Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChicagoIL
Medusa
Level 159
God Stats
2W - 0L
1,998 SR
Queue Stats
144W - 143L
1,518 Elo+
Solo
Lancelot
Lancelot
Deathwithafro
Lancelot
Level 123
God Stats
3W - 3L
1,441 SR
Queue Stats
22W - 18L
1,497 Elo+
Solo
Vamana
Vamana
Jesparza602
Vamana
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 109L
1,539 Elo+
Solo
Ra
Ra
olyellah
Ra
Level 139
God Stats
13W - 9L
1,576 SR
Queue Stats
230W - 186L
1,509 Elo+
Solo
Team Averages
Level 134
1,603 SR
1,512 Elo+

VS

Team Averages
Level 115
1,594 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ANYwok
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,509 Elo+
Solo
Izanami
Izanami
Myáhz
Izanami
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,519 Elo+
Solo
Nike
Nike
THEDERPMASTA13
Nike
Level 126
God Stats
2W - 1L
1,859 SR
Queue Stats
93W - 69L
1,563 Elo+
Party 1
Geb
Geb
thegoldfish12
Geb
Level 184
God Stats
15W - 12L
1,609 SR
Queue Stats
221W - 214L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 2 / 2
7,921
1,132
5,363
9,575
4,183
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
ChicagoIL
Medusa
14
2 / 0 / 5
8,262
1,180
4,496
5,969
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Deathwithafro
Lancelot
14
1 / 1 / 5
7,838
1,120
6,924
7,898
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
14
7 / 0 / 3
10,180
1,454
12,578
11,491
9,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
1 / 2 / 4
7,863
1,123
5,747
4,958
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

334

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 5 / 3
8,246
1,178
5,875
8,159
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vulcan
ANYwok
Vulcan
13
0 / 4 / 2
7,403
1,058
8,270
7,047
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
Myáhz
Izanami
11
0 / 0 / 0
6,582
940
0
0
0
13
2 / 3 / 2
7,875
1,125
10,347
11,100
4,919
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 3
8,131
1,162
10,703
11,746
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
5
5
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
2
2
1
L
Ra
 
Ra
1
5
3
0.5
L
Vulcan
ANYwok
Vulcan
0
4
2
0.25
W
Medusa
ChicagoIL
Medusa
2
0
5
4.5
W
Lancelot
Deathwithafro
Lancelot
1
1
5
3.5
W
Vamana
7
0
3
8.5
L
Izanami
Myáhz
Izanami
0
0
0
0
L
2
3
2
1
W
1
2
4
1.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,108
Damage
35,195
39,891
Taken
38,052
21,099
Mitigated
24,249
5,081
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,363
3,848
0
404
9,575
4,183
0
4,609
4,634
0
15,366
L
Ra
 
Ra
5,875
501
932
738
8,159
3,800
0
457
7,360
35,641
763
L
Vulcan
ANYwok
Vulcan
8,270
3,388
0
0
7,047
3,518
0
596
6,398
16,373
0
W
Medusa
ChicagoIL
Medusa
4,496
1,728
0
363
5,969
2,211
0
3,485
2,148
0
15,045
W
Lancelot
Deathwithafro
Lancelot
6,924
1,471
0
280
7,898
3,738
0
5,422
1,947
0
13,983
W
Vamana
12,578
5,943
0
1,945
11,491
9,034
0
5,206
5,547
0
27,849
L
Izanami
Myáhz
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
10,347
1,636
0
806
11,100
4,919
0
2,163
8,497
0
19,143
W
5,747
420
1,452
637
4,958
1,933
0
2,759
2,108
28,674
0
L
10,703
256
0
1,395
11,746
12,012
0
2,274
9,243
15,652
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
38,237
163
Minions Killed
141
8
Camps Cleared
4
848,634
Distance Traveled
624,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,921
1,132
34
5
2
167,287
0
L
Ra
8,246
1,178
93
13
1
147,685
0
L
Vulcan
7,403
1,058
23
3
0
150,265
0
W
Medusa
8,262
1,180
29
4
1
160,050
0
W
Lancelot
7,838
1,120
10
1
3
181,657
0
W
Vamana
10,180
1,454
38
5
2
184,516
0
L
Izanami
6,582
940
0
0
0
0
0
L
Nike
7,875
1,125
18
3
2
155,494
0
W
Ra
7,863
1,123
52
7
0
155,124
0
L
Geb
8,131
1,162
7
1
1
171,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role