Player Matchup

Olorun
Olorun
GeorgeSea
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 211L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Morinethar
Gilgamesh
Level 175
God Stats
1W - 6L
1,617 SR
Queue Stats
21W - 37L
1,451 Elo+
Party 1
Bakasura
Bakasura
Romenstar
Bakasura
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,480 Elo+
Party 1
Thanatos
Thanatos
TheDarkWizard35
Thanatos
Level 125
God Stats
10W - 6L
1,444 SR
Queue Stats
24W - 18L
1,534 Elo+
Solo
Vulcan
Vulcan
heavymachinegunn
Vulcan
Level 138
God Stats
0W - 3L
1,491 SR
Queue Stats
7W - 12L
1,562 Elo+
Party 1
Team Averages
Level 144
1,510 SR
1,502 Elo+

VS

Team Averages
Level 136
1,736 SR
1,526 Elo+
Arachne
Arachne
Andrixuss
Arachne
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 112L
1,505 Elo+
Party 2
Agni
Agni
Chit013
Agni
Level 123
God Stats
1W - 0L
1,616 SR
Queue Stats
58W - 72L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
EldenTheLegend
Xbalanque
Level 133
God Stats
4W - 1L
1,761 SR
Queue Stats
39W - 31L
1,530 Elo+
Solo
Xing Tian
Xing Tian
Feardotcom1990
Xing Tian
Level 125
God Stats
3W - 0L
1,872 SR
Queue Stats
13W - 17L
1,514 Elo+
Solo
Amaterasu
Amaterasu
MenoSubZer0
Amaterasu
Level 144
God Stats
4W - 0L
1,932 SR
Queue Stats
122W - 102L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GeorgeSea
Olorun
15
1 / 1 / 3
8,595
537
10,910
9,449
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Gilgamesh
Morinethar
Gilgamesh
13
0 / 4 / 1
7,996
500
16,482
23,589
22,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Romenstar
Bakasura
13
4 / 2 / 3
8,521
533
6,700
13,169
10,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Thanatos
16
3 / 2 / 3
8,363
523
10,265
23,148
10,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 4 / 0
7,531
471
4,332
7,055
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andrixuss
Arachne
15
5 / 2 / 3
8,647
540
9,990
21,425
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Agni
Chit013
Agni
16
3 / 1 / 4
9,402
588
11,754
7,304
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
EldenTheLegend
Xbalanque
14
1 / 3 / 3
8,338
521
9,664
12,949
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Feardotcom1990
Xing Tian
12
2 / 1 / 2
7,800
488
6,719
15,386
11,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
MenoSubZer0
Amaterasu
15
2 / 1 / 2
9,534
596
13,384
21,463
19,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
13
13
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andrixuss
Arachne
5
2
3
3.25
W
Agni
Chit013
Agni
3
1
4
5
W
Xbalanque
EldenTheLegend
Xbalanque
1
3
3
0.83
W
Xing Tian
Feardotcom1990
Xing Tian
2
1
2
3
L
Olorun
GeorgeSea
Olorun
1
1
3
2.5
W
Amaterasu
MenoSubZer0
Amaterasu
2
1
2
3
L
Gilgamesh
Morinethar
Gilgamesh
0
4
1
0.13
L
Bakasura
Romenstar
Bakasura
4
2
3
2.75
L
Thanatos
3
2
3
2.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,689
Damage
51,511
76,410
Taken
78,527
51,628
Mitigated
48,135
30,991
Healing
34,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andrixuss
Arachne
9,990
6,185
0
13,010
21,425
9,052
306
1,926
18,793
0
78,360
W
Agni
Chit013
Agni
11,754
761
0
898
7,304
2,636
465
1,397
5,367
76,274
890
W
Xbalanque
EldenTheLegend
Xbalanque
9,664
5,272
0
4,403
12,949
5,139
114
6,337
6,402
0
72,640
W
Xing Tian
Feardotcom1990
Xing Tian
6,719
733
0
1,449
15,386
11,406
30
4,860
8,984
30,583
676
L
Olorun
GeorgeSea
Olorun
10,910
3,896
190
4,726
9,449
4,374
379
1,462
7,987
82,410
4,257
W
Amaterasu
MenoSubZer0
Amaterasu
13,384
8,059
0
15,224
21,463
19,902
1,233
0
20,179
0
77,471
L
Gilgamesh
Morinethar
Gilgamesh
16,482
6,584
0
6,710
23,589
22,646
0
1,498
22,091
0
64,421
L
Bakasura
Romenstar
Bakasura
6,700
2,617
0
1,837
13,169
10,821
0
5,565
7,604
0
14,314
L
Thanatos
10,265
3,787
0
17,028
23,148
10,878
0
4,614
18,534
0
87,142
L
4,332
672
0
500
7,055
2,909
0
4,589
2,466
58,455
668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
43,721
483
Minions Killed
508
0
Camps Cleared
0
1,665,619
Distance Traveled
1,640,902
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,647
540
89
6
0
380,672
1
W
Agni
9,402
588
148
9
0
314,097
0
W
Xbalanque
8,338
521
123
8
0
304,340
1
W
Xing Tian
7,800
488
27
2
0
319,349
0
L
Olorun
8,595
537
126
8
0
318,151
0
W
Amaterasu
9,534
596
121
8
0
322,444
0
L
Gilgamesh
7,996
500
84
5
0
274,181
0
L
Bakasura
8,521
533
53
3
0
371,088
1
L
Thanatos
8,363
523
114
7
0
361,695
1
L
Vulcan
7,531
471
106
7
0
340,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role