Player Matchup

Mulan
Mulan
DrazzTheSpazz
Mulan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,469 Elo+
Party 3
Ne Zha
Ne Zha
IceFireProtege
Ne Zha
Level 105
God Stats
1W - 1L
1,713 SR
Queue Stats
37W - 44L
1,503 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MikeDienda03
Morgan Le Fay
Level 107
God Stats
2W - 2L
1,641 SR
Queue Stats
133W - 110L
1,544 Elo+
Party 2
Izanami
Izanami
NotTopDamage
Izanami
Level 129
God Stats
2W - 1L
1,817 SR
Queue Stats
40W - 54L
1,493 Elo+
Party 3
Terra
Terra
phry45
Terra
Level 115
God Stats
2W - 1L
1,574 SR
Queue Stats
92W - 99L
1,466 Elo+
Party 2
Team Averages
Level 104
1,649 SR
1,495 Elo+

VS

Team Averages
Level 151
1,685 SR
1,562 Elo+
Terra
Terra
Dilapidated5665
Terra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 64L
1,400 Elo+
Solo
Raijin
Raijin
JackTheRipper254
Raijin
Level 125
God Stats
2W - 0L
1,713 SR
Queue Stats
28W - 36L
1,464 Elo+
Solo
Chernobog
Chernobog
Sunshiie
Chernobog
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,618 Elo+
Solo
Geb
Geb
Watersthose
Geb
Level 127
God Stats
2W - 0L
1,741 SR
Queue Stats
117W - 45L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
WhySteamNoWork
Gilgamesh
Level 145
God Stats
5W - 0L
1,972 SR
Queue Stats
116W - 44L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
6,985
635
5,860
10,373
10,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 6 / 3
7,978
725
7,911
12,930
12,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MikeDienda03
Morgan Le Fay
13
1 / 3 / 3
7,283
662
9,873
11,022
6,123
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
NotTopDamage
Izanami
16
3 / 2 / 4
8,325
757
13,515
8,185
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Terra
phry45
Terra
15
1 / 4 / 5
8,558
778
6,248
13,944
19,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
10,230
930
12,860
14,939
19,526
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 1 / 10
9,812
892
13,916
10,509
5,697
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Sunshiie
Chernobog
16
4 / 1 / 8
9,196
836
12,229
10,450
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 10
8,520
775
5,218
9,999
13,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
WhySteamNoWork
Gilgamesh
15
3 / 2 / 9
8,792
799
7,198
12,469
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
7
Kills
17
17
Deaths
7
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
0
2
2
0.5
L
2
6
3
0.58
W
5
1
10
10
L
Morgan Le Fay
MikeDienda03
Morgan Le Fay
1
3
3
0.83
L
Izanami
NotTopDamage
Izanami
3
2
4
2.5
W
Chernobog
Sunshiie
Chernobog
4
1
8
8
W
1
2
10
3
W
Gilgamesh
WhySteamNoWork
Gilgamesh
3
2
9
3.75
L
Terra
phry45
Terra
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,407
Damage
51,421
56,454
Taken
58,366
52,777
Mitigated
56,501
16,288
Healing
26,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,860
189
8,226
6,435
14,939
19,526
389
3,729
11,210
22,210
1,506
L
5,860
362
1,390
1,169
10,373
10,007
0
5,799
4,476
0
6,938
L
7,911
707
0
422
12,930
12,551
0
6,289
6,426
1,049
15,818
W
13,916
1,446
893
1,642
10,509
5,697
536
3,184
7,325
31,420
0
L
Morgan Le Fay
MikeDienda03
Morgan Le Fay
9,873
892
1,164
2,276
11,022
6,123
0
6,640
4,240
17,379
0
L
Izanami
NotTopDamage
Izanami
13,515
7,601
0
786
8,185
4,687
0
5,246
2,842
0
36,170
W
Chernobog
Sunshiie
Chernobog
12,229
5,521
735
2,287
10,450
6,169
1,639
4,515
5,935
0
33,004
W
5,218
339
834
1,216
9,999
13,389
354
1,850
8,149
8,152
0
W
Gilgamesh
WhySteamNoWork
Gilgamesh
7,198
1,436
1,915
2,629
12,469
11,720
330
3,155
9,314
0
13,964
L
Terra
phry45
Terra
6,248
631
6,744
2,337
13,944
19,409
0
7,102
6,797
13,596
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,129
Gold Earned
46,550
108
Minions Killed
136
0
Camps Cleared
0
1,022,896
Distance Traveled
945,143
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,230
930
23
2
0
223,236
0
L
Mulan
6,985
635
5
0
0
223,061
0
L
Ne Zha
7,978
725
12
1
0
189,694
0
W
Raijin
9,812
892
44
4
0
200,028
0
L
Morgan Le Fay
7,283
662
16
1
0
213,374
0
L
Izanami
8,325
757
57
5
0
188,122
0
W
Chernobog
9,196
836
45
4
0
182,376
0
W
Geb
8,520
775
8
1
0
172,467
0
W
Gilgamesh
8,792
799
16
1
0
167,036
0
L
Terra
8,558
778
18
2
0
208,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role