Player Matchup

Hercules
Hercules
Masters
Crowjiro
Hercules
Masters
Level 158
God Stats
1W - 0L
1,989 SR
Queue Stats
74W - 38L
2,752 MMR
Party 3
Bakasura
Bakasura
Masters
Dento9
Bakasura
Masters
Level 157
God Stats
3W - 2L
1,545 SR
Queue Stats
109W - 77L
2,526 MMR
Party 3
Sobek
Sobek
Masters
Dovahsejer
Sobek
Masters
Level 187
God Stats
11W - 17L
1,550 SR
Queue Stats
222W - 198L
2,609 MMR
Party 1
Thoth
Thoth
Grandmaster
ONESHU
Thoth
Grandmaster
Level 121
God Stats
36W - 18L
1,760 SR
Queue Stats
121W - 104L
3,032 MMR
Solo
Artemis
Artemis
Masters
TheBurgahMan
Artemis
Masters
Level 176
God Stats
3W - 0L
1,911 SR
Queue Stats
84W - 56L
2,544 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 160
1,751 SR
2,693 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,581 SR
2,492 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
Nèbula
Eset
Masters
Level 184
God Stats
8W - 7L
1,659 SR
Queue Stats
134W - 130L
2,692 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
Portdergree
Erlang Shen
Masters
Level 146
God Stats
0W - 2L
1,573 SR
Queue Stats
176W - 178L
2,882 MMR
Solo
Sylvanus
Sylvanus
Masters
Trellirelli
Sylvanus
Masters
Level 256
God Stats
0W - 2L
1,371 SR
Queue Stats
88W - 84L
2,638 MMR
Solo
Heimdallr
Heimdallr
Masters
portdergree2
Heimdallr
Masters
Level 89
God Stats
26W - 16L
1,800 SR
Queue Stats
83W - 58L
2,748 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crowjiro
Hercules
16
2 / 2 / 5
9,359
624
13,967
19,060
16,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bakasura
Dento9
Bakasura
16
10 / 1 / 4
9,461
631
10,643
14,089
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
13
0 / 3 / 11
7,847
523
6,240
15,959
16,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
ONESHU
Thoth
17
5 / 1 / 5
10,177
678
10,876
5,528
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Artemis
TheBurgahMan
Artemis
16
3 / 1 / 5
8,682
579
13,052
15,331
6,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboBellonaOsirisLancelot

VS

Bans
SurtrBacchusOdinDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 3 / 0
8,026
535
8,073
14,463
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
Nèbula
Eset
14
0 / 4 / 3
7,863
524
4,981
8,877
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Portdergree
Erlang Shen
13
2 / 5 / 1
8,008
534
13,014
22,712
18,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sylvanus
Trellirelli
Sylvanus
13
2 / 4 / 2
7,780
519
7,045
15,428
12,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
portdergree2
Heimdallr
15
1 / 6 / 2
8,383
559
14,377
15,888
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
8
8
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
0
1
W
Hercules
Crowjiro
Hercules
2
2
5
2.25
W
Bakasura
Dento9
Bakasura
10
1
4
12
W
Sobek
0
3
11
1.83
L
Eset
Nèbula
Eset
0
4
3
0.38
W
Thoth
ONESHU
Thoth
5
1
5
7.5
L
Erlang Shen
Portdergree
Erlang Shen
2
5
1
0.5
W
Artemis
TheBurgahMan
Artemis
3
1
5
5.5
L
Sylvanus
Trellirelli
Sylvanus
2
4
2
0.75
L
Heimdallr
portdergree2
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,778
Damage
47,490
69,967
Taken
77,368
48,463
Mitigated
49,276
32,343
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,073
2,774
0
5,579
14,463
6,754
0
2,303
11,715
0
85,251
W
Hercules
Crowjiro
Hercules
13,967
8,534
0
9,254
19,060
16,499
0
1,952
15,882
0
74,083
W
Bakasura
Dento9
Bakasura
10,643
6,312
0
9,809
14,089
6,534
0
1,906
11,983
0
60,133
W
Sobek
6,240
1,049
0
4,387
15,959
16,427
0
3,460
12,289
24,689
0
L
Eset
Nèbula
Eset
4,981
355
416
1,086
8,877
3,361
0
5,360
3,342
67,497
0
W
Thoth
ONESHU
Thoth
10,876
817
0
847
5,528
2,019
0
1,492
3,783
99,028
0
L
Erlang Shen
Portdergree
Erlang Shen
13,014
6,335
0
9,649
22,712
18,748
0
2,701
18,322
0
63,814
W
Artemis
TheBurgahMan
Artemis
13,052
7,041
0
8,046
15,331
6,984
0
2,620
12,711
0
81,872
L
Sylvanus
Trellirelli
Sylvanus
7,045
1,492
1,270
3,765
15,428
12,889
0
4,880
9,791
24,477
0
L
Heimdallr
portdergree2
Heimdallr
14,377
8,326
0
4,920
15,888
7,524
76
1,872
13,781
0
93,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
40,060
559
Minions Killed
543
0
Camps Cleared
0
1,642,702
Distance Traveled
1,524,777
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,026
535
131
9
0
355,081
0
W
Hercules
9,359
624
129
9
0
277,078
0
W
Bakasura
9,461
631
103
7
0
400,086
0
W
Sobek
7,847
523
33
2
0
371,118
3
L
Eset
7,863
524
142
9
0
316,599
1
W
Thoth
10,177
678
163
11
0
320,983
4
L
Erlang Shen
8,008
534
99
7
0
287,837
3
W
Artemis
8,682
579
131
9
0
273,437
0
L
Sylvanus
7,780
519
39
3
0
299,756
6
L
Heimdallr
8,383
559
132
9
0
265,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role