Player Matchup

Bakasura
Bakasura
Gold IV
Dynamis82
Bakasura
Gold IV
Level 197
God Stats
5W - 1L
1,934 SR
Queue Stats
253W - 253L
1,345 MMR
Party 1
Hun Batz
Hun Batz
Gold I
TheLostWolfman
Hun Batz
Gold I
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 260L
1,608 MMR
Party 1
Vulcan
Vulcan
Gold III
dottiercupid493
Vulcan
Gold III
Level 159
God Stats
18W - 10L
1,588 SR
Queue Stats
350W - 323L
1,358 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 175
1,674 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,616 SR
1,392 MMR
Zeus
Zeus
Gold V
Anikissei
Zeus
Gold V
Level 120
God Stats
5W - 2L
1,816 SR
Queue Stats
60W - 73L
1,375 MMR
Solo
Surtr
Surtr
Bronze III
Stoned Lotus247
Surtr
Bronze III
Level 127
God Stats
8W - 9L
1,503 SR
Queue Stats
15W - 28L
1,407 MMR
Solo
Geb
Geb
Gold IV
mike2406
Geb
Gold IV
Level 177
God Stats
42W - 45L
1,528 SR
Queue Stats
193W - 230L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dynamis82
Bakasura
18
7 / 2 / 5
12,053
804
18,065
18,574
15,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
17
4 / 1 / 8
11,122
741
11,641
12,747
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 9
10,672
711
19,883
8,121
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesAh PuchKukulkanNe ZhaMorgan Le Fay

VS

Bans
CthulhuHeimdallrJormungandrNoxBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 5 / 1
10,441
696
11,655
12,450
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 1
8,924
595
10,078
19,774
15,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 4 / 3
8,827
588
7,957
24,770
23,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
4
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
5
1
0.7
W
Bakasura
Dynamis82
Bakasura
7
2
5
4.75
L
1
4
1
0.38
W
Hun Batz
4
1
8
8
W
2
1
9
6.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,589
Damage
29,690
39,442
Taken
56,994
26,983
Mitigated
42,584
14,494
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,655
558
0
2,300
12,450
4,059
0
2,861
7,983
46,927
583
W
Bakasura
Dynamis82
Bakasura
18,065
10,123
0
10,918
18,574
15,317
0
7,523
10,566
0
44,984
L
10,078
2,349
0
2,484
19,774
15,432
0
6,539
10,820
1,303
39,515
W
Hun Batz
11,641
2,093
0
3,324
12,747
7,912
1,383
6,437
5,849
0
48,409
W
19,883
9,189
0
252
8,121
3,754
941
4,642
3,171
56,602
0
L
7,957
452
0
1,707
24,770
23,093
0
8,931
12,187
23,252
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
28,192
252
Minions Killed
169
0
Camps Cleared
0
983,803
Distance Traveled
797,605
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,441
696
86
6
0
234,190
0
W
Bakasura
12,053
804
95
6
0
303,320
0
L
Surtr
8,924
595
51
3
0
285,893
3
W
Hun Batz
11,122
741
66
4
0
339,876
0
W
Vulcan
10,672
711
91
6
0
340,607
0
L
Geb
8,827
588
32
2
0
277,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role