Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dyl6335
Erlang Shen
Level 143
God Stats
4W - 1L
1,923 SR
Queue Stats
240W - 194L
1,554 Elo+
Party 1
Kali
Kali
Turbocharged22
Kali
Level 146
God Stats
1W - 0L
1,346 SR
Queue Stats
64W - 57L
1,516 Elo+
Solo
Fafnir
Fafnir
jettclash96
Fafnir
Level 141
God Stats
2W - 0L
1,719 SR
Queue Stats
108W - 75L
1,619 Elo+
Solo
Anubis
Anubis
pepaw30
Anubis
Level 58
God Stats
5W - 7L
1,378 SR
Queue Stats
168W - 122L
1,566 Elo+
Party 1
Team Averages
Level 126
1,573 SR
1,551 Elo+

VS

Team Averages
Level 122
1,650 SR
1,542 Elo+
Ra
Ra
CapEmil
Ra
Level 155
God Stats
3W - 2L
1,662 SR
Queue Stats
166W - 142L
1,599 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Clappo
Kumbhakarna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,462 Elo+
Solo
Xbalanque
Xbalanque
ElFlaKo200
Xbalanque
Level 159
God Stats
2W - 1L
1,743 SR
Queue Stats
194W - 168L
1,595 Elo+
Party 2
Odin
Odin
lIExile
Odin
Level 52
God Stats
2W - 1L
1,699 SR
Queue Stats
59W - 44L
1,525 Elo+
Solo
Bacchus
Bacchus
sB19577
Bacchus
Level 128
God Stats
7W - 4L
1,647 SR
Queue Stats
135W - 109L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 1
4,830
537
3,876
5,331
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Erlang Shen
Dyl6335
Erlang Shen
11
3 / 0 / 0
6,309
701
5,333
6,702
4,071
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 1
4,685
521
5,674
9,594
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Fafnir
9
1 / 1 / 2
5,465
607
2,736
7,409
6,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
pepaw30
Anubis
11
4 / 1 / 2
6,132
681
3,975
4,803
2,179
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,060
562
3,737
4,977
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Clappo
Kumbhakarna
5
0 / 3 / 0
3,748
416
1,169
6,250
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
ElFlaKo200
Xbalanque
8
1 / 1 / 2
4,527
503
3,970
6,243
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
lIExile
Odin
9
3 / 2 / 0
5,297
589
5,295
9,027
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Bacchus
sB19577
Bacchus
7
0 / 1 / 3
4,626
514
3,457
7,450
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
6
7
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
1
0.75
L
2
3
2
1
L
Kumbhakarna
Clappo
Kumbhakarna
0
3
0
0
W
Erlang Shen
Dyl6335
Erlang Shen
3
0
0
3
L
Xbalanque
ElFlaKo200
Xbalanque
1
1
2
2
W
1
3
1
0.5
W
Fafnir
1
1
2
2
L
Odin
lIExile
Odin
3
2
0
1.5
W
Anubis
pepaw30
Anubis
4
1
2
5
L
Bacchus
sB19577
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
17,628
33,839
Taken
33,947
18,097
Mitigated
16,316
14,501
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,876
2,958
0
1,493
5,331
2,131
0
2,150
3,181
0
35,299
L
3,737
778
269
1,105
4,977
1,532
0
1,547
3,430
28,987
0
L
Kumbhakarna
Clappo
Kumbhakarna
1,169
486
0
627
6,250
3,905
0
0
6,250
9,607
1,759
W
Erlang Shen
Dyl6335
Erlang Shen
5,333
3,502
0
4,084
6,702
4,071
0
1,065
5,637
0
46,487
L
Xbalanque
ElFlaKo200
Xbalanque
3,970
1,905
0
2,364
6,243
1,999
0
1,156
5,087
0
25,755
W
5,674
2,828
0
4,348
9,594
3,550
0
1,374
8,220
0
32,436
W
Fafnir
2,736
890
0
2,449
7,409
6,166
2
2,471
4,938
14,196
0
L
Odin
lIExile
Odin
5,295
2,219
0
3,481
9,027
3,359
0
1,878
7,149
0
32,656
W
Anubis
pepaw30
Anubis
3,975
67
0
2,127
4,803
2,179
0
1,132
3,671
44,032
1,891
L
Bacchus
sB19577
Bacchus
3,457
805
0
2,343
7,450
5,521
0
1,859
5,591
13,672
2,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
23,258
284
Minions Killed
179
0
Camps Cleared
0
845,313
Distance Traveled
789,699
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,830
537
64
7
0
162,489
0
L
Ra
5,060
562
49
5
0
193,648
1
L
Kumbhakarna
3,748
416
14
2
0
97,663
0
W
Erlang Shen
6,309
701
75
8
0
160,819
0
L
Xbalanque
4,527
503
43
5
0
149,713
1
W
Kali
4,685
521
54
6
0
171,420
0
W
Fafnir
5,465
607
16
2
0
178,886
0
L
Odin
5,297
589
58
6
0
180,706
0
W
Anubis
6,132
681
75
8
0
171,699
0
L
Bacchus
4,626
514
15
2
0
167,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role