Player Matchup

Lancelot
Lancelot
ApePooFlinger
Lancelot
Level 146
God Stats
12W - 8L
1,779 SR
Queue Stats
134W - 116L
1,624 Elo+
Party 2
Charybdis
Charybdis
JaysToxic
Charybdis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,495 Elo+
Solo
Poseidon
Poseidon
Living lMasTeR
Poseidon
Level 156
God Stats
5W - 3L
1,725 SR
Queue Stats
100W - 87L
1,590 Elo+
Solo
Vulcan
Vulcan
OctoZed
Vulcan
Level 127
God Stats
0W - 2L
1,192 SR
Queue Stats
64W - 63L
1,575 Elo+
Party 2
Fafnir
Fafnir
necronomicon0666
Fafnir
Level 129
God Stats
1W - 2L
1,481 SR
Queue Stats
105W - 102L
1,585 Elo+
Party 2
Team Averages
Level 141
1,536 SR
1,574 Elo+

VS

Team Averages
Level 128
1,478 SR
1,618 Elo+
Amaterasu
Amaterasu
DaddyDarkAura
Amaterasu
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,616 Elo+
Party 1
Eset
Eset
EINSTEINFLA
Eset
Level 106
God Stats
21W - 9L
1,898 SR
Queue Stats
143W - 126L
1,623 Elo+
Solo
King Arthur
King Arthur
FRAUDGODATLARGE
King Arthur
Level 103
God Stats
1W - 2L
1,215 SR
Queue Stats
411W - 406L
1,535 Elo+
Solo
Charybdis
Charybdis
SenorCarne
Charybdis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,662 Elo+
Party 1
Awilix
Awilix
TweeElephant
Awilix
Level 122
God Stats
2W - 0L
1,277 SR
Queue Stats
50W - 35L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ApePooFlinger
Lancelot
16
4 / 4 / 0
8,776
516
11,077
16,918
9,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
JaysToxic
Charybdis
14
0 / 2 / 1
8,410
495
5,845
10,696
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
14
1 / 4 / 1
9,057
533
11,399
14,827
9,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vulcan
OctoZed
Vulcan
14
1 / 3 / 0
8,215
483
8,842
7,361
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 2
7,867
463
2,690
18,238
20,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaddyDarkAura
Amaterasu
16
8 / 2 / 6
10,373
610
13,360
20,256
15,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 10
8,612
507
7,275
7,196
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FRAUDGODATLARGE
King Arthur
15
1 / 2 / 7
8,969
528
8,685
19,063
17,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
SenorCarne
Charybdis
16
2 / 1 / 5
9,690
570
9,418
10,005
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
17
5 / 1 / 5
9,449
556
10,241
14,295
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
17
17
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ApePooFlinger
Lancelot
4
4
0
1
W
Amaterasu
DaddyDarkAura
Amaterasu
8
2
6
5.5
W
1
0
10
6
W
King Arthur
FRAUDGODATLARGE
King Arthur
1
2
7
2.25
L
Charybdis
JaysToxic
Charybdis
0
2
1
0.25
L
Poseidon
1
4
1
0.38
L
Vulcan
OctoZed
Vulcan
1
3
0
0.33
W
Charybdis
SenorCarne
Charybdis
2
1
5
4.5
W
Awilix
5
1
5
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,853
Damage
48,979
68,040
Taken
70,815
46,499
Mitigated
47,132
18,293
Healing
29,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ApePooFlinger
Lancelot
11,077
2,725
0
5,563
16,918
9,017
0
2,554
14,364
0
81,533
W
Amaterasu
DaddyDarkAura
Amaterasu
13,360
4,592
0
8,781
20,256
15,691
0
6,993
13,263
0
50,285
W
7,275
446
1,373
1,340
7,196
2,879
206
2,880
4,316
66,451
0
W
King Arthur
FRAUDGODATLARGE
King Arthur
8,685
1,376
0
4,334
19,063
17,732
0
11,062
8,001
0
64,118
L
Charybdis
JaysToxic
Charybdis
5,845
2,934
0
2,960
10,696
3,824
929
0
10,696
0
77,623
L
Poseidon
11,399
2,347
0
5,805
14,827
9,124
84
0
14,827
83,070
1,211
L
Vulcan
OctoZed
Vulcan
8,842
2,357
0
750
7,361
3,769
0
1,598
5,763
65,300
1,333
W
Charybdis
SenorCarne
Charybdis
9,418
6,112
0
6,137
10,005
4,554
597
1,236
8,769
0
93,848
W
Awilix
10,241
3,219
0
7,348
14,295
6,276
0
2,761
11,534
0
90,903
L
2,690
564
0
3,215
18,238
20,765
0
3,123
15,115
22,011
1,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
47,093
531
Minions Killed
529
0
Camps Cleared
0
1,679,036
Distance Traveled
1,747,458
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,776
516
118
7
0
405,018
0
W
Amaterasu
10,373
610
55
3
0
368,673
4
W
Eset
8,612
507
110
6
0
356,896
3
W
King Arthur
8,969
528
93
5
0
316,133
0
L
Charybdis
8,410
495
136
8
0
308,810
0
L
Poseidon
9,057
533
125
7
0
297,665
0
L
Vulcan
8,215
483
129
8
0
343,537
2
W
Charybdis
9,690
570
142
8
0
320,543
0
W
Awilix
9,449
556
129
8
0
385,213
0
L
Fafnir
7,867
463
23
1
0
324,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role