Player Matchup

Danzaburou
Danzaburou
BigBoyTrash70
Danzaburou
Level 125
God Stats
2W - 4L
1,558 SR
Queue Stats
67W - 52L
1,573 Elo+
Party 2
Chang'e
Chang'e
Liesmyth
Chang'e
Level 141
God Stats
6W - 3L
1,597 SR
Queue Stats
38W - 37L
1,495 Elo+
Solo
Lancelot
Lancelot
XScopez-_XShotz
Lancelot
Level 100
God Stats
0W - 3L
1,215 SR
Queue Stats
50W - 39L
1,546 Elo+
Party 2
Nemesis
Nemesis
ang3lzHS
Nemesis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 131L
1,492 Elo+
Solo
Ymir
Ymir
sofiya2k12
Ymir
Level 129
God Stats
25W - 24L
1,555 SR
Queue Stats
338W - 297L
1,564 Elo+
Solo
Team Averages
Level 128
1,485 SR
1,534 Elo+

VS

Team Averages
Level 94
1,659 SR
1,519 Elo+
Zhong Kui
Zhong Kui
GMArenaMain
Zhong Kui
Level 66
God Stats
5W - 4L
1,550 SR
Queue Stats
101W - 103L
1,471 Elo+
Solo
Bacchus
Bacchus
Nicocrack23
Bacchus
Level 47
God Stats
7W - 5L
1,615 SR
Queue Stats
116W - 108L
1,551 Elo+
Party 1
Awilix
Awilix
Woodcoky
Awilix
Level 147
God Stats
1W - 0L
1,836 SR
Queue Stats
19W - 20L
1,501 Elo+
Solo
Cthulhu
Cthulhu
carlando
Cthulhu
Level 117
God Stats
15W - 5L
1,953 SR
Queue Stats
224W - 193L
1,540 Elo+
Party 1
Ishtar
Ishtar
sku11z_1997
Ishtar
Level 92
God Stats
8W - 6L
1,343 SR
Queue Stats
87W - 76L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBoyTrash70
Danzaburou
12
2 / 5 / 3
6,652
554
6,359
11,318
4,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Chang'e
Liesmyth
Chang'e
11
2 / 5 / 1
6,672
556
5,531
11,023
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
4
0 / 0 / 0
4,487
374
571
2,977
843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ang3lzHS
Nemesis
13
5 / 2 / 3
7,311
609
8,016
13,150
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 4
6,774
565
6,089
10,523
8,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GMArenaMain
Zhong Kui
14
4 / 3 / 2
8,188
682
10,125
11,095
8,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
Nicocrack23
Bacchus
12
4 / 1 / 2
7,702
642
7,389
10,506
10,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Woodcoky
Awilix
13
6 / 3 / 3
7,986
666
9,280
9,748
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cthulhu
carlando
Cthulhu
13
0 / 1 / 0
7,419
618
1,834
7,227
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
12
0 / 3 / 4
6,316
526
5,668
8,980
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
14
14
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigBoyTrash70
Danzaburou
2
5
3
0.7
W
Zhong Kui
GMArenaMain
Zhong Kui
4
3
2
1.67
L
Chang'e
Liesmyth
Chang'e
2
5
1
0.5
W
Bacchus
Nicocrack23
Bacchus
4
1
2
5
W
Awilix
Woodcoky
Awilix
6
3
3
2.5
L
Lancelot
0
0
0
0
L
Nemesis
ang3lzHS
Nemesis
5
2
3
3.25
W
Cthulhu
carlando
Cthulhu
0
1
0
0
W
Ishtar
0
3
4
0.67
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,566
Damage
34,296
48,991
Taken
47,556
22,003
Mitigated
33,255
14,943
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigBoyTrash70
Danzaburou
6,359
4,243
0
3,837
11,318
4,189
0
4,447
6,871
0
48,404
W
Zhong Kui
GMArenaMain
Zhong Kui
10,125
1,552
0
3,822
11,095
8,426
0
5,043
6,052
63,756
0
L
Chang'e
Liesmyth
Chang'e
5,531
660
885
3,434
11,023
3,362
0
6,831
4,192
43,496
0
W
Bacchus
Nicocrack23
Bacchus
7,389
1,739
0
2,823
10,506
10,549
33
2,341
8,165
29,254
0
W
Awilix
Woodcoky
Awilix
9,280
3,501
0
1,060
9,748
4,141
173
1,908
7,840
0
51,200
L
Lancelot
571
161
0
750
2,977
843
0
753
2,052
0
11,997
L
Nemesis
ang3lzHS
Nemesis
8,016
3,799
0
3,887
13,150
5,010
0
4,459
8,649
0
44,712
W
Cthulhu
carlando
Cthulhu
1,834
104
0
2,050
7,227
6,132
0
111
7,116
46,223
1,644
W
Ishtar
5,668
3,835
0
2,334
8,980
4,007
120
1,855
7,125
0
46,959
L
6,089
1,452
0
2,150
10,523
8,599
0
2,590
7,933
16,303
2,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
37,611
275
Minions Killed
387
0
Camps Cleared
0
1,027,029
Distance Traveled
1,200,566
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,652
554
76
6
0
209,658
0
W
Zhong Kui
8,188
682
117
10
0
224,620
0
L
Chang'e
6,672
556
75
6
0
215,681
8
W
Bacchus
7,702
642
43
4
0
243,260
3
W
Awilix
7,986
666
63
5
0
290,357
0
L
Lancelot
4,487
374
20
2
0
79,197
0
L
Nemesis
7,311
609
81
7
0
278,507
0
W
Cthulhu
7,419
618
91
8
0
251,428
0
W
Ishtar
6,316
526
73
6
0
190,901
0
L
Ymir
6,774
565
23
2
0
243,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role