Player Matchup

Chang'e
Chang'e
Erzenger
Chang'e
Level 45
God Stats
3W - 1L
1,494 SR
Queue Stats
47W - 35L
1,501 Elo+
Party 4
Tsukuyomi
Tsukuyomi
L1ttlecountry
Tsukuyomi
Level 112
God Stats
4W - 0L
1,898 SR
Queue Stats
126W - 138L
1,539 Elo+
Party 3
Cernunnos
Cernunnos
Lifetker
Cernunnos
Level 44
God Stats
2W - 1L
1,563 SR
Queue Stats
46W - 41L
1,468 Elo+
Party 4
Achilles
Achilles
urbanhamster16
Achilles
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Hel
Hel
Źāħeeŕ
Hel
Level 128
God Stats
4W - 3L
1,429 SR
Queue Stats
203W - 218L
1,562 Elo+
Party 3
Team Averages
Level 72
1,577 SR
1,514 Elo+

VS

Team Averages
Level 95
1,519 SR
1,531 Elo+
Sol
Sol
Cαleb
Sol
Level 107
God Stats
1W - 2L
1,268 SR
Queue Stats
41W - 40L
1,581 Elo+
Party 1
Loki
Loki
Food4Life
Loki
Level 127
God Stats
5W - 4L
1,637 SR
Queue Stats
117W - 96L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
InvisableAccount
Danzaburou
Level 29
God Stats
6W - 7L
1,635 SR
Queue Stats
94W - 74L
1,584 Elo+
Party 2
Cliodhna
Cliodhna
ScreamsLiveOn
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,474 Elo+
Party 1
Geb
Geb
jabrilali1
Geb
Level 89
God Stats
0W - 2L
1,554 SR
Queue Stats
50W - 68L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Erzenger
Chang'e
6
0 / 0 / 2
4,082
680
1,884
3,812
1,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
L1ttlecountry
Tsukuyomi
8
2 / 1 / 1
4,183
697
2,333
3,523
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Lifetker
Cernunnos
7
2 / 0 / 0
4,006
668
2,336
2,181
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
7
0 / 2 / 0
3,606
601
2,015
5,895
2,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 1
4,298
716
3,323
3,489
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cαleb
Sol
8
2 / 1 / 0
4,717
786
3,257
5,668
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
4
0 / 2 / 1
3,204
534
815
3,214
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
InvisableAccount
Danzaburou
3
0 / 2 / 0
2,970
495
880
3,066
921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Cliodhna
ScreamsLiveOn
Cliodhna
8
2 / 1 / 0
4,903
817
3,502
5,737
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 0 / 0
3,581
597
1,050
4,150
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
4
4
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
Cαleb
Sol
2
1
0
2
W
Chang'e
Erzenger
Chang'e
0
0
2
1
L
Loki
0
2
1
0.25
L
Danzaburou
InvisableAccount
Danzaburou
0
2
0
0
W
Tsukuyomi
L1ttlecountry
Tsukuyomi
2
1
1
2.5
W
Cernunnos
Lifetker
Cernunnos
2
0
0
2
L
Cliodhna
ScreamsLiveOn
Cliodhna
2
1
0
2
L
0
0
0
0
W
Achilles
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,891
Damage
9,504
18,900
Taken
21,835
7,648
Mitigated
7,431
8,507
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Cαleb
Sol
3,257
1,349
0
2,631
5,668
1,573
0
2,334
3,334
30,707
3,472
W
Chang'e
Erzenger
Chang'e
1,884
265
160
2,053
3,812
1,749
0
647
3,165
14,405
81
L
Loki
815
265
0
1,252
3,214
784
0
820
2,394
0
8,178
L
Danzaburou
InvisableAccount
Danzaburou
880
431
0
1,052
3,066
921
0
1,179
1,887
0
9,727
W
Tsukuyomi
L1ttlecountry
Tsukuyomi
2,333
665
0
1,458
3,523
1,086
0
917
2,606
0
19,432
W
Cernunnos
Lifetker
Cernunnos
2,336
1,631
0
1,059
2,181
673
0
398
1,783
0
22,461
L
Cliodhna
ScreamsLiveOn
Cliodhna
3,502
313
0
1,895
5,737
1,681
0
0
5,417
0
29,287
L
1,050
222
0
1,566
4,150
2,472
0
874
3,276
6,945
309
W
Achilles
2,015
547
0
1,718
5,895
2,797
0
0
5,895
0
19,805
W
3,323
240
451
1,608
3,489
1,343
0
2,162
1,327
29,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,175
Gold Earned
19,375
173
Minions Killed
154
0
Camps Cleared
0
650,677
Distance Traveled
549,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,717
786
58
10
0
119,309
0
W
Chang'e
4,082
680
17
3
0
115,586
0
L
Loki
3,204
534
16
3
0
77,273
0
L
Danzaburou
2,970
495
13
2
0
81,538
0
W
Tsukuyomi
4,183
697
30
5
0
154,718
0
W
Cernunnos
4,006
668
41
7
0
117,275
0
L
Cliodhna
4,903
817
57
10
0
131,899
0
L
Geb
3,581
597
10
2
0
139,195
0
W
Achilles
3,606
601
33
6
0
128,784
0
W
Hel
4,298
716
52
9
0
134,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role