9,726
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,935
381
2,968
1,918
5,157
2,241
0
290
4,669
36,570
0
L
3,602
263
0
2,000
11,325
7,124
0
5,095
5,175
8,422
300
L
Charybdis
Miaccy
Charybdis
3,741
1,964
0
631
7,940
2,951
771
2,544
4,879
0
23,469
W
Izanami
chily032
Izanami
6,623
4,207
0
3,861
7,904
3,172
725
3,480
4,016
0
42,397
W
King Arthur
juandi1073etc
King Arthur
6,590
1,153
0
5,057
10,169
8,473
39
5,514
4,343
0
13,050
W
8,863
552
0
808
2,170
878
175
1,027
1,063
29,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
20,173
139
Minions Killed
127
0
Camps Cleared
0
642,461
Distance Traveled
584,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,001
700
63
6
0
230,981
0
L
Geb
6,400
640
12
1
0
188,051
0
L
Charybdis
6,772
677
52
5
0
165,511
0
W
Izanami
7,680
768
71
7
0
204,243
0
W
King Arthur
7,320
732
6
1
0
234,037
0
W
Janus
8,192
819
62
6
0
204,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role