Player Matchup

Sun Wukong
Sun Wukong
FireAndIcey
Sun Wukong
Level 155
God Stats
2W - 3L
1,348 SR
Queue Stats
48W - 48L
1,553 Elo+
Party 1
Anhur
Anhur
Trrrey
Anhur
Level 140
God Stats
3W - 2L
1,698 SR
Queue Stats
44W - 38L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
greenpolo
Kukulkan
Level 129
God Stats
3W - 4L
1,419 SR
Queue Stats
64W - 57L
1,610 Elo+
Party 1
Maui
Maui
jbugger
Maui
Level 144
God Stats
2W - 0L
1,844 SR
Queue Stats
27W - 28L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
thomasrock8
Ne Zha
Level 144
God Stats
4W - 0L
1,797 SR
Queue Stats
76W - 65L
1,559 Elo+
Party 1
Team Averages
Level 142
1,621 SR
1,585 Elo+

VS

Team Averages
Level 154
1,541 SR
1,538 Elo+
Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
CharlieSensei
Bakasura
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 159L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
EatenCookie
Sun Wukong
Level 128
God Stats
0W - 2L
1,653 SR
Queue Stats
41W - 37L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
Frankîe
Heimdallr
Level 149
God Stats
1W - 2L
1,554 SR
Queue Stats
48W - 45L
1,599 Elo+
Party 2
Freya
Freya
fresteban2010
Freya
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FireAndIcey
Sun Wukong
17
1 / 2 / 3
10,105
632
10,436
16,419
13,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Trrrey
Anhur
18
9 / 0 / 1
11,251
703
12,695
10,809
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
greenpolo
Kukulkan
15
3 / 4 / 2
8,536
534
9,886
8,889
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
jbugger
Maui
13
1 / 1 / 12
8,703
544
4,336
13,766
12,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
14
3 / 3 / 6
8,203
513
10,341
14,284
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 7 / 2
7,204
450
6,589
16,373
15,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bakasura
CharlieSensei
Bakasura
14
3 / 3 / 0
7,868
492
3,674
17,938
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
EatenCookie
Sun Wukong
16
2 / 0 / 1
9,442
590
11,778
14,956
13,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Heimdallr
Frankîe
Heimdallr
15
0 / 4 / 1
7,846
490
6,194
9,426
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 3
8,173
511
10,801
14,514
6,628
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
9
10
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
2
0.29
L
Bakasura
CharlieSensei
Bakasura
3
3
0
1
L
Sun Wukong
EatenCookie
Sun Wukong
2
0
1
2.5
W
Sun Wukong
FireAndIcey
Sun Wukong
1
2
3
1.25
L
Heimdallr
Frankîe
Heimdallr
0
4
1
0.13
W
Anhur
Trrrey
Anhur
9
0
1
9.5
L
3
3
3
1.5
W
Kukulkan
greenpolo
Kukulkan
3
4
2
1
W
Maui
jbugger
Maui
1
1
12
7
W
Ne Zha
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
39,036
64,167
Taken
73,207
41,828
Mitigated
46,694
24,018
Healing
27,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,589
555
0
1,550
16,373
15,820
0
5,094
11,279
23,456
1,091
L
Bakasura
CharlieSensei
Bakasura
3,674
1,940
0
10,418
17,938
7,443
0
2,638
15,300
0
57,282
L
Sun Wukong
EatenCookie
Sun Wukong
11,778
3,971
0
7,247
14,956
13,275
0
1,584
13,372
0
87,559
W
Sun Wukong
FireAndIcey
Sun Wukong
10,436
1,788
0
8,258
16,419
13,015
0
1,408
14,909
0
94,248
L
Heimdallr
Frankîe
Heimdallr
6,194
2,942
0
2,678
9,426
3,528
0
627
8,799
0
78,042
W
Anhur
Trrrey
Anhur
12,695
8,255
0
6,885
10,809
5,243
796
3,169
7,640
0
102,000
L
10,801
3,051
0
5,669
14,514
6,628
0
4,254
10,260
71,572
5,487
W
Kukulkan
greenpolo
Kukulkan
9,886
1,193
0
294
8,889
3,968
0
3,838
4,843
73,608
0
W
Maui
jbugger
Maui
4,336
711
0
2,151
13,766
12,957
0
4,417
9,340
18,249
3,120
W
Ne Zha
10,341
3,173
0
6,430
14,284
6,645
468
4,504
9,770
0
67,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,798
Gold Earned
40,533
576
Minions Killed
522
0
Camps Cleared
0
1,687,406
Distance Traveled
1,582,880
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,204
450
28
2
0
323,562
0
L
Bakasura
7,868
492
114
7
0
374,439
2
L
Sun Wukong
9,442
590
144
9
0
302,083
1
W
Sun Wukong
10,105
632
179
11
0
337,060
3
L
Heimdallr
7,846
490
126
8
0
301,831
1
W
Anhur
11,251
703
175
11
0
305,561
5
L
Freya
8,173
511
110
7
0
280,965
0
W
Kukulkan
8,536
534
130
8
0
325,672
0
W
Maui
8,703
544
13
1
0
331,153
4
W
Ne Zha
8,203
513
79
5
0
387,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role