Player Matchup

Sobek
Sobek
CtrAltD1337
Sobek
Level 85
God Stats
5W - 5L
1,864 SR
Queue Stats
48W - 53L
1,418 Elo+
Party 1
Janus
Janus
Empire 117
Janus
Level 60
God Stats
5W - 9L
1,341 SR
Queue Stats
24W - 26L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Nisaac302
Danzaburou
Level 67
God Stats
9W - 13L
1,515 SR
Queue Stats
28W - 39L
1,411 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SantaClausX
Maman Brigitte
Level 102
God Stats
0W - 2L
1,205 SR
Queue Stats
9W - 13L
1,245 Elo+
Solo
Amaterasu
Amaterasu
black_pheniox
Amaterasu
Level 105
God Stats
1W - 3L
1,450 SR
Queue Stats
22W - 29L
1,383 Elo+
Solo
Team Averages
Level 84
1,475 SR
1,371 Elo+

VS

Team Averages
Level 108
1,597 SR
1,457 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BigGatoLola
Bellona
Level 125
God Stats
8W - 5L
1,539 SR
Queue Stats
45W - 42L
1,421 Elo+
Solo
Cabrakan
Cabrakan
felipemoreno00
Cabrakan
Level 97
God Stats
6W - 0L
1,903 SR
Queue Stats
225W - 209L
1,426 Elo+
Solo
Bakasura
Bakasura
xxxxxxxxxxxxwon
Bakasura
Level 88
God Stats
10W - 12L
1,543 SR
Queue Stats
149W - 132L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,273
483
5,176
11,213
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
0 / 2 / 0
6,273
483
5,710
7,374
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Nisaac302
Danzaburou
11
1 / 1 / 0
6,318
486
10,908
9,176
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
SantaClausX
Maman Brigitte
11
2 / 4 / 0
6,425
494
6,798
13,278
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Amaterasu
black_pheniox
Amaterasu
11
0 / 4 / 0
5,796
446
1,946
13,939
11,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
8 / 0 / 0
9,312
716
10,495
6,202
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
12
1 / 0 / 4
7,327
564
7,692
7,199
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
BigGatoLola
Bellona
9
0 / 0 / 1
5,804
446
4,601
8,385
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
10
0 / 2 / 4
6,989
538
6,140
14,384
15,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
11
3 / 1 / 2
6,594
507
5,837
12,824
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
0
8
W
Neith
 
Neith
1
0
4
3
W
Bellona
BigGatoLola
Bellona
0
0
1
0.5
L
0
2
3
0.75
L
Janus
0
2
0
0
L
Danzaburou
Nisaac302
Danzaburou
1
1
0
1
L
Maman Brigitte
SantaClausX
Maman Brigitte
2
4
0
0.5
L
Amaterasu
black_pheniox
Amaterasu
0
4
0
0
W
Cabrakan
0
2
4
1
W
Bakasura
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
34,765
54,980
Taken
48,994
30,601
Mitigated
30,701
17,840
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,495
2,462
0
1,699
6,202
2,308
915
1,351
4,851
0
68,221
W
Neith
 
Neith
7,692
2,405
0
2,306
7,199
2,186
0
4,270
2,563
0
46,536
W
Bellona
BigGatoLola
Bellona
4,601
1,545
0
725
8,385
4,797
0
2,761
5,584
0
33,733
L
5,176
505
196
4,356
11,213
8,765
26
2,319
8,189
17,751
2,284
L
Janus
5,710
168
0
0
7,374
2,371
0
341
6,923
44,475
430
L
Danzaburou
Nisaac302
Danzaburou
10,908
4,746
0
4,178
9,176
3,454
0
2,456
6,720
0
55,074
L
Maman Brigitte
SantaClausX
Maman Brigitte
6,798
1,393
0
4,654
13,278
4,495
0
1,024
11,802
40,533
1,233
L
Amaterasu
black_pheniox
Amaterasu
1,946
785
0
4,456
13,939
11,516
0
0
13,515
0
38,614
W
Cabrakan
6,140
1,249
181
4,368
14,384
15,976
29
4,009
10,335
23,145
0
W
Bakasura
5,837
3,987
0
2,044
12,824
5,434
0
4,038
8,744
0
25,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
36,026
286
Minions Killed
330
0
Camps Cleared
0
1,291,874
Distance Traveled
1,327,695
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,312
716
108
8
0
268,780
2
W
Neith
7,327
564
77
6
0
256,720
6
W
Bellona
5,804
446
52
4
0
268,974
1
L
Sobek
6,273
483
22
2
0
265,611
1
L
Janus
6,273
483
77
6
0
270,712
0
L
Danzaburou
6,318
486
74
6
0
231,157
0
L
Maman Brigitte
6,425
494
71
5
0
288,022
2
L
Amaterasu
5,796
446
42
3
0
236,372
6
W
Cabrakan
6,989
538
35
3
0
259,761
0
W
Bakasura
6,594
507
58
4
0
273,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role