Player Matchup

Hades
Hades
BigNorm2005
Hades
Level 32
God Stats
2W - 2L
1,601 SR
Queue Stats
49W - 58L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GrosseCenne
Morgan Le Fay
Level 148
God Stats
3W - 2L
1,691 SR
Queue Stats
108W - 91L
1,545 Elo+
Party 2
Lancelot
Lancelot
Kd Whisky
Lancelot
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 55L
1,484 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SimpleRickss
Maman Brigitte
Level 35
God Stats
0W - 2L
1,222 SR
Queue Stats
33W - 28L
1,526 Elo+
Solo
Freya
Freya
sim_habs_qc
Freya
Level 122
God Stats
3W - 1L
1,766 SR
Queue Stats
48W - 26L
1,598 Elo+
Party 2
Team Averages
Level 84
1,556 SR
1,521 Elo+

VS

Team Averages
Level 82
1,616 SR
1,429 Elo+
Charon
Charon
BronzyHD
Charon
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Party 1
Ao Kuang
Ao Kuang
DoofMeat
Ao Kuang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,492 Elo+
Party 1
Nut
Nut
DroneX90
Nut
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 42L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NSGBuckshot
Ah Muzen Cab
Level 66
God Stats
3W - 1L
1,872 SR
Queue Stats
76W - 69L
1,512 Elo+
Solo
Arachne
Arachne
UnspokenKing347
Arachne
Level 45
God Stats
3W - 0L
1,709 SR
Queue Stats
64W - 72L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 10
11,871
742
13,906
20,360
17,008
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Morgan Le Fay
GrosseCenne
Morgan Le Fay
20
7 / 6 / 17
12,660
791
21,417
19,807
10,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Kd Whisky
Lancelot
18
5 / 5 / 14
11,238
702
9,581
19,238
16,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maman Brigitte
SimpleRickss
Maman Brigitte
13
3 / 6 / 11
9,377
586
5,692
11,733
4,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
4 / 5 / 13
10,398
650
11,860
15,019
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BronzyHD
Charon
19
2 / 4 / 18
12,768
798
13,074
18,387
22,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ao Kuang
DoofMeat
Ao Kuang
20
14 / 6 / 11
13,814
863
19,680
20,009
19,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 2 / 11
12,535
783
17,786
8,932
4,747
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
NSGBuckshot
Ah Muzen Cab
18
4 / 8 / 13
12,015
751
18,333
17,878
9,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

18
4 / 8 / 10
11,479
717
9,391
18,775
14,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
91
26
Kills
28
28
Deaths
28
65
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
6
10
2
W
Charon
BronzyHD
Charon
2
4
18
2.75
W
Ao Kuang
DoofMeat
Ao Kuang
14
6
11
3.25
W
4
2
11
4.75
L
Morgan Le Fay
GrosseCenne
Morgan Le Fay
7
6
17
2.58
L
Lancelot
Kd Whisky
Lancelot
5
5
14
2.4
W
Ah Muzen Cab
NSGBuckshot
Ah Muzen Cab
4
8
13
1.31
L
Maman Brigitte
SimpleRickss
Maman Brigitte
3
6
11
1.42
W
4
8
10
1.13
L
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,456
Damage
78,264
86,157
Taken
83,981
57,049
Mitigated
69,291
23,832
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,906
1,208
1,255
5,821
20,360
17,008
0
6,509
13,213
32,234
0
W
Charon
BronzyHD
Charon
13,074
1,874
204
1,904
18,387
22,018
838
12,467
5,920
26,519
1,072
W
Ao Kuang
DoofMeat
Ao Kuang
19,680
4,455
929
5,605
20,009
19,073
450
9,241
9,895
27,787
1,315
W
17,786
5,727
700
2,495
8,932
4,747
3,602
5,595
3,337
0
51,467
L
Morgan Le Fay
GrosseCenne
Morgan Le Fay
21,417
1,627
2,513
4,928
19,807
10,729
395
5,514
13,868
46,007
394
L
Lancelot
Kd Whisky
Lancelot
9,581
1,667
1,383
2,617
19,238
16,869
0
5,775
13,238
0
26,050
W
Ah Muzen Cab
NSGBuckshot
Ah Muzen Cab
18,333
9,047
98
2,092
17,878
9,171
2,200
12,147
5,731
0
43,539
L
Maman Brigitte
SimpleRickss
Maman Brigitte
5,692
379
232
464
11,733
4,848
0
5,947
5,330
8,507
0
W
9,391
5,309
1,573
3,546
18,775
14,282
395
12,517
4,880
0
12,483
L
11,860
3,965
1,686
2,933
15,019
7,595
0
6,026
8,660
23,157
1,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,544
Gold Earned
62,611
177
Minions Killed
160
0
Camps Cleared
0
1,255,928
Distance Traveled
1,323,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,871
742
34
2
0
274,977
0
W
Charon
12,768
798
22
1
0
297,499
0
W
Ao Kuang
13,814
863
27
2
0
236,534
0
W
Nut
12,535
783
53
3
0
260,029
0
L
Morgan Le Fay
12,660
791
57
4
0
269,361
0
L
Lancelot
11,238
702
39
2
0
303,821
0
W
Ah Muzen Cab
12,015
751
49
3
0
238,811
0
L
Maman Brigitte
9,377
586
5
0
0
155,562
0
W
Arachne
11,479
717
9
1
0
291,082
0
L
Freya
10,398
650
42
3
0
252,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role