Player Matchup

Tyr
Tyr
AbyssEmperor V
Tyr
Level 202
God Stats
2W - 1L
1,543 SR
Queue Stats
146W - 132L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
ArchAethon
Gilgamesh
Level 181
God Stats
14W - 9L
1,559 SR
Queue Stats
71W - 69L
1,517 Elo+
Party 1
Anubis
Anubis
ErickErz0
Anubis
Level 210
God Stats
1W - 0L
1,761 SR
Queue Stats
8W - 7L
1,480 Elo+
Solo
Bacchus
Bacchus
KillerPIE577
Bacchus
Level 157
God Stats
16W - 0L
1,875 SR
Queue Stats
25W - 11L
1,521 Elo+
Party 3
Bellona
Bellona
NovelF3arday
Bellona
Level 157
God Stats
39W - 12L
1,752 SR
Queue Stats
94W - 71L
1,531 Elo+
Party 3
Team Averages
Level 181
1,698 SR
1,512 Elo+

VS

Team Averages
Level 151
1,567 SR
1,520 Elo+
Maui
Maui
 
Maui
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BussyMaster9673
Zhong Kui
Level 129
God Stats
5W - 3L
1,735 SR
Queue Stats
202W - 180L
1,556 Elo+
Party 2
Awilix
Awilix
oooooboy
Awilix
Level 129
God Stats
6W - 5L
1,530 SR
Queue Stats
184W - 181L
1,533 Elo+
Party 2
Hercules
Hercules
thecvmboss
Hercules
Level 133
God Stats
11W - 12L
1,570 SR
Queue Stats
392W - 375L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,684
514
3,082
10,954
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ArchAethon
Gilgamesh
12
1 / 3 / 1
6,911
532
8,571
14,165
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
ErickErz0
Anubis
13
1 / 4 / 2
7,084
545
5,736
8,078
3,685
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bacchus
KillerPIE577
Bacchus
12
6 / 2 / 2
8,241
634
7,023
8,077
7,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
NovelF3arday
Bellona
11
1 / 2 / 7
6,853
527
13,849
17,106
12,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 2 / 3
6,304
485
3,393
12,669
10,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
 
Rama
8
0 / 4 / 0
5,473
421
5,097
7,739
2,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
BussyMaster9673
Zhong Kui
14
6 / 1 / 1
8,998
692
9,151
8,624
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Awilix
oooooboy
Awilix
13
4 / 2 / 4
7,357
566
7,005
12,229
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
thecvmboss
Hercules
14
1 / 2 / 2
8,603
662
10,139
16,464
14,931
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
12
12
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
3
1.25
L
Rama
 
Rama
0
4
0
0
W
1
1
3
2.5
W
Gilgamesh
ArchAethon
Gilgamesh
1
3
1
0.5
L
Zhong Kui
BussyMaster9673
Zhong Kui
6
1
1
6.5
W
Anubis
ErickErz0
Anubis
1
4
2
0.5
W
Bacchus
KillerPIE577
Bacchus
6
2
2
3.5
W
Bellona
NovelF3arday
Bellona
1
2
7
2.25
L
Awilix
oooooboy
Awilix
4
2
4
3
L
Hercules
thecvmboss
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,261
Damage
34,785
58,380
Taken
57,725
40,624
Mitigated
40,658
24,404
Healing
20,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,393
748
0
1,607
12,669
10,263
0
3,780
8,889
17,499
0
L
Rama
 
Rama
5,097
4,378
0
1,970
7,739
2,837
0
1,624
6,115
0
29,487
W
3,082
967
0
3,748
10,954
5,834
0
1,549
9,405
0
46,760
W
Gilgamesh
ArchAethon
Gilgamesh
8,571
3,204
0
4,811
14,165
11,127
0
0
14,165
504
48,669
L
Zhong Kui
BussyMaster9673
Zhong Kui
9,151
883
0
4,759
8,624
6,679
0
4,093
4,531
67,888
2,838
W
Anubis
ErickErz0
Anubis
5,736
164
0
2,950
8,078
3,685
0
4,120
3,958
56,340
0
W
Bacchus
KillerPIE577
Bacchus
7,023
562
0
1,518
8,077
7,927
248
2,619
5,458
18,184
2,508
W
Bellona
NovelF3arday
Bellona
13,849
7,733
0
11,377
17,106
12,051
802
4,229
12,877
0
60,651
L
Awilix
oooooboy
Awilix
7,005
3,036
0
3,459
12,229
5,948
31
1,871
10,313
0
52,822
L
Hercules
thecvmboss
Hercules
10,139
7,373
0
8,683
16,464
14,931
0
1,236
14,452
0
75,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
36,735
332
Minions Killed
419
0
Camps Cleared
0
1,308,584
Distance Traveled
1,158,752
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,304
485
26
2
0
231,808
4
L
Rama
5,473
421
47
4
0
151,232
0
W
Tyr
6,684
514
69
5
0
287,974
0
W
Gilgamesh
6,911
532
73
6
0
255,481
3
L
Zhong Kui
8,998
692
130
10
0
226,013
0
W
Anubis
7,084
545
90
7
0
238,295
3
W
Bacchus
8,241
634
22
2
0
261,047
0
W
Bellona
6,853
527
78
6
0
265,787
2
L
Awilix
7,357
566
77
6
0
293,617
0
L
Hercules
8,603
662
139
11
0
256,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role