Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AsrYeti
Bacchus
Level 85
God Stats
57W - 49L
1,565 SR
Queue Stats
61W - 56L
1,535 Elo+
Party 1
Artemis
Artemis
Jamooo
Artemis
Level 119
God Stats
4W - 0L
1,898 SR
Queue Stats
108W - 83L
1,552 Elo+
Party 1
Raijin
Raijin
Th3mythic4l
Raijin
Level 129
God Stats
16W - 11L
1,623 SR
Queue Stats
126W - 107L
1,535 Elo+
Solo
Surtr
Surtr
iiNero
Surtr
Level 161
God Stats
4W - 2L
1,711 SR
Queue Stats
232W - 181L
1,539 Elo+
Party 1
Team Averages
Level 128
1,659 SR
1,532 Elo+

VS

Team Averages
Level 157
1,550 SR
1,515 Elo+
Hou Yi
Hou Yi
AIphaZero2
Hou Yi
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,473 Elo+
Solo
Agni
Agni
GottiHall
Agni
Level 152
God Stats
1W - 1L
1,694 SR
Queue Stats
33W - 41L
1,393 Elo+
Solo
Amaterasu
Amaterasu
UltraBeastzz
Amaterasu
Level 133
God Stats
2W - 1L
1,747 SR
Queue Stats
100W - 96L
1,586 Elo+
Solo
Ganesha
Ganesha
Volunti
Ganesha
Level 123
God Stats
0W - 3L
1,299 SR
Queue Stats
172W - 159L
1,542 Elo+
Solo
Arachne
Arachne
XxSpiderxX1986
Arachne
Level 159
God Stats
9W - 8L
1,509 SR
Queue Stats
217W - 229L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 3
5,859
586
2,506
8,863
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
AsrYeti
Bacchus
9
0 / 0 / 8
5,953
595
5,013
5,963
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Jamooo
Artemis
11
6 / 2 / 1
6,469
647
7,967
6,537
2,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
10
2 / 2 / 1
5,495
550
3,397
5,744
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
iiNero
Surtr
12
4 / 0 / 0
7,188
719
8,747
9,824
4,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AIphaZero2
Hou Yi
10
1 / 5 / 1
5,732
573
3,684
10,026
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Agni
10
0 / 2 / 1
5,597
560
2,967
5,513
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Amaterasu
UltraBeastzz
Amaterasu
8
0 / 4 / 0
5,036
504
4,166
11,720
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ganesha
Volunti
Ganesha
9
0 / 3 / 2
5,237
524
2,758
8,229
4,128
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
3 / 1 / 1
5,706
571
4,961
7,696
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
4
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
3
4.5
L
Hou Yi
AIphaZero2
Hou Yi
1
5
1
0.3
W
Bacchus
AsrYeti
Bacchus
0
0
8
4
L
Agni
0
2
1
0.25
W
Artemis
Jamooo
Artemis
6
2
1
3.25
W
Raijin
2
2
1
1.25
L
Amaterasu
UltraBeastzz
Amaterasu
0
4
0
0
L
Ganesha
Volunti
Ganesha
0
3
2
0.33
L
3
1
1
3.5
W
Surtr
iiNero
Surtr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,630
Damage
18,536
36,931
Taken
43,184
18,316
Mitigated
23,751
15,958
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,506
1,952
0
6,015
8,863
3,606
0
984
7,879
0
36,134
L
Hou Yi
AIphaZero2
Hou Yi
3,684
1,867
0
2,111
10,026
3,582
0
1,044
8,982
0
43,356
W
Bacchus
AsrYeti
Bacchus
5,013
650
0
1,635
5,963
5,458
0
1,930
4,033
18,970
1,073
L
Agni
2,967
211
0
1,012
5,513
1,876
0
2,303
3,210
43,976
0
W
Artemis
Jamooo
Artemis
7,967
5,025
0
2,895
6,537
2,330
0
1,281
5,256
0
44,971
W
Raijin
3,397
253
0
1,506
5,744
1,931
0
1,286
4,458
38,098
0
L
Amaterasu
UltraBeastzz
Amaterasu
4,166
2,064
0
4,042
11,720
11,005
0
657
11,063
0
34,192
L
Ganesha
Volunti
Ganesha
2,758
415
1,130
1,656
8,229
4,128
0
2,492
5,737
11,493
1,530
L
4,961
4,167
0
1,734
7,696
3,160
0
2,470
5,226
0
40,150
W
Surtr
iiNero
Surtr
8,747
3,978
0
3,907
9,824
4,991
642
48
9,176
1,178
56,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
27,308
306
Minions Killed
289
0
Camps Cleared
0
1,053,620
Distance Traveled
940,410
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,859
586
66
7
0
257,547
0
L
Hou Yi
5,732
573
88
9
0
170,023
2
W
Bacchus
5,953
595
20
2
0
216,843
2
L
Agni
5,597
560
86
9
0
186,223
1
W
Artemis
6,469
647
70
7
0
174,021
1
W
Raijin
5,495
550
59
6
0
186,124
0
L
Amaterasu
5,036
504
56
6
0
157,146
0
L
Ganesha
5,237
524
2
0
0
197,110
0
L
Arachne
5,706
571
57
6
0
229,908
0
W
Surtr
7,188
719
91
9
0
219,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role