Player Matchup

Ne Zha
Ne Zha
II Zoar II
Ne Zha
Level 103
God Stats
6W - 1L
1,993 SR
Queue Stats
78W - 74L
1,530 Elo+
Party 3
Izanami
Izanami
Sad Lightzy
Izanami
Level 17
God Stats
6W - 6L
1,267 SR
Queue Stats
31W - 33L
1,473 Elo+
Party 3
Achilles
Achilles
Teamwolfman212
Achilles
Level 118
God Stats
3W - 4L
1,737 SR
Queue Stats
37W - 37L
1,448 Elo+
Party 1
Chaac
Chaac
Zxc2019
Chaac
Level 49
God Stats
1W - 2L
1,306 SR
Queue Stats
6W - 10L
1,305 Elo+
Party 1
Anubis
Anubis
californiaracer
Anubis
Level 88
God Stats
3W - 0L
1,913 SR
Queue Stats
39W - 39L
1,471 Elo+
Solo
Team Averages
Level 75
1,643 SR
1,445 Elo+

VS

Team Averages
Level 41
1,473 SR
1,446 Elo+
Hachiman
Hachiman
JerryEatsTrash
Hachiman
Level 40
God Stats
4W - 6L
1,317 SR
Queue Stats
41W - 61L
1,400 Elo+
Solo
Bellona
Bellona
TheN7spectre
Bellona
Level 42
God Stats
1W - 3L
1,380 SR
Queue Stats
8W - 10L
1,417 Elo+
Solo
Cliodhna
Cliodhna
Varlxe
Cliodhna
Level 26
God Stats
10W - 6L
1,668 SR
Queue Stats
31W - 20L
1,529 Elo+
Party 2
Ymir
Ymir
Zyviel
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
iixale
Nu Wa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 74L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
II Zoar II
Ne Zha
16
4 / 2 / 8
9,361
551
9,610
15,752
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Sad Lightzy
Izanami
12
1 / 6 / 1
7,346
432
5,268
12,791
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
15
5 / 0 / 4
9,787
576
13,785
15,280
13,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chaac
Zxc2019
Chaac
12
1 / 6 / 1
7,124
419
10,061
16,574
9,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 2
10,063
592
11,087
11,420
5,562
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
5 / 2 / 4
9,064
533
9,719
10,872
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bellona
TheN7spectre
Bellona
12
0 / 6 / 2
7,384
434
5,769
17,684
18,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Varlxe
Cliodhna
12
0 / 0 / 1
6,874
404
4,314
8,820
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
Zyviel
Ymir
13
6 / 5 / 5
8,525
501
13,650
18,469
12,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nu Wa
iixale
Nu Wa
14
3 / 4 / 3
8,703
512
9,996
10,624
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
17
Kills
14
16
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
II Zoar II
Ne Zha
4
2
8
4
L
Hachiman
5
2
4
3.5
W
Izanami
Sad Lightzy
Izanami
1
6
1
0.25
W
Achilles
5
0
4
7
L
Bellona
TheN7spectre
Bellona
0
6
2
0.17
L
Cliodhna
Varlxe
Cliodhna
0
0
1
0.5
W
Chaac
Zxc2019
Chaac
1
6
1
0.25
L
Ymir
Zyviel
Ymir
6
5
5
1.7
W
6
2
2
3.5
L
Nu Wa
iixale
Nu Wa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,811
Damage
43,448
71,817
Taken
66,469
39,582
Mitigated
41,961
25,549
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
II Zoar II
Ne Zha
9,610
5,037
0
9,505
15,752
6,831
539
3,741
11,555
0
65,305
L
Hachiman
9,719
5,442
0
3,898
10,872
4,192
668
0
10,872
0
63,689
W
Izanami
Sad Lightzy
Izanami
5,268
3,394
0
2,565
12,791
4,225
431
2,886
9,527
0
44,983
W
Achilles
13,785
2,103
0
2,790
15,280
13,855
619
3,425
11,421
0
67,824
L
Bellona
TheN7spectre
Bellona
5,769
1,326
0
3,034
17,684
18,202
0
2,371
15,313
0
44,125
L
Cliodhna
Varlxe
Cliodhna
4,314
369
0
4,084
8,820
3,361
0
1,232
7,588
0
49,831
W
Chaac
Zxc2019
Chaac
10,061
1,142
290
3,368
16,574
9,109
0
5,941
9,899
0
47,571
L
Ymir
Zyviel
Ymir
13,650
1,410
559
1,828
18,469
12,492
0
4,310
14,159
41,410
0
W
11,087
751
0
7,031
11,420
5,562
725
5,026
5,788
90,794
3,137
L
Nu Wa
iixale
Nu Wa
9,996
2,356
0
889
10,624
3,714
0
2,987
7,637
50,971
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
40,550
467
Minions Killed
384
0
Camps Cleared
0
1,637,302
Distance Traveled
1,480,632
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,361
551
94
6
0
391,742
0
L
Hachiman
9,064
533
92
5
0
303,831
0
W
Izanami
7,346
432
66
4
0
307,655
0
W
Achilles
9,787
576
101
6
0
322,922
0
L
Bellona
7,384
434
60
4
0
309,335
4
L
Cliodhna
6,874
404
85
5
0
282,638
0
W
Chaac
7,124
419
53
3
0
313,392
0
L
Ymir
8,525
501
60
4
0
298,667
2
W
Anubis
10,063
592
153
9
0
301,591
2
L
Nu Wa
8,703
512
87
5
0
286,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role