Player Matchup

Agni
Agni
Platinum I
Danzaburou
Agni
Platinum I
Level 156
God Stats
2W - 0L
1,695 SR
Queue Stats
48W - 14L
2,080 MMR
Party 1
Hercules
Hercules
Platinum I
Krisu145
Hercules
Platinum I
Level 159
God Stats
2W - 0L
1,839 SR
Queue Stats
43W - 15L
2,118 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
Maun04
Jormungandr
Diamond III
Level 47
God Stats
41W - 7L
1,909 SR
Queue Stats
45W - 7L
2,418 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,814 SR
2,205 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 211
1,777 SR
2,157 MMR
Kukulkan
Kukulkan
Platinum I
Boghi
Kukulkan
Platinum I
Level 159
God Stats
3W - 1L
2,079 SR
Queue Stats
30W - 9L
2,171 MMR
Party 2
Anhur
Anhur
Platinum II
Hir0n
Anhur
Platinum II
Level 255
God Stats
1W - 1L
1,609 SR
Queue Stats
28W - 8L
2,128 MMR
Party 2
Vamana
Vamana
Platinum I
Im0nitt
Vamana
Platinum I
Level 220
God Stats
3W - 1L
1,642 SR
Queue Stats
30W - 9L
2,171 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 12
10,484
806
11,530
10,860
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hercules
Krisu145
Hercules
16
8 / 0 / 7
10,958
843
11,800
18,103
24,650
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Jormungandr
Maun04
Jormungandr
15
5 / 2 / 10
10,582
814
14,566
14,161
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
CharonAchillesAresKuzenboThoth

VS

Bans
Baron SamediCthulhuHou YiCerberusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boghi
Kukulkan
15
2 / 2 / 3
9,350
719
9,829
8,455
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Hir0n
Anhur
14
1 / 8 / 2
9,160
705
7,121
14,645
5,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Im0nitt
Vamana
14
3 / 5 / 2
9,669
744
11,849
19,345
17,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
15
Kills
6
6
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Boghi
Kukulkan
2
2
3
1.75
W
2
4
12
2
L
Anhur
Hir0n
Anhur
1
8
2
0.25
L
Vamana
Im0nitt
Vamana
3
5
2
0.8
W
Hercules
Krisu145
Hercules
8
0
7
11.5
W
Jormungandr
Maun04
Jormungandr
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,896
Damage
28,799
43,124
Taken
42,445
43,966
Mitigated
27,004
10,621
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Boghi
Kukulkan
9,829
215
0
400
8,455
3,699
0
5,053
3,123
42,014
756
W
11,530
732
0
1,497
10,860
5,404
30
3,610
6,921
46,795
0
L
Anhur
Hir0n
Anhur
7,121
4,060
0
665
14,645
5,654
0
7,785
5,992
0
40,057
L
Vamana
Im0nitt
Vamana
11,849
4,145
0
4,246
19,345
17,651
0
10,278
8,225
0
23,237
W
Hercules
Krisu145
Hercules
11,800
3,806
0
7,355
18,103
24,650
1,044
3,416
14,174
204
25,119
W
Jormungandr
Maun04
Jormungandr
14,566
2,358
0
1,769
14,161
13,912
807
2,579
11,340
47,332
5,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
28,179
180
Minions Killed
156
0
Camps Cleared
0
775,305
Distance Traveled
764,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,350
719
63
5
0
273,807
0
W
Agni
10,484
806
82
6
0
250,647
0
L
Anhur
9,160
705
70
5
0
212,219
0
L
Vamana
9,669
744
23
2
0
278,257
0
W
Hercules
10,958
843
26
2
0
281,220
0
W
Jormungandr
10,582
814
72
6
0
243,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role