Player Matchup

Susano
Susano
 
Susano
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DarkHeartsKing
Nu Wa
Level 159
God Stats
4W - 3L
1,699 SR
Queue Stats
23W - 20L
1,551 Elo+
Solo
Bacchus
Bacchus
T_H_E_B_E_A_R_D
Bacchus
Level 81
God Stats
10W - 5L
1,729 SR
Queue Stats
103W - 84L
1,538 Elo+
Solo
Ganesha
Ganesha
iXuDe
Ganesha
Level 25
God Stats
3W - 1L
1,733 SR
Queue Stats
33W - 31L
1,508 Elo+
Party 2
Izanami
Izanami
p015onFfy
Izanami
Level 68
God Stats
1W - 4L
1,297 SR
Queue Stats
61W - 62L
1,435 Elo+
Solo
Team Averages
Level 79
1,592 SR
1,506 Elo+

VS

Team Averages
Level 89
1,516 SR
1,567 Elo+
Baron Samedi
Baron Samedi
Blame2001ben
Baron Samedi
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 30L
1,388 Elo+
Solo
Rama
Rama
Inkariuks
Rama
Level 82
God Stats
3W - 0L
1,502 SR
Queue Stats
23W - 11L
1,569 Elo+
Party 1
Mulan
Mulan
Kastradroc
Mulan
Level 138
God Stats
2W - 0L
1,224 SR
Queue Stats
19W - 8L
1,698 Elo+
Party 1
Nu Wa
Nu Wa
RCTBubaBlue
Nu Wa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 72L
1,483 Elo+
Solo
Loki
Loki
TorchUP
Loki
Level 120
God Stats
3W - 0L
1,853 SR
Queue Stats
18W - 8L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 5 / 1
7,278
520
6,879
14,196
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 2
7,729
552
7,907
4,896
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 8 / 1
6,685
478
7,000
13,902
12,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
iXuDe
Ganesha
10
1 / 2 / 2
6,679
477
3,315
9,433
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
p015onFfy
Izanami
11
0 / 5 / 0
6,475
463
3,488
10,526
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blame2001ben
Baron Samedi
13
6 / 0 / 6
8,516
608
5,454
8,522
7,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rama
13
4 / 2 / 4
7,833
560
6,001
7,449
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Mulan
14
3 / 4 / 5
8,521
609
7,704
13,005
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 2 / 2
7,467
533
4,705
7,243
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
TorchUP
Loki
15
7 / 1 / 2
8,593
614
6,095
11,186
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
20
20
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
5
1
0.9
W
Baron Samedi
Blame2001ben
Baron Samedi
6
0
6
9
L
1
0
2
2
W
Rama
4
2
4
3
W
Mulan
3
4
5
1.38
W
0
2
2
0.5
L
2
8
1
0.31
W
Loki
TorchUP
Loki
7
1
2
8
L
Ganesha
iXuDe
Ganesha
1
2
2
1
L
Izanami
p015onFfy
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
29,959
52,953
Taken
47,405
29,534
Mitigated
25,738
10,053
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,879
1,905
0
5,033
14,196
5,769
0
1,555
12,413
0
49,710
W
Baron Samedi
Blame2001ben
Baron Samedi
5,454
1,147
939
3,414
8,522
7,221
125
2,916
5,588
28,210
0
L
7,907
3,681
0
470
4,896
1,653
52
1,746
2,844
76,217
1,799
W
Rama
6,001
4,607
0
1,422
7,449
2,383
2,343
2,066
5,372
0
45,269
W
Mulan
7,704
1,436
0
4,291
13,005
9,819
146
6,573
5,475
0
55,608
W
4,705
1,339
0
784
7,243
1,884
0
3,397
3,836
56,751
1,311
L
7,000
663
0
1,504
13,902
12,064
0
74
13,084
29,251
3,184
W
Loki
TorchUP
Loki
6,095
1,440
0
6,937
11,186
4,431
0
1,785
9,377
0
73,284
L
Ganesha
iXuDe
Ganesha
3,315
551
0
1,726
9,433
6,255
0
2,744
6,633
14,673
0
L
Izanami
p015onFfy
Izanami
3,488
1,695
0
1,320
10,526
3,793
474
3,451
7,005
0
53,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
40,930
359
Minions Killed
414
0
Camps Cleared
0
1,314,296
Distance Traveled
1,360,538
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,278
520
84
6
0
304,010
0
W
Baron Samedi
8,516
608
37
3
0
251,496
2
L
Nu Wa
7,729
552
129
9
0
268,130
1
W
Rama
7,833
560
86
6
0
254,744
0
W
Mulan
8,521
609
98
7
0
258,761
6
W
Nu Wa
7,467
533
96
7
0
256,928
3
L
Bacchus
6,685
478
46
3
0
213,537
0
W
Loki
8,593
614
97
7
0
338,609
0
L
Ganesha
6,679
477
10
1
0
289,035
6
L
Izanami
6,475
463
90
6
0
239,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role