Player Matchup

Sun Wukong
Sun Wukong
Platinum II
Blueprint CG
Sun Wukong
Platinum II
Level 159
God Stats
2W - 4L
1,828 SR
Queue Stats
170W - 165L
1,847 MMR
Solo
Ravana
Ravana
Gold II
I Boosting I
Ravana
Gold II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,745 MMR
Party 1
Persephone
Persephone
Platinum III
NRTTiamat
Persephone
Platinum III
Level 157
God Stats
0W - 2L
1,786 SR
Queue Stats
55W - 36L
1,907 MMR
Party 1
Mercury
Mercury
Gold II
XJesus4444
Mercury
Gold II
Level 158
God Stats
2W - 1L
1,912 SR
Queue Stats
35W - 26L
1,836 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
t3nmuh
Cernunnos
Platinum IV
Level 126
God Stats
16W - 4L
1,891 SR
Queue Stats
140W - 146L
1,839 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,784 SR
1,835 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,643 SR
1,835 MMR
Ares
Ares
Platinum V
ClintMclovin
Ares
Platinum V
Level 155
God Stats
1W - 1L
1,300 SR
Queue Stats
68W - 52L
1,825 MMR
Party 2
Loki
Loki
Gold III
GaKoTS
Loki
Gold III
Level 158
God Stats
1W - 0L
1,733 SR
Queue Stats
55W - 42L
1,823 MMR
Solo
Yu Huang
Yu Huang
Platinum I
SoloSponge
Yu Huang
Platinum I
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 158L
1,774 MMR
Party 3
Anhur
Anhur
Platinum I
TheMattata
Anhur
Platinum I
Level 160
God Stats
3W - 3L
1,857 SR
Queue Stats
113W - 106L
1,904 MMR
Party 3
Vamana
Vamana
Platinum II
merryfatcat
Vamana
Platinum II
Level 155
God Stats
2W - 0L
1,824 SR
Queue Stats
57W - 52L
1,850 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blueprint CG
Sun Wukong
13
0 / 2 / 0
7,835
461
3,810
14,166
11,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
11
1 / 3 / 2
7,408
436
8,492
14,900
9,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
NRTTiamat
Persephone
16
1 / 1 / 4
9,620
566
13,234
8,127
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
XJesus4444
Mercury
14
2 / 3 / 2
7,910
465
9,485
17,440
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cernunnos
t3nmuh
Cernunnos
15
1 / 4 / 2
8,805
518
7,438
16,155
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AgniSusanoThanatosHachiman

VS

Bans
BellonaPeleAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,751
515
7,907
17,527
17,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Loki
GaKoTS
Loki
16
4 / 2 / 2
9,157
539
7,155
14,148
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Yu Huang
SoloSponge
Yu Huang
15
0 / 1 / 4
9,004
530
7,041
7,952
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
18
7 / 1 / 1
11,326
666
16,932
15,231
7,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
18
1 / 0 / 1
11,585
681
10,864
12,450
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
13
13
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blueprint CG
Sun Wukong
0
2
0
0
W
1
1
6
4
W
Loki
GaKoTS
Loki
4
2
2
2.5
L
Ravana
1
3
2
0.67
L
Persephone
NRTTiamat
Persephone
1
1
4
3
W
Yu Huang
SoloSponge
Yu Huang
0
1
4
2
W
Anhur
7
1
1
7.5
L
Mercury
XJesus4444
Mercury
2
3
2
1
W
Vamana
1
0
1
1.5
L
Cernunnos
t3nmuh
Cernunnos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,459
Damage
49,899
70,788
Taken
67,308
35,370
Mitigated
46,095
13,669
Healing
26,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blueprint CG
Sun Wukong
3,810
658
0
1,863
14,166
11,475
0
398
12,921
0
66,728
W
7,907
470
0
5,146
17,527
17,865
263
3,213
14,314
29,448
4,320
W
Loki
GaKoTS
Loki
7,155
2,126
0
6,228
14,148
5,725
0
4,062
10,086
0
86,437
L
Ravana
8,492
1,973
0
3,119
14,900
9,118
0
4,394
10,385
0
35,602
L
Persephone
NRTTiamat
Persephone
13,234
538
0
1,454
8,127
2,341
0
3,679
4,447
84,733
0
W
Yu Huang
SoloSponge
Yu Huang
7,041
807
0
921
7,952
2,665
0
3,953
3,999
74,258
636
W
Anhur
16,932
9,995
0
6,229
15,231
7,333
2,110
2,432
12,799
0
110,512
L
Mercury
XJesus4444
Mercury
9,485
6,450
0
625
17,440
7,473
0
4,248
13,138
0
67,461
W
Vamana
10,864
4,650
0
8,098
12,450
12,507
143
0
12,450
133
116,772
L
Cernunnos
t3nmuh
Cernunnos
7,438
3,543
0
6,608
16,155
4,963
0
2,092
14,063
0
73,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
49,823
514
Minions Killed
656
0
Camps Cleared
0
1,807,118
Distance Traveled
1,704,690
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,835
461
107
6
0
334,879
3
W
Ares
8,751
515
42
2
0
360,131
6
W
Loki
9,157
539
119
7
0
399,852
4
L
Ravana
7,408
436
42
2
0
354,496
0
L
Persephone
9,620
566
144
8
0
381,166
0
W
Yu Huang
9,004
530
128
8
0
337,038
2
W
Anhur
11,326
666
163
10
0
302,548
2
L
Mercury
7,910
465
97
6
0
426,335
0
W
Vamana
11,585
681
204
12
0
305,121
3
L
Cernunnos
8,805
518
124
7
0
310,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role