Player Matchup

Hel
Hel
GrimmRWBY
Hel
Level 195
God Stats
1W - 1L
1,227 SR
Queue Stats
78W - 74L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
MadGamer0
Amaterasu
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 103L
1,562 Elo+
Solo
Anubis
Anubis
PutJesusInSmite1
Anubis
Level 120
God Stats
5W - 2L
1,656 SR
Queue Stats
284W - 264L
1,512 Elo+
Solo
Cupid
Cupid
Roygare
Cupid
Level 124
God Stats
3W - 0L
1,813 SR
Queue Stats
70W - 56L
1,571 Elo+
Solo
Pele
Pele
azuurra
Pele
Level 273
God Stats
8W - 5L
1,660 SR
Queue Stats
100W - 94L
1,586 Elo+
Party 2
Team Averages
Level 163
1,571 SR
1,572 Elo+

VS

Team Averages
Level 151
1,672 SR
1,582 Elo+
Ullr
Ullr
Lotalis
Ullr
Level 160
God Stats
42W - 36L
1,608 SR
Queue Stats
157W - 164L
1,537 Elo+
Party 1
Xing Tian
Xing Tian
Sisco811
Xing Tian
Level 155
God Stats
1W - 1L
1,770 SR
Queue Stats
77W - 65L
1,605 Elo+
Solo
Cthulhu
Cthulhu
So1oGhostRider
Cthulhu
Level 157
God Stats
2W - 2L
1,840 SR
Queue Stats
132W - 117L
1,629 Elo+
Solo
Nemesis
Nemesis
eyesinside
Nemesis
Level 126
God Stats
15W - 18L
1,412 SR
Queue Stats
119W - 119L
1,561 Elo+
Party 1
Merlin
Merlin
wolfbark
Merlin
Level 157
God Stats
9W - 5L
1,733 SR
Queue Stats
117W - 94L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,846
531
4,154
5,728
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Amaterasu
MadGamer0
Amaterasu
12
0 / 1 / 1
6,834
621
4,781
11,570
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
2 / 1 / 5
7,151
650
5,517
4,456
2,060
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cupid
Roygare
Cupid
10
2 / 1 / 2
5,725
520
4,040
7,726
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Pele
azuurra
Pele
13
7 / 0 / 1
6,994
636
5,300
6,654
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Lotalis
Ullr
11
0 / 1 / 0
5,602
509
3,977
6,868
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
Sisco811
Xing Tian
12
1 / 0 / 0
6,459
587
5,880
9,270
9,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 1
5,275
480
4,788
10,047
7,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
eyesinside
Nemesis
11
2 / 3 / 1
5,792
527
3,417
9,329
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
wolfbark
Merlin
11
0 / 4 / 1
5,719
520
1,215
6,755
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
3
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Ullr
Lotalis
Ullr
0
1
0
0
W
Amaterasu
MadGamer0
Amaterasu
0
1
1
0.5
W
2
1
5
4.5
W
Cupid
Roygare
Cupid
2
1
2
3
L
Xing Tian
Sisco811
Xing Tian
1
0
0
1
L
0
3
1
0.17
W
Pele
azuurra
Pele
7
0
1
7.5
L
Nemesis
eyesinside
Nemesis
2
3
1
0.83
L
Merlin
wolfbark
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,792
Damage
19,277
36,134
Taken
42,269
17,270
Mitigated
24,034
24,255
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,154
305
2,115
3,454
5,728
3,610
0
1,549
4,179
19,902
1,624
L
Ullr
Lotalis
Ullr
3,977
2,576
0
1,890
6,868
2,535
418
1,719
5,149
0
46,985
W
Amaterasu
MadGamer0
Amaterasu
4,781
2,979
0
8,435
11,570
6,525
0
4,855
6,158
0
52,542
W
5,517
330
0
2,727
4,456
2,060
761
705
3,751
57,970
861
W
Cupid
Roygare
Cupid
4,040
2,303
145
2,625
7,726
2,576
78
2,772
4,954
0
34,162
L
Xing Tian
Sisco811
Xing Tian
5,880
713
0
950
9,270
9,078
0
0
9,270
42,500
2,971
L
4,788
372
63
1,992
10,047
7,137
0
2,466
7,581
23,257
408
W
Pele
azuurra
Pele
5,300
1,762
0
4,754
6,654
2,499
0
832
5,822
0
53,338
L
Nemesis
eyesinside
Nemesis
3,417
997
0
1,272
9,329
3,408
0
1,346
7,983
0
45,107
L
Merlin
wolfbark
Merlin
1,215
51
0
610
6,755
1,876
0
3,664
3,091
43,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
28,847
376
Minions Killed
355
0
Camps Cleared
0
1,066,847
Distance Traveled
1,062,904
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,846
531
27
2
0
227,668
1
L
Ullr
5,602
509
91
8
0
195,865
0
W
Amaterasu
6,834
621
102
9
0
185,888
0
W
Anubis
7,151
650
107
10
0
212,995
0
W
Cupid
5,725
520
52
5
0
193,211
0
L
Xing Tian
6,459
587
82
7
0
193,689
2
L
Cthulhu
5,275
480
26
2
0
215,501
1
W
Pele
6,994
636
88
8
0
247,085
0
L
Nemesis
5,792
527
71
6
0
252,666
0
L
Merlin
5,719
520
85
8
0
205,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role