Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Death2Zionists
Erlang Shen
Level 41
God Stats
2W - 1L
1,600 SR
Queue Stats
69W - 32L
1,680 Elo+
Party 2
Hachiman
Hachiman
Kakorrha
Hachiman
Level 74
God Stats
1W - 1L
1,750 SR
Queue Stats
48W - 25L
1,647 Elo+
Party 2
Vulcan
Vulcan
twisprabbit
Vulcan
Level 116
God Stats
3W - 2L
1,721 SR
Queue Stats
41W - 36L
1,597 Elo+
Solo
Team Averages
Level 91
1,614 SR
1,585 Elo+

VS

Team Averages
Level 153
1,729 SR
1,539 Elo+
Merlin
Merlin
 
Merlin
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
UnluckLord
Cerberus
Level 145
God Stats
1W - 2L
1,748 SR
Queue Stats
54W - 53L
1,538 Elo+
Party 3
King Arthur
King Arthur
dim3bag
King Arthur
Level 154
God Stats
11W - 0L
1,956 SR
Queue Stats
96W - 66L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
ixDarz
Nu Wa
Level 128
God Stats
4W - 6L
1,756 SR
Queue Stats
27W - 30L
1,501 Elo+
Party 3
Anhur
Anhur
lts Rafik
Anhur
Level 159
God Stats
1W - 2L
1,685 SR
Queue Stats
49W - 48L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 2
5,873
979
2,385
9,098
6,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
 
Thanatos
10
1 / 3 / 1
5,522
920
5,898
6,214
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Death2Zionists
Erlang Shen
11
1 / 2 / 1
5,468
911
7,177
8,227
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Kakorrha
Hachiman
9
0 / 3 / 0
5,070
845
4,817
4,748
1,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
11
1 / 3 / 1
5,778
963
5,962
5,764
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 0 / 6
6,527
1,088
8,041
4,381
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
UnluckLord
Cerberus
11
2 / 0 / 11
6,504
1,084
5,652
7,291
5,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
dim3bag
King Arthur
11
1 / 1 / 8
5,827
971
4,704
7,818
7,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ixDarz
Nu Wa
12
3 / 2 / 9
6,236
1,039
4,978
4,993
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
lts Rafik
Anhur
11
3 / 0 / 9
6,174
1,029
6,146
5,527
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
13
14
Deaths
3
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
2
0.33
L
Thanatos
 
Thanatos
1
3
1
0.5
W
Merlin
 
Merlin
4
0
6
7
L
Erlang Shen
Death2Zionists
Erlang Shen
1
2
1
0.75
L
Hachiman
Kakorrha
Hachiman
0
3
0
0
W
Cerberus
UnluckLord
Cerberus
2
0
11
7.5
W
King Arthur
dim3bag
King Arthur
1
1
8
5
W
Nu Wa
ixDarz
Nu Wa
3
2
9
3.75
W
Anhur
lts Rafik
Anhur
3
0
9
7.5
L
Vulcan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
29,521
34,051
Taken
30,010
19,683
Mitigated
18,176
9,017
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,385
751
1,636
1,956
9,098
6,932
0
4,342
4,756
11,510
934
L
Thanatos
 
Thanatos
5,898
679
0
2,495
6,214
2,373
0
2,611
3,603
0
10,484
W
Merlin
 
Merlin
8,041
625
0
900
4,381
1,690
0
1,405
2,976
22,538
555
L
Erlang Shen
Death2Zionists
Erlang Shen
7,177
1,844
0
1,750
8,227
6,384
0
4,903
3,324
1,808
13,733
L
Hachiman
Kakorrha
Hachiman
4,817
2,478
0
742
4,748
1,666
32
2,936
1,812
0
10,994
W
Cerberus
UnluckLord
Cerberus
5,652
405
0
4,425
7,291
5,610
0
2,765
4,236
8,381
489
W
King Arthur
dim3bag
King Arthur
4,704
171
0
880
7,818
7,135
0
2,544
5,110
0
15,865
W
Nu Wa
ixDarz
Nu Wa
4,978
1,082
0
500
4,993
1,814
7
1,470
3,488
17,644
0
W
Anhur
lts Rafik
Anhur
6,146
3,377
0
1,537
5,527
1,927
0
1,690
3,763
0
15,703
L
Vulcan
5,962
1,940
0
438
5,764
2,328
0
3,383
2,381
18,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
31,268
103
Minions Killed
148
0
Camps Cleared
0
681,590
Distance Traveled
696,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,873
979
26
4
0
127,226
0
L
Thanatos
5,522
920
12
2
0
153,396
0
W
Merlin
6,527
1,088
41
7
0
146,664
0
L
Erlang Shen
5,468
911
23
4
0
151,967
0
L
Hachiman
5,070
845
13
2
0
103,575
0
W
Cerberus
6,504
1,084
6
1
0
141,457
0
W
King Arthur
5,827
971
25
4
0
147,378
0
W
Nu Wa
6,236
1,039
36
6
0
132,875
0
W
Anhur
6,174
1,029
40
7
0
127,904
0
L
Vulcan
5,778
963
29
5
0
145,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role