Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ashdar
Ra
Level 179
God Stats
7W - 1L
1,909 SR
Queue Stats
33W - 32L
1,555 Elo+
Solo
Odin
Odin
Senoj
Odin
Level 107
God Stats
2W - 0L
1,698 SR
Queue Stats
17W - 15L
1,488 Elo+
Solo
Izanami
Izanami
apontetorres
Izanami
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
215W - 202L
1,546 Elo+
Party 1
Surtr
Surtr
fabrox1
Surtr
Level 149
God Stats
2W - 1L
1,731 SR
Queue Stats
104W - 92L
1,560 Elo+
Solo
Team Averages
Level 142
1,624 SR
1,530 Elo+

VS

Team Averages
Level 150
1,450 SR
1,493 Elo+
Set
Set
 
Set
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ItsTempestTTV
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 82L
1,492 Elo+
Solo
Bellona
Bellona
Kevers97
Bellona
Level 128
God Stats
3W - 1L
1,564 SR
Queue Stats
27W - 33L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Zombievictim181
Baron Samedi
Level 139
God Stats
0W - 3L
1,187 SR
Queue Stats
176W - 158L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 3 / 4
7,139
549
6,915
12,436
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
15
4 / 4 / 3
8,743
673
10,207
8,262
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Senoj
Odin
11
1 / 1 / 4
6,889
530
3,776
11,190
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Izanami
apontetorres
Izanami
13
1 / 1 / 3
7,769
598
5,866
8,510
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
fabrox1
Surtr
13
4 / 2 / 2
8,708
670
10,569
11,799
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
7 / 1 / 4
8,122
625
11,579
16,263
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charybdis
 
Charybdis
11
1 / 1 / 1
6,211
478
6,324
6,666
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
12
3 / 4 / 3
7,011
539
7,671
11,643
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Kevers97
Bellona
5
0 / 3 / 0
4,767
367
1,552
5,308
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
Zombievictim181
Baron Samedi
10
0 / 3 / 2
6,002
462
4,027
11,685
9,961
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
11
11
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
3
4
1.33
L
Set
 
Set
7
1
4
9
L
Charybdis
 
Charybdis
1
1
1
1.5
W
Ra
4
4
3
1.38
L
Chang'e
3
4
3
1.13
L
Bellona
Kevers97
Bellona
0
3
0
0
W
Odin
Senoj
Odin
1
1
4
3
L
Baron Samedi
Zombievictim181
Baron Samedi
0
3
2
0.33
W
Izanami
apontetorres
Izanami
1
1
3
2.5
W
Surtr
fabrox1
Surtr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,333
Damage
31,153
52,197
Taken
51,565
29,301
Mitigated
28,010
17,101
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,915
1,430
0
4,888
12,436
4,880
0
1,484
10,952
0
52,716
L
Set
 
Set
11,579
6,250
0
7,340
16,263
8,456
0
3,430
12,616
0
70,886
L
Charybdis
 
Charybdis
6,324
3,587
0
1,510
6,666
2,120
0
0
6,666
0
53,226
W
Ra
10,207
1,018
1,286
1,725
8,262
3,759
144
3,247
5,015
70,431
0
L
Chang'e
7,671
448
1,887
5,188
11,643
3,890
0
5,542
5,782
49,362
0
L
Bellona
Kevers97
Bellona
1,552
782
0
1,253
5,308
3,583
0
221
4,722
0
16,450
W
Odin
Senoj
Odin
3,776
667
0
2,489
11,190
7,940
0
3,160
8,030
0
21,445
L
Baron Samedi
Zombievictim181
Baron Samedi
4,027
1,068
979
2,616
11,685
9,961
0
1,651
9,869
25,389
198
W
Izanami
apontetorres
Izanami
5,866
3,184
0
2,184
8,510
3,377
2,360
1,392
7,118
0
69,996
W
Surtr
fabrox1
Surtr
10,569
4,134
0
4,529
11,799
9,345
161
2,289
9,510
2,758
60,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
32,113
450
Minions Killed
347
0
Camps Cleared
0
1,361,124
Distance Traveled
1,151,405
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,139
549
88
7
0
301,405
2
L
Set
8,122
625
106
8
0
303,904
4
L
Charybdis
6,211
478
86
7
0
250,476
3
W
Ra
8,743
673
110
8
0
287,808
0
L
Chang'e
7,011
539
85
7
0
276,602
0
L
Bellona
4,767
367
30
2
0
93,333
0
W
Odin
6,889
530
30
2
0
297,264
4
L
Baron Samedi
6,002
462
40
3
0
227,090
4
W
Izanami
7,769
598
122
9
0
246,911
0
W
Surtr
8,708
670
100
8
0
227,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role