Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Grandmaster
Suìsei
Xing Tian
Grandmaster
Level 158
God Stats
3W - 0L
1,749 SR
Queue Stats
172W - 27L
3,258 MMR
Party 1
Ix Chel
Ix Chel
Grandmaster
cοdy
Ix Chel
Grandmaster
Level 245
God Stats
23W - 0L
2,304 SR
Queue Stats
140W - 10L
3,061 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 224
1,851 SR
2,606 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 176
1,709 SR
2,104 MMR
Merlin
Merlin
Platinum V
AkillaJohn
Merlin
Platinum V
Level 156
God Stats
13W - 11L
1,661 SR
Queue Stats
274W - 305L
1,869 MMR
Solo
Xbalanque
Xbalanque
Diamond V
KingSimba642
Xbalanque
Diamond V
Level 170
God Stats
15W - 4L
1,761 SR
Queue Stats
26W - 11L
2,390 MMR
Solo
Geb
Geb
Diamond V
TTThermal
Geb
Diamond V
Level 201
God Stats
1W - 1L
1,706 SR
Queue Stats
103W - 96L
2,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 4 / 9
10,839
723
16,076
20,342
20,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Suìsei
Xing Tian
18
7 / 1 / 9
12,389
826
10,623
19,813
24,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ix Chel
cοdy
Ix Chel
18
10 / 2 / 9
12,897
860
25,251
17,274
9,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresAchillesGuan YuThothYu Huang

VS

Bans
Ne ZhaOdinHou YiShivaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AkillaJohn
Merlin
14
1 / 8 / 4
9,520
635
10,264
14,895
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
KingSimba642
Xbalanque
15
4 / 8 / 3
10,931
729
16,989
19,571
8,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
2 / 4 / 5
9,648
643
14,464
21,542
25,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
20
Kills
7
7
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
4
9
1.88
L
Merlin
AkillaJohn
Merlin
1
8
4
0.38
L
Xbalanque
KingSimba642
Xbalanque
4
8
3
0.69
W
Xing Tian
Suìsei
Xing Tian
7
1
9
11.5
L
2
4
5
1.13
W
Ix Chel
cοdy
Ix Chel
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,950
Damage
41,717
57,429
Taken
56,008
53,234
Mitigated
40,594
23,497
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,076
4,724
0
6,991
20,342
20,123
0
9,033
10,667
630
31,161
L
Merlin
AkillaJohn
Merlin
10,264
527
0
420
14,895
6,327
0
9,859
4,035
42,831
0
L
Xbalanque
KingSimba642
Xbalanque
16,989
7,693
0
3,823
19,571
8,275
0
10,673
7,704
0
45,313
W
Xing Tian
Suìsei
Xing Tian
10,623
719
0
4,370
19,813
24,108
440
5,244
13,886
33,761
3,750
L
14,464
1,796
0
4,500
21,542
25,992
0
11,922
8,355
28,887
1,095
W
Ix Chel
cοdy
Ix Chel
25,251
3,356
4,593
7,543
17,274
9,003
1,429
8,166
8,700
76,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
30,099
200
Minions Killed
170
0
Camps Cleared
0
807,269
Distance Traveled
761,152
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,839
723
29
2
0
263,452
2
L
Merlin
9,520
635
69
5
0
245,100
0
L
Xbalanque
10,931
729
69
5
0
240,520
0
W
Xing Tian
12,389
826
47
3
0
256,755
0
L
Geb
9,648
643
32
2
0
275,532
0
W
Ix Chel
12,897
860
124
8
0
287,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role