Player Matchup

Bellona
Bellona
Platinum III
 
Bellona
Platinum III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
CupidLoverPause
Anhur
Platinum II
Level 89
God Stats
5W - 6L
1,545 SR
Queue Stats
198W - 198L
1,811 MMR
Solo
Charon
Charon
Platinum II
ct1O8
Charon
Platinum II
Level 156
God Stats
25W - 14L
1,744 SR
Queue Stats
160W - 153L
1,903 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
iGrammarJew
Tsukuyomi
Platinum IV
Level 176
God Stats
1W - 2L
1,871 SR
Queue Stats
97W - 88L
1,816 MMR
Solo
Thoth
Thoth
Platinum I
lllturtle
Thoth
Platinum I
Level 140
God Stats
8W - 7L
1,682 SR
Queue Stats
149W - 145L
1,867 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,668 SR
1,779 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 178
1,635 SR
1,851 MMR
Hachiman
Hachiman
Platinum I
BugléWizard
Hachiman
Platinum I
Level 246
God Stats
13W - 14L
1,568 SR
Queue Stats
195W - 182L
1,871 MMR
Solo
Surtr
Surtr
Platinum V
RafiD69
Surtr
Platinum V
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 17L
1,873 MMR
Solo
Vulcan
Vulcan
Platinum I
Rhinoceruption
Vulcan
Platinum I
Level 253
God Stats
25W - 7L
1,682 SR
Queue Stats
55W - 38L
1,871 MMR
Solo
Ymir
Ymir
Platinum III
Ypsilanti
Ymir
Platinum III
Level 210
God Stats
8W - 8L
1,575 SR
Queue Stats
57W - 55L
1,864 MMR
Solo
Ravana
Ravana
Platinum IV
sT Fuseey
Ravana
Platinum IV
Level 142
God Stats
3W - 1L
1,848 SR
Queue Stats
181W - 175L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 4 / 0
7,974
498
6,192
23,448
18,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
1 / 5 / 1
7,833
490
6,227
14,195
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
ct1O8
Charon
12
0 / 3 / 1
7,780
486
3,671
13,853
11,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Tsukuyomi
iGrammarJew
Tsukuyomi
14
3 / 5 / 1
8,150
509
10,078
13,282
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Thoth
lllturtle
Thoth
16
1 / 1 / 1
9,088
568
5,031
4,390
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Sun WukongSobekAgni

VS

Bans
BacchusAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BugléWizard
Hachiman
17
3 / 2 / 3
9,916
620
11,893
13,193
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
RafiD69
Surtr
17
4 / 1 / 5
10,439
652
18,744
19,584
19,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 6
10,362
648
10,481
6,702
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
4 / 0 / 9
9,319
582
4,517
8,893
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
sT Fuseey
Ravana
17
4 / 1 / 3
9,411
588
7,099
6,677
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
18
18
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
Hachiman
BugléWizard
Hachiman
3
2
3
2.25
L
1
5
1
0.3
W
Surtr
RafiD69
Surtr
4
1
5
6.5
W
3
1
6
6
W
Ymir
4
0
9
8.5
L
Charon
ct1O8
Charon
0
3
1
0.17
L
Tsukuyomi
iGrammarJew
Tsukuyomi
3
5
1
0.7
L
Thoth
lllturtle
Thoth
1
1
1
1.5
W
Ravana
sT Fuseey
Ravana
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,199
Damage
52,734
69,168
Taken
55,049
41,263
Mitigated
37,400
21,530
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,192
2,028
0
10,025
23,448
18,702
0
2,538
19,733
0
70,569
W
Hachiman
BugléWizard
Hachiman
11,893
8,082
0
4,633
13,193
5,182
900
1,583
11,610
0
88,340
L
6,227
3,282
0
4,125
14,195
4,786
0
1,817
12,326
0
66,953
W
Surtr
RafiD69
Surtr
18,744
8,463
0
11,789
19,584
19,000
15
543
19,041
4,270
93,061
W
10,481
2,623
0
816
6,702
2,558
0
2,588
3,822
97,927
1,520
W
Ymir
4,517
1,044
0
2,487
8,893
7,800
0
2,578
6,131
27,726
0
L
Charon
ct1O8
Charon
3,671
725
0
1,801
13,853
11,520
0
5,656
8,054
28,239
0
L
Tsukuyomi
iGrammarJew
Tsukuyomi
10,078
2,446
0
4,158
13,282
5,002
0
3,353
9,611
0
69,617
L
Thoth
lllturtle
Thoth
5,031
146
0
1,421
4,390
1,253
0
2,533
1,657
83,414
251
W
Ravana
sT Fuseey
Ravana
7,099
2,089
0
3,055
6,677
2,860
207
1,082
5,445
0
84,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,825
Gold Earned
49,447
574
Minions Killed
647
0
Camps Cleared
0
1,632,442
Distance Traveled
1,787,401
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,974
498
130
8
0
316,912
0
W
Hachiman
9,916
620
157
10
0
301,315
2
L
Anhur
7,833
490
121
8
0
267,741
1
W
Surtr
10,439
652
142
9
0
337,248
1
W
Vulcan
10,362
648
187
12
0
364,021
2
W
Ymir
9,319
582
42
3
0
383,049
1
L
Charon
7,780
486
36
2
0
332,436
4
L
Tsukuyomi
8,150
509
110
7
0
386,651
4
L
Thoth
9,088
568
177
11
0
328,702
2
W
Ravana
9,411
588
119
7
0
401,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role