Player Matchup

Cthulhu
Cthulhu
Gold I
Dhaarmik
Cthulhu
Gold I
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 164L
1,473 MMR
Solo
Ra
Ra
Gold IV
HumaneGlobe9
Ra
Gold IV
Level 129
God Stats
4W - 2L
1,555 SR
Queue Stats
123W - 138L
1,460 MMR
Solo
Ullr
Ullr
Bronze III
JonTheBomb
Ullr
Bronze III
Level 142
God Stats
18W - 2L
1,893 SR
Queue Stats
32W - 20L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,649 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,549 SR
1,460 MMR
Loki
Loki
Gold IV
Givmedatb3ckyy
Loki
Gold IV
Level 159
God Stats
10W - 16L
1,583 SR
Queue Stats
130W - 145L
1,436 MMR
Solo
Nut
Nut
Gold IV
Nico90castro
Nut
Gold IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 84L
1,492 MMR
Solo
Vulcan
Vulcan
Gold IV
TheGrizzlyy
Vulcan
Gold IV
Level 89
God Stats
29W - 29L
1,564 SR
Queue Stats
150W - 153L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dhaarmik
Cthulhu
13
2 / 0 / 7
8,064
733
9,030
8,826
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
2 / 3 / 7
8,216
747
4,391
8,881
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 4
9,211
837
8,591
10,578
4,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaAphroditeAchillesBake KujiraThoth

VS

Bans
BastetAresThorGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,701
700
8,213
8,871
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 2
7,203
655
3,489
8,349
3,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
12
0 / 4 / 3
6,938
631
12,821
8,571
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dhaarmik
Cthulhu
2
0
7
5.5
L
3
3
1
1.17
W
2
3
7
1.83
W
7
1
4
9
L
1
4
2
0.5
L
Vulcan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
24,523
28,285
Taken
25,791
14,442
Mitigated
10,484
5,254
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dhaarmik
Cthulhu
9,030
350
209
475
8,826
6,785
30
5,190
3,248
25,594
869
L
8,213
1,331
0
250
8,871
3,327
469
4,372
4,482
0
26,846
W
4,391
312
1,063
1,543
8,881
3,297
50
2,723
5,856
30,300
0
W
8,591
2,529
0
1,964
10,578
4,360
237
3,855
6,322
0
32,043
L
3,489
1,813
0
750
8,349
3,637
104
3,822
4,477
0
29,214
L
Vulcan
12,821
5,751
0
2,409
8,571
3,520
228
4,593
3,927
28,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
21,842
161
Minions Killed
139
0
Camps Cleared
0
618,522
Distance Traveled
603,112
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,064
733
48
4
0
205,313
0
L
Loki
7,701
700
30
3
0
209,512
3
W
Ra
8,216
747
54
5
0
204,521
0
W
Ullr
9,211
837
59
5
0
208,688
0
L
Nut
7,203
655
59
5
0
185,806
1
L
Vulcan
6,938
631
50
5
0
207,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role