Player Matchup

Aphrodite
Aphrodite
FrostyQuake
Aphrodite
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,550 Elo+
Party 1
Neith
Neith
Kaleator
Neith
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 83L
1,606 Elo+
Party 3
Jing Wei
Jing Wei
LetMeMidPlez
Jing Wei
Level 68
God Stats
1W - 1L
1,503 SR
Queue Stats
44W - 47L
1,488 Elo+
Party 1
Cerberus
Cerberus
o-eGoCenTriic-o
Cerberus
Level 156
God Stats
3W - 1L
1,671 SR
Queue Stats
103W - 91L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
oc fishes
Amaterasu
Level 109
God Stats
3W - 0L
1,861 SR
Queue Stats
66W - 52L
1,585 Elo+
Party 3
Team Averages
Level 131
1,607 SR
1,558 Elo+

VS

Team Averages
Level 131
1,542 SR
1,538 Elo+
Nut
Nut
BaconBeats
Nut
Level 134
God Stats
0W - 1L
1,414 SR
Queue Stats
148W - 139L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Benbott
Nu Wa
Level 107
God Stats
5W - 2L
1,835 SR
Queue Stats
188W - 193L
1,556 Elo+
Solo
Bacchus
Bacchus
SeigneurPhallus
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,542 Elo+
Solo
Yemoja
Yemoja
bigdaddysenpaii
Yemoja
Level 134
God Stats
0W - 2L
1,255 SR
Queue Stats
45W - 51L
1,466 Elo+
Party 2
Cerberus
Cerberus
xDahling
Cerberus
Level 153
God Stats
1W - 1L
1,704 SR
Queue Stats
86W - 71L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FrostyQuake
Aphrodite
10
0 / 1 / 9
5,884
1,177
2,426
3,960
2,897
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Kaleator
Neith
12
5 / 0 / 7
6,895
1,379
8,299
4,333
2,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
LetMeMidPlez
Jing Wei
11
2 / 1 / 5
6,302
1,260
4,434
3,774
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
11
2 / 1 / 9
6,476
1,295
6,510
7,852
6,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
oc fishes
Amaterasu
11
3 / 0 / 9
6,340
1,268
5,704
6,246
6,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,294
1,059
4,779
4,785
1,831
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
Benbott
Nu Wa
10
2 / 3 / 1
5,588
1,118
5,662
5,645
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 2 / 1
4,783
957
3,956
4,167
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 2
5,298
1,060
2,520
5,678
3,466
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
xDahling
Cerberus
9
0 / 3 / 2
4,851
970
3,096
8,763
7,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
12
Kills
3
3
Deaths
12
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Nu Wa
Benbott
Nu Wa
2
3
1
0.83
W
Aphrodite
FrostyQuake
Aphrodite
0
1
9
4.5
W
Neith
Kaleator
Neith
5
0
7
8.5
W
Jing Wei
LetMeMidPlez
Jing Wei
2
1
5
4.5
L
0
2
1
0.25
L
1
2
2
1
W
Cerberus
2
1
9
6.5
W
Amaterasu
oc fishes
Amaterasu
3
0
9
7.5
L
Cerberus
xDahling
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,373
Damage
20,013
26,165
Taken
29,038
19,615
Mitigated
17,059
13,559
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,779
2,586
0
0
4,785
1,831
68
1,464
3,159
0
14,948
L
Nu Wa
Benbott
Nu Wa
5,662
1,360
354
553
5,645
2,009
8
2,044
3,531
12,139
0
W
Aphrodite
FrostyQuake
Aphrodite
2,426
287
2,384
1,868
3,960
2,897
217
2,772
1,188
12,353
0
W
Neith
Kaleator
Neith
8,299
3,223
0
1,350
4,333
2,120
772
2,453
1,880
0
17,419
W
Jing Wei
LetMeMidPlez
Jing Wei
4,434
3,684
672
661
3,774
1,825
235
2,746
1,028
0
15,811
L
3,956
68
100
193
4,167
2,480
0
1,837
2,185
4,527
0
L
2,520
1,277
2,351
1,281
5,678
3,466
0
958
4,628
5,104
0
W
Cerberus
6,510
344
559
2,603
7,852
6,466
0
2,922
4,930
10,882
0
W
Amaterasu
oc fishes
Amaterasu
5,704
2,778
904
2,558
6,246
6,307
101
4,341
1,905
0
8,215
L
Cerberus
xDahling
Cerberus
3,096
218
535
2,925
8,763
7,273
0
2,633
5,915
6,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
25,814
83
Minions Killed
54
0
Camps Cleared
0
557,849
Distance Traveled
490,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,294
1,059
16
3
0
104,997
0
L
Nu Wa
5,588
1,118
14
3
0
110,983
0
W
Aphrodite
5,884
1,177
19
4
0
105,889
0
W
Neith
6,895
1,379
20
4
0
103,237
0
W
Jing Wei
6,302
1,260
20
4
0
105,930
0
L
Bacchus
4,783
957
4
1
0
61,300
0
L
Yemoja
5,298
1,060
8
2
0
99,192
0
W
Cerberus
6,476
1,295
18
4
0
113,832
0
W
Amaterasu
6,340
1,268
6
1
0
128,961
0
L
Cerberus
4,851
970
12
2
0
113,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role