Player Matchup

Bacchus
Bacchus
KillerPIE577
Bacchus
Level 157
God Stats
16W - 0L
1,903 SR
Queue Stats
25W - 11L
1,538 Elo+
Party 3
Bellona
Bellona
NovelF3arday
Bellona
Level 157
God Stats
39W - 12L
1,763 SR
Queue Stats
94W - 71L
1,540 Elo+
Party 3
Agni
Agni
S0uperSewt
Agni
Level 125
God Stats
7W - 4L
1,574 SR
Queue Stats
124W - 71L
1,562 Elo+
Solo
Horus
Horus
mcknickletooke
Horus
Level 158
God Stats
3W - 1L
1,614 SR
Queue Stats
142W - 135L
1,508 Elo+
Solo
Cthulhu
Cthulhu
ßallsDeep
Cthulhu
Level 141
God Stats
2W - 0L
1,694 SR
Queue Stats
8W - 12L
1,470 Elo+
Solo
Team Averages
Level 148
1,710 SR
1,524 Elo+

VS

Team Averages
Level 123
1,533 SR
1,521 Elo+
Tyr
Tyr
Captag
Tyr
Level 147
God Stats
0W - 1L
1,316 SR
Queue Stats
7W - 10L
1,462 Elo+
Party 1
Ra
Ra
DJ HeIp
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
Friskybot
Heimdallr
Level 116
God Stats
4W - 3L
1,513 SR
Queue Stats
29W - 22L
1,591 Elo+
Party 2
Jormungandr
Jormungandr
THEVOIDISNEAR666
Jormungandr
Level 96
God Stats
2W - 2L
1,659 SR
Queue Stats
156W - 150L
1,559 Elo+
Solo
Awilix
Awilix
unitcircle
Awilix
Level 129
God Stats
2W - 2L
1,679 SR
Queue Stats
5W - 12L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KillerPIE577
Bacchus
12
4 / 0 / 7
7,674
590
7,834
9,196
9,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
NovelF3arday
Bellona
13
6 / 2 / 4
7,742
596
11,220
17,200
12,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 2
7,714
593
6,753
8,279
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 1 / 5
6,602
508
9,589
13,493
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ßallsDeep
Cthulhu
13
0 / 0 / 1
7,637
587
9,562
9,424
11,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Captag
Tyr
12
0 / 1 / 0
7,022
540
4,259
13,910
10,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
4 / 2 / 0
7,926
610
9,859
9,313
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Friskybot
Heimdallr
10
0 / 8 / 2
5,798
446
7,691
12,158
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
THEVOIDISNEAR666
Jormungandr
12
2 / 3 / 0
7,667
590
8,392
13,800
11,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Awilix
unitcircle
Awilix
11
0 / 3 / 2
6,218
478
4,221
13,623
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
6
6
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
Captag
Tyr
0
1
0
0
L
4
2
0
2
L
Heimdallr
Friskybot
Heimdallr
0
8
2
0.13
W
Bacchus
KillerPIE577
Bacchus
4
0
7
7.5
W
Bellona
NovelF3arday
Bellona
6
2
4
4
W
4
3
2
1.67
L
Jormungandr
THEVOIDISNEAR666
Jormungandr
2
3
0
0.67
W
3
1
5
5.5
L
Awilix
unitcircle
Awilix
0
3
2
0.33
W
Cthulhu
ßallsDeep
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,958
Damage
34,422
57,592
Taken
62,804
41,318
Mitigated
35,378
20,907
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Captag
Tyr
4,259
900
0
5,566
13,910
10,226
0
7,241
5,457
0
51,916
L
9,859
1,238
348
2,322
9,313
3,237
0
3,435
5,826
63,851
1,014
L
Heimdallr
Friskybot
Heimdallr
7,691
3,429
0
1,602
12,158
5,618
0
3,785
8,373
0
37,049
W
Bacchus
KillerPIE577
Bacchus
7,834
625
0
1,633
9,196
9,551
0
3,183
6,013
28,219
0
W
Bellona
NovelF3arday
Bellona
11,220
5,257
0
11,753
17,200
12,502
354
4,561
12,639
0
70,254
W
6,753
1,123
0
745
8,279
2,907
0
3,128
5,151
67,105
0
L
Jormungandr
THEVOIDISNEAR666
Jormungandr
8,392
3,270
0
3,774
13,800
11,769
0
3,730
10,007
47,063
1,880
W
9,589
4,146
360
4,885
13,493
5,249
0
6,105
7,199
0
39,056
L
Awilix
unitcircle
Awilix
4,221
1,654
0
4,450
13,623
4,528
0
4,273
9,201
0
41,694
W
Cthulhu
ßallsDeep
Cthulhu
9,562
837
31
1,500
9,424
11,109
0
0
9,424
58,143
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
34,631
412
Minions Killed
399
0
Camps Cleared
0
1,451,306
Distance Traveled
1,308,424
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,022
540
98
8
0
261,746
0
L
Ra
7,926
610
108
8
0
285,289
3
L
Heimdallr
5,798
446
64
5
0
227,907
0
W
Bacchus
7,674
590
40
3
0
267,187
0
W
Bellona
7,742
596
102
8
0
368,938
0
W
Agni
7,714
593
97
7
0
261,978
3
L
Jormungandr
7,667
590
57
4
0
242,881
0
W
Horus
6,602
508
56
4
0
287,300
2
L
Awilix
6,218
478
72
6
0
290,601
2
W
Cthulhu
7,637
587
117
9
0
265,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role