Player Matchup

Pele
Pele
Anamooz
Pele
Level 86
God Stats
10W - 5L
1,789 SR
Queue Stats
79W - 83L
1,558 Elo+
Solo
Jormungandr
Jormungandr
HigHnStoneD
Jormungandr
Level 87
God Stats
4W - 0L
1,886 SR
Queue Stats
18W - 9L
1,609 Elo+
Party 1
Hachiman
Hachiman
Tacotickle6140
Hachiman
Level 22
God Stats
2W - 3L
1,479 SR
Queue Stats
6W - 9L
1,398 Elo+
Party 1
Ix Chel
Ix Chel
Z Fletch R
Ix Chel
Level 133
God Stats
1W - 1L
1,610 SR
Queue Stats
17W - 10L
1,586 Elo+
Party 1
Achilles
Achilles
sligmaballz
Achilles
Level 144
God Stats
7W - 2L
1,676 SR
Queue Stats
17W - 10L
1,581 Elo+
Party 1
Team Averages
Level 94
1,688 SR
1,546 Elo+

VS

Team Averages
Level 145
1,618 SR
1,449 Elo+
Ares
Ares
BallsIn2Deep
Ares
Level 243
God Stats
3W - 3L
1,576 SR
Queue Stats
106W - 123L
1,473 Elo+
Solo
Loki
Loki
Noxture
Loki
Level 106
God Stats
1W - 1L
1,669 SR
Queue Stats
102W - 102L
1,491 Elo+
Solo
Merlin
Merlin
Redeyes
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,168 Elo+
Solo
Charybdis
Charybdis
Tomoko67
Charybdis
Level 120
God Stats
2W - 1L
1,791 SR
Queue Stats
69W - 62L
1,552 Elo+
Solo
King Arthur
King Arthur
la-casa007
King Arthur
Level 128
God Stats
2W - 4L
1,552 SR
Queue Stats
35W - 29L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Anamooz
Pele
14
6 / 0 / 5
8,231
633
9,654
12,572
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
HigHnStoneD
Jormungandr
15
4 / 0 / 0
8,930
687
8,255
10,538
7,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
13
1 / 0 / 7
7,068
544
6,313
6,769
2,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ix Chel
Z Fletch R
Ix Chel
14
2 / 0 / 5
8,457
651
7,116
6,715
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sligmaballz
Achilles
12
6 / 0 / 5
6,942
534
6,998
10,851
8,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,730
441
3,345
13,709
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Loki
Noxture
Loki
12
0 / 3 / 0
6,090
468
3,915
13,846
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Redeyes
Merlin
12
0 / 4 / 0
6,797
523
4,697
7,055
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Tomoko67
Charybdis
13
0 / 3 / 0
7,034
541
5,241
10,229
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
la-casa007
King Arthur
12
0 / 2 / 0
6,890
530
5,853
12,005
9,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
19
Kills
0
0
Deaths
19
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
Anamooz
Pele
6
0
5
8.5
L
0
7
0
0
W
Jormungandr
HigHnStoneD
Jormungandr
4
0
0
4
L
Loki
Noxture
Loki
0
3
0
0
L
Merlin
Redeyes
Merlin
0
4
0
0
W
Hachiman
1
0
7
4.5
L
Charybdis
Tomoko67
Charybdis
0
3
0
0
W
Ix Chel
Z Fletch R
Ix Chel
2
0
5
4.5
L
King Arthur
la-casa007
King Arthur
0
2
0
0
W
Achilles
sligmaballz
Achilles
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
23,051
47,445
Taken
56,844
26,340
Mitigated
30,878
20,676
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Anamooz
Pele
9,654
2,318
0
8,824
12,572
5,008
748
1,548
11,024
0
70,275
L
3,345
407
0
1,150
13,709
9,959
0
1,613
12,096
17,534
0
W
Jormungandr
HigHnStoneD
Jormungandr
8,255
3,000
0
3,953
10,538
7,302
153
0
10,538
79,995
49
L
Loki
Noxture
Loki
3,915
1,183
0
3,069
13,846
4,891
0
2,471
11,375
0
48,450
L
Merlin
Redeyes
Merlin
4,697
150
0
680
7,055
2,581
0
3,373
3,682
48,431
1,082
W
Hachiman
6,313
3,321
0
3,010
6,769
2,709
443
253
6,516
0
44,273
L
Charybdis
Tomoko67
Charybdis
5,241
2,551
0
5,407
10,229
3,700
946
718
9,511
0
71,532
W
Ix Chel
Z Fletch R
Ix Chel
7,116
555
378
2,170
6,715
3,014
0
3,520
3,195
59,418
3,676
L
King Arthur
la-casa007
King Arthur
5,853
1,261
0
2,411
12,005
9,747
0
6,503
5,502
0
54,280
W
Achilles
sligmaballz
Achilles
6,998
1,383
0
2,341
10,851
8,307
108
2,662
8,189
0
34,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
32,541
441
Minions Killed
415
0
Camps Cleared
0
1,346,186
Distance Traveled
1,267,881
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,231
633
100
8
0
290,594
4
L
Ares
5,730
441
15
1
0
247,352
0
W
Jormungandr
8,930
687
131
10
0
249,685
2
L
Loki
6,090
468
71
5
0
296,498
0
L
Merlin
6,797
523
114
9
0
239,994
2
W
Hachiman
7,068
544
60
5
0
262,989
0
L
Charybdis
7,034
541
126
10
0
228,425
0
W
Ix Chel
8,457
651
114
9
0
255,209
3
L
King Arthur
6,890
530
89
7
0
255,612
0
W
Achilles
6,942
534
36
3
0
287,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role